{-# LINE 1 "src/System/Socket/Internal/Socket.hsc" #-}
module System.Socket.Internal.Socket (
{-# LINE 2 "src/System/Socket/Internal/Socket.hsc" #-}
    Socket (..)
  , GetSocketOption (..)
  , getSocketOptionBool
  , getSocketOptionInt
  , getSocketOptionCInt
  , SetSocketOption (..)
  , setSocketOptionBool
  , setSocketOptionInt
  , setSocketOptionCInt
  , Error (..)
  , ReuseAddress (..)
  ) where

import Control.Concurrent.MVar
import Control.Exception
import Control.Monad
import Control.Applicative

import Foreign.Ptr
import Foreign.Storable
import Foreign.C.Types
import Foreign.Marshal.Alloc
import System.Posix.Types

import System.Socket.Internal.Platform
import System.Socket.Internal.Exception


{-# LINE 30 "src/System/Socket/Internal/Socket.hsc" #-}

-- | A generic socket type. Also see `socket` for details.
--
--   The socket is just an `Control.Concurrent.MVar.MVar`-wrapped file descriptor.
--   It is exposed in order to make this library easily extensible, but it is
--   usually not necessary nor advised to work directly on the file descriptor.
--   If you do, the following rules must be obeyed:
--
--   - Make sure not to deadlock. Use `Control.Concurrent.MVar.withMVar` or similar.
--   - The lock __must not__ be held during a blocking call. This would make it impossible
--     to send and receive simultaneously or to close the socket.
--   - The lock __must__ be held when calling operations that use the file descriptor.
--     Otherwise the socket might get closed or even reused by another
--     thread/capability which might result in reading from or writing
--     totally different connection. This is a security nightmare!
--   - The socket is non-blocking and all the code relies on that assumption.
--     You need to use GHC's eventing mechanism primitives to block until
--     something happens. The former rules forbid to use `GHC.Conc.threadWaitRead` as it
--     does not seperate between registering the file descriptor (for which
--     the lock __must__ be held) and the actual waiting (for which you must
--     __not__ hold the lock).
--     Also see [this](https://mail.haskell.org/pipermail/haskell-cafe/2014-September/115823.html)
--     thread and read the library code to see how the problem is currently circumvented.
newtype Socket f t p
      = Socket (MVar Fd)

class GetSocketOption o where
  getSocketOption :: Socket f t p -> IO o

class SetSocketOption o where
  setSocketOption :: Socket f t p -> o -> IO ()

-- | @SO_ERROR@
data Error
   = Error SocketException
   deriving (Eq, Ord, Show)

instance GetSocketOption Error where
  getSocketOption s =
    Error . SocketException <$> getSocketOptionCInt s (1) (4)
{-# LINE 70 "src/System/Socket/Internal/Socket.hsc" #-}

-- | @SO_REUSEADDR@
data ReuseAddress
   = ReuseAddress Bool
   deriving (Eq, Ord, Show)

instance GetSocketOption ReuseAddress where
  getSocketOption s =
    ReuseAddress <$> getSocketOptionBool s (1) (2)
{-# LINE 79 "src/System/Socket/Internal/Socket.hsc" #-}

instance SetSocketOption ReuseAddress where
  setSocketOption s (ReuseAddress o) =
    setSocketOptionBool s (1) (2) o
{-# LINE 83 "src/System/Socket/Internal/Socket.hsc" #-}

-------------------------------------------------------------------------------
-- Unsafe helpers
-------------------------------------------------------------------------------

setSocketOptionBool :: Socket f t p -> CInt -> CInt -> Bool -> IO ()
setSocketOptionBool (Socket mfd) level name value = do
  withMVar mfd $ \fd->
    alloca $ \vPtr-> do
        if value
          then poke vPtr 1
          else poke vPtr 0
        i <- c_setsockopt fd level name 
                          (vPtr :: Ptr CInt)
                          (fromIntegral $ sizeOf (undefined :: CInt))
        when (i < 0) $ do
          c_get_last_socket_error >>= throwIO

getSocketOptionBool :: Socket f t p -> CInt -> CInt -> IO Bool
getSocketOptionBool (Socket mfd) level name = do
  withMVar mfd $ \fd->
    alloca $ \vPtr-> do
      alloca $ \lPtr-> do
        i <- c_getsockopt fd level name 
                          (vPtr :: Ptr CInt)
                          (lPtr :: Ptr CInt)
        if i < 0 then do
          c_get_last_socket_error >>= throwIO
        else do
          v <- peek vPtr
          return (v == 1)

setSocketOptionInt :: Socket f t p -> CInt -> CInt -> Int -> IO ()
setSocketOptionInt (Socket mfd) level name value = do
  withMVar mfd $ \fd->
    alloca $ \vPtr-> do
        poke vPtr (fromIntegral value :: CInt)
        i <- c_setsockopt fd level name 
                          (vPtr :: Ptr CInt)
                          (fromIntegral $ sizeOf (undefined :: CInt))
        when (i < 0) $ do
          c_get_last_socket_error >>= throwIO

getSocketOptionInt :: Socket f t p -> CInt -> CInt -> IO Int
getSocketOptionInt (Socket mfd) level name = do
  withMVar mfd $ \fd->
    alloca $ \vPtr-> do
      alloca $ \lPtr-> do
        i <- c_getsockopt fd level name
                          (vPtr :: Ptr CInt)
                          (lPtr :: Ptr CInt)
        if i < 0 then do
          c_get_last_socket_error >>= throwIO
        else do
          v <- peek vPtr
          return (fromIntegral v)

setSocketOptionCInt :: Socket f t p -> CInt -> CInt -> CInt -> IO ()
setSocketOptionCInt (Socket mfd) level name value = do
  withMVar mfd $ \fd->
    alloca $ \vPtr-> do
        poke vPtr value
        i <- c_setsockopt fd level name 
                          (vPtr :: Ptr CInt)
                          (fromIntegral $ sizeOf (undefined :: CInt))
        when (i < 0) $ do
          c_get_last_socket_error >>= throwIO

getSocketOptionCInt :: Socket f t p -> CInt -> CInt -> IO CInt
getSocketOptionCInt (Socket mfd) level name = do
  withMVar mfd $ \fd->
    alloca $ \vPtr-> do
      alloca $ \lPtr-> do
        i <- c_getsockopt fd level name
                          (vPtr :: Ptr CInt)
                          (lPtr :: Ptr CInt)
        if i < 0 then do
          c_get_last_socket_error >>= throwIO
        else do
          peek vPtr