D Convert a  to a . This function can produce Vectors which do not obey + architectural alignment requirements. On x86 this should  not be an issue.  Convert a  to a .   spool-0.1Data.Vector.Storable.ByteStringbyteStringToVectorvectorToByteString sizeOfElembytestring-0.9.2.0Data.ByteString.Internal ByteString vector-0.9Data.Vector.StorableVector