{-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE StrictData #-} {-# LANGUAGE TupleSections #-} -- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingruleset.html module Stratosphere.Resources.GameLiftMatchmakingRuleSet where import Stratosphere.ResourceImports -- | Full data type definition for GameLiftMatchmakingRuleSet. See -- 'gameLiftMatchmakingRuleSet' for a more convenient constructor. data GameLiftMatchmakingRuleSet = GameLiftMatchmakingRuleSet { _gameLiftMatchmakingRuleSetName :: Val Text , _gameLiftMatchmakingRuleSetRuleSetBody :: Val Text } deriving (Show, Eq) instance ToResourceProperties GameLiftMatchmakingRuleSet where toResourceProperties GameLiftMatchmakingRuleSet{..} = ResourceProperties { resourcePropertiesType = "AWS::GameLift::MatchmakingRuleSet" , resourcePropertiesProperties = hashMapFromList $ catMaybes [ (Just . ("Name",) . toJSON) _gameLiftMatchmakingRuleSetName , (Just . ("RuleSetBody",) . toJSON) _gameLiftMatchmakingRuleSetRuleSetBody ] } -- | Constructor for 'GameLiftMatchmakingRuleSet' containing required fields -- as arguments. gameLiftMatchmakingRuleSet :: Val Text -- ^ 'glmrsName' -> Val Text -- ^ 'glmrsRuleSetBody' -> GameLiftMatchmakingRuleSet gameLiftMatchmakingRuleSet namearg ruleSetBodyarg = GameLiftMatchmakingRuleSet { _gameLiftMatchmakingRuleSetName = namearg , _gameLiftMatchmakingRuleSetRuleSetBody = ruleSetBodyarg } -- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingruleset.html#cfn-gamelift-matchmakingruleset-name glmrsName :: Lens' GameLiftMatchmakingRuleSet (Val Text) glmrsName = lens _gameLiftMatchmakingRuleSetName (\s a -> s { _gameLiftMatchmakingRuleSetName = a }) -- | http://docs.aws.amazon.com/AWSCloudFormation/latest/UserGuide/aws-resource-gamelift-matchmakingruleset.html#cfn-gamelift-matchmakingruleset-rulesetbody glmrsRuleSetBody :: Lens' GameLiftMatchmakingRuleSet (Val Text) glmrsRuleSetBody = lens _gameLiftMatchmakingRuleSetRuleSetBody (\s a -> s { _gameLiftMatchmakingRuleSetRuleSetBody = a })