module Stratosphere.GameLift.GameServerGroup ( module Exports, GameServerGroup(..), mkGameServerGroup ) where import qualified Data.Aeson as JSON import qualified Stratosphere.Prelude as Prelude import Stratosphere.Property import {-# SOURCE #-} Stratosphere.GameLift.GameServerGroup.AutoScalingPolicyProperty as Exports import {-# SOURCE #-} Stratosphere.GameLift.GameServerGroup.InstanceDefinitionProperty as Exports import {-# SOURCE #-} Stratosphere.GameLift.GameServerGroup.LaunchTemplateProperty as Exports import Stratosphere.ResourceProperties import Stratosphere.Tag import Stratosphere.Value data GameServerGroup = -- | See: GameServerGroup {haddock_workaround_ :: (), -- | See: autoScalingPolicy :: (Prelude.Maybe AutoScalingPolicyProperty), -- | See: balancingStrategy :: (Prelude.Maybe (Value Prelude.Text)), -- | See: deleteOption :: (Prelude.Maybe (Value Prelude.Text)), -- | See: gameServerGroupName :: (Value Prelude.Text), -- | See: gameServerProtectionPolicy :: (Prelude.Maybe (Value Prelude.Text)), -- | See: instanceDefinitions :: [InstanceDefinitionProperty], -- | See: launchTemplate :: (Prelude.Maybe LaunchTemplateProperty), -- | See: maxSize :: (Prelude.Maybe (Value Prelude.Double)), -- | See: minSize :: (Prelude.Maybe (Value Prelude.Double)), -- | See: roleArn :: (Value Prelude.Text), -- | See: tags :: (Prelude.Maybe [Tag]), -- | See: vpcSubnets :: (Prelude.Maybe (ValueList Prelude.Text))} deriving stock (Prelude.Eq, Prelude.Show) mkGameServerGroup :: Value Prelude.Text -> [InstanceDefinitionProperty] -> Value Prelude.Text -> GameServerGroup mkGameServerGroup gameServerGroupName instanceDefinitions roleArn = GameServerGroup {haddock_workaround_ = (), gameServerGroupName = gameServerGroupName, instanceDefinitions = instanceDefinitions, roleArn = roleArn, autoScalingPolicy = Prelude.Nothing, balancingStrategy = Prelude.Nothing, deleteOption = Prelude.Nothing, gameServerProtectionPolicy = Prelude.Nothing, launchTemplate = Prelude.Nothing, maxSize = Prelude.Nothing, minSize = Prelude.Nothing, tags = Prelude.Nothing, vpcSubnets = Prelude.Nothing} instance ToResourceProperties GameServerGroup where toResourceProperties GameServerGroup {..} = ResourceProperties {awsType = "AWS::GameLift::GameServerGroup", supportsTags = Prelude.True, properties = Prelude.fromList ((Prelude.<>) ["GameServerGroupName" JSON..= gameServerGroupName, "InstanceDefinitions" JSON..= instanceDefinitions, "RoleArn" JSON..= roleArn] (Prelude.catMaybes [(JSON..=) "AutoScalingPolicy" Prelude.<$> autoScalingPolicy, (JSON..=) "BalancingStrategy" Prelude.<$> balancingStrategy, (JSON..=) "DeleteOption" Prelude.<$> deleteOption, (JSON..=) "GameServerProtectionPolicy" Prelude.<$> gameServerProtectionPolicy, (JSON..=) "LaunchTemplate" Prelude.<$> launchTemplate, (JSON..=) "MaxSize" Prelude.<$> maxSize, (JSON..=) "MinSize" Prelude.<$> minSize, (JSON..=) "Tags" Prelude.<$> tags, (JSON..=) "VpcSubnets" Prelude.<$> vpcSubnets]))} instance JSON.ToJSON GameServerGroup where toJSON GameServerGroup {..} = JSON.object (Prelude.fromList ((Prelude.<>) ["GameServerGroupName" JSON..= gameServerGroupName, "InstanceDefinitions" JSON..= instanceDefinitions, "RoleArn" JSON..= roleArn] (Prelude.catMaybes [(JSON..=) "AutoScalingPolicy" Prelude.<$> autoScalingPolicy, (JSON..=) "BalancingStrategy" Prelude.<$> balancingStrategy, (JSON..=) "DeleteOption" Prelude.<$> deleteOption, (JSON..=) "GameServerProtectionPolicy" Prelude.<$> gameServerProtectionPolicy, (JSON..=) "LaunchTemplate" Prelude.<$> launchTemplate, (JSON..=) "MaxSize" Prelude.<$> maxSize, (JSON..=) "MinSize" Prelude.<$> minSize, (JSON..=) "Tags" Prelude.<$> tags, (JSON..=) "VpcSubnets" Prelude.<$> vpcSubnets]))) instance Property "AutoScalingPolicy" GameServerGroup where type PropertyType "AutoScalingPolicy" GameServerGroup = AutoScalingPolicyProperty set newValue GameServerGroup {..} = GameServerGroup {autoScalingPolicy = Prelude.pure newValue, ..} instance Property "BalancingStrategy" GameServerGroup where type PropertyType "BalancingStrategy" GameServerGroup = Value Prelude.Text set newValue GameServerGroup {..} = GameServerGroup {balancingStrategy = Prelude.pure newValue, ..} instance Property "DeleteOption" GameServerGroup where type PropertyType "DeleteOption" GameServerGroup = Value Prelude.Text set newValue GameServerGroup {..} = GameServerGroup {deleteOption = Prelude.pure newValue, ..} instance Property "GameServerGroupName" GameServerGroup where type PropertyType "GameServerGroupName" GameServerGroup = Value Prelude.Text set newValue GameServerGroup {..} = GameServerGroup {gameServerGroupName = newValue, ..} instance Property "GameServerProtectionPolicy" GameServerGroup where type PropertyType "GameServerProtectionPolicy" GameServerGroup = Value Prelude.Text set newValue GameServerGroup {..} = GameServerGroup {gameServerProtectionPolicy = Prelude.pure newValue, ..} instance Property "InstanceDefinitions" GameServerGroup where type PropertyType "InstanceDefinitions" GameServerGroup = [InstanceDefinitionProperty] set newValue GameServerGroup {..} = GameServerGroup {instanceDefinitions = newValue, ..} instance Property "LaunchTemplate" GameServerGroup where type PropertyType "LaunchTemplate" GameServerGroup = LaunchTemplateProperty set newValue GameServerGroup {..} = GameServerGroup {launchTemplate = Prelude.pure newValue, ..} instance Property "MaxSize" GameServerGroup where type PropertyType "MaxSize" GameServerGroup = Value Prelude.Double set newValue GameServerGroup {..} = GameServerGroup {maxSize = Prelude.pure newValue, ..} instance Property "MinSize" GameServerGroup where type PropertyType "MinSize" GameServerGroup = Value Prelude.Double set newValue GameServerGroup {..} = GameServerGroup {minSize = Prelude.pure newValue, ..} instance Property "RoleArn" GameServerGroup where type PropertyType "RoleArn" GameServerGroup = Value Prelude.Text set newValue GameServerGroup {..} = GameServerGroup {roleArn = newValue, ..} instance Property "Tags" GameServerGroup where type PropertyType "Tags" GameServerGroup = [Tag] set newValue GameServerGroup {..} = GameServerGroup {tags = Prelude.pure newValue, ..} instance Property "VpcSubnets" GameServerGroup where type PropertyType "VpcSubnets" GameServerGroup = ValueList Prelude.Text set newValue GameServerGroup {..} = GameServerGroup {vpcSubnets = Prelude.pure newValue, ..}