import Prelude hiding (length, map, max, min, reverse, sum, unzip, zip, zipWith) import MuFeldspar.Core import MuFeldspar.Vector prog1 :: Data Int -> Data Int -> Data Int prog1 a b = min (max a (getIx (parallel b (\i -> min i b)) 3)) 2 test1_1 = drawFeld prog1 test1_2 = printFeld prog1 test1_3 = eval prog1 0 10 prog2 :: Data Int -> Data Int prog2 a = leT (min a a) $ \b -> max b b test2_1 = drawFeld prog2 test2_2 = printFeld prog2 test2_3 = eval prog2 34 prog3 :: Data Index prog3 = sum $ reverse (10...45) test3_1 = drawFeld prog3 test3_2 = printFeld prog3 test3_3 = eval prog3 test3_4 = eval (forLoop ((45 - 10) + 1) 0 (\var0 -> (\var1 -> ((((((45 - 10) + 1) - var0) - 1) + 10) + var1)))) -- Pasted in the result of 'test3_2' prog4 :: Vector (Data Index) prog4 = map (uncurry (*)) $ zip (1...1000) (value [34,43,52,61]) test4_1 = drawFeld prog4 test4_2 = printFeld prog4 test4_3 = eval prog4 prog5 :: Vector (Data Index) -> Vector (Data Index) prog5 = zipWith (*) (1...1000) test5_1 = drawFeld prog5 test5_2 = printFeld prog5 test5_3 = eval prog5 [20..30]