{-# LANGUAGE NoImplicitPrelude #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE OverloadedLists #-} module Events.Actions.Modal.Help ( event , events ) where import ClassyPrelude import Events.State import Events.State.Types (Stateful) import Graphics.Vty.Input.Events events :: Map Text Stateful events = [("quit", quit)] event :: Event -> Stateful event (EvKey _ _) = normalMode event _ = pure