úÎ%@$A      Safe-Infered&The data type representing the timer. H For now, the action and delay are fixed for the lifetime of the Timer.  Safe-InferedUtility CAttempts to restart (or start) a timer making it a one shot timer. ,Returns True if the restrat was successful, Q otherwise (e.g. other thread is attempting to restart the timer) returns False. CAttempts to restart (or start) a timer making it a repeated timer. ,Returns True if the restrat was successful, Q otherwise (e.g. other thread is attempting to restart the timer) returns False. ZExecutes the the given action once after the given delay elapsed, no sooner, maybe later. [Executes the the given action repeatedly with at least the given delay between executions. @This function is blocking. It waits until it can stop the timer I (until there is a value in the threadID MVar), then it kill the thread. 4Creates a new timer. This does not start the timer. 8The (minimal) time until the execution in microseconds. The action to be executed. (The (minimal) delay between executions. The action to be executed. (The (minimal) delay between executions. The action to be executed.  Safe-InferedUtility CAttempts to restart (or start) a timer making it a one shot timer. ,Returns True if the restrat was successful, Q otherwise (e.g. other thread is attempting to restart the timer) returns False. CAttempts to restart (or start) a timer making it a repeated timer. ,Returns True if the restrat was successful, Q otherwise (e.g. other thread is attempting to restart the timer) returns False. ZExecutes the the given action once after the given delay elapsed, no sooner, maybe later. [Executes the the given action repeatedly with at least the given delay between executions. @This function is blocking. It waits until it can stop the timer I (until there is a value in the threadID MVar), then it kill the thread. 4Creates a new timer. This does not start the timer.  8The (minimal) time until the execution in microseconds. The action to be executed. (The (minimal) delay between executions. The action to be executed. (The (minimal) delay between executions. The action to be executed.             timers-0.1.0.1Control.Concurrent.Timer.LiftedControl.Concurrent.TimerControl.Concurrent.Timer.TypesTimerTimerIOoneShotRestartrepeatedRestart oneShotTimer repeatedTimer stopTimernewTimer timerAction timerDelay timerThreadID