Name: topkata Version: 0.2.4 Synopsis: OpenGL Arcade Game Description: Guide a jumping ball through a maze. License: GPL License-file: LICENSE Author: Christoph Bauer Maintainer: Christoph Bauer Category: Game build-type: Simple Cabal-Version: >= 1.2 Homepage: http://home.arcor.de/chr_bauer/topkata.html Extra-Source-Files: INSTALL THANKS NEWS Makefile Data-Files: data/boing_1.wav data/brick16.rgb data/brick32.rgb data/brick64.rgb data/brick1.rgb data/brick2.rgb data/brick4.rgb data/brick8.rgb data/brick128.rgb data/brick256.rgb data/brick512.rgb data/eyes256.rgb data/geyes256.rgb data/juchhu.wav Flag Sound Description: Enable sound support Default: True Flag Pdflaby Description: build also pdflaby Default: False Flag FTGL Description: use FTGL Default: False Executable topkata Main-is: Main.hs Build-Depends: base >= 4 && < 5, filepath, GLFW-b, OpenGL, array, random, parseargs Other-Modules: Labygen, Labygen.Render, Topkata.CommandLineArgs, Topkata.Render, Topkata.State, Topkata.Textures, Topkata.Topka.Topka, Topkata.Topka.Ghost, Topkata.Topka.Base Vector, ReadImage, Dijkstra Extensions: CPP if flag(sound) Build-Depends: OpenAL, ALUT cpp-options: -DSOUND if flag(ftgl) Build-Depends: FTGL cpp-options: -DUSE_FTGL Executable pdflaby Main-is: PdfLaby.hs if flag(pdflaby) Build-Depends: base, filepath, array, random, cairo else Buildable: False Other-Modules: Labygen