#ifndef TREE_SITTER_API_H_ #define TREE_SITTER_API_H_ #ifdef __cplusplus extern "C" { #endif #include #include #include #include /****************************/ /* Section - ABI Versioning */ /****************************/ #define TREE_SITTER_LANGUAGE_VERSION 10 #define TREE_SITTER_MIN_COMPATIBLE_LANGUAGE_VERSION 9 /*******************/ /* Section - Types */ /*******************/ typedef uint16_t TSSymbol; typedef uint16_t TSFieldId; typedef struct TSLanguage TSLanguage; typedef struct TSParser TSParser; typedef struct TSTree TSTree; typedef enum { TSInputEncodingUTF8, TSInputEncodingUTF16, } TSInputEncoding; typedef enum { TSSymbolTypeRegular, TSSymbolTypeAnonymous, TSSymbolTypeAuxiliary, } TSSymbolType; typedef struct { uint32_t row; uint32_t column; } TSPoint; typedef struct { TSPoint start_point; TSPoint end_point; uint32_t start_byte; uint32_t end_byte; } TSRange; typedef struct { void *payload; const char *(*read)(void *payload, uint32_t byte_index, TSPoint position, uint32_t *bytes_read); TSInputEncoding encoding; } TSInput; typedef enum { TSLogTypeParse, TSLogTypeLex, } TSLogType; typedef struct { void *payload; void (*log)(void *payload, TSLogType, const char *); } TSLogger; typedef struct { uint32_t start_byte; uint32_t old_end_byte; uint32_t new_end_byte; TSPoint start_point; TSPoint old_end_point; TSPoint new_end_point; } TSInputEdit; typedef struct { uint32_t context[4]; const void *id; const TSTree *tree; } TSNode; typedef struct { const void *tree; const void *id; uint32_t context[2]; } TSTreeCursor; /********************/ /* Section - Parser */ /********************/ /** * Create a new parser. */ TSParser *ts_parser_new(void); /** * Delete the parser, freeing all of the memory that it used. */ void ts_parser_delete(TSParser *parser); /** * Set the language that the parser should use for parsing. * * Returns a boolean indicating whether or not the language was successfully * assigned. True means assignment succeeded. False means there was a version * mismatch: the language was generated with an incompatible version of the * Tree-sitter CLI. Check the language's version using `ts_language_version` * and compare it to this library's `TREE_SITTER_LANGUAGE_VERSION` and * `TREE_SITTER_MIN_COMPATIBLE_LANGUAGE_VERSION` constants. */ bool ts_parser_set_language(TSParser *self, const TSLanguage *language); /** * Get the parser's current language. */ const TSLanguage *ts_parser_language(const TSParser *self); /** * Set the spans of text that the parser should include when parsing. * * By default, the parser will always include entire documents. This function * allows you to parse only a *portion* of a document but still return a syntax * tree whose ranges match up with the document as a whole. You can also pass * multiple disjoint ranges. * * The second and third parameters specify the location and length of an array * of ranges. The parser does *not* take ownership of these ranges; it copies * the data, so it doesn't matter how these ranges are allocated. */ void ts_parser_set_included_ranges( TSParser *self, const TSRange *ranges, uint32_t length ); /** * Get the ranges of text that the parser will include when parsing. * * The returned pointer is owned by the parser. The caller should not free it * or write to it. The length of the array will be written to the given * `length` pointer. */ const TSRange *ts_parser_included_ranges( const TSParser *self, uint32_t *length ); /** * Use the parser to parse some source code and create a syntax tree. * * If you are parsing this document for the first time, pass `NULL` for the * `old_tree` parameter. Otherwise, if you have already parsed an earlier * version of this document and the document has since been edited, pass the * previous syntax tree so that the unchanged parts of it can be reused. * This will save time and memory. For this to work correctly, you must have * already edited the old syntax tree using the `ts_tree_edit` function in a * way that exactly matches the source code changes. * * The `TSInput` parameter lets you specify how to read the text. It has the * following three fields: * 1. `read`: A function to retrieve a chunk of text at a given byte offset * and (row, column) position. The function should return a pointer to the * text and write its length to the the `bytes_read` pointer. The parser * does not take ownership of this buffer; it just borrows it until it has * finished reading it. The function should write a zero value to the * `bytes_read` pointer to indicate the end of the document. * 2. `payload`: An arbitrary pointer that will be passed to each invocation * of the `read` function. * 3. `encoding`: An indication of how the text is encoded. Either * `TSInputEncodingUTF8` or `TSInputEncodingUTF16`. * * This function returns a syntax tree on success, and `NULL` on failure. There * are three possible reasons for failure: * 1. The parser does not have a language assigned. Check for this using the `ts_parser_language` function. * 2. Parsing was cancelled due to a timeout that was set by an earlier call to * the `ts_parser_set_timeout_micros` function. You can resume parsing from * where the parser left out by calling `ts_parser_parse` again with the * same arguments. Or you can start parsing from scratch by first calling * `ts_parser_reset`. * 3. Parsing was cancelled using a cancellation flag that was set by an * earlier call to `ts_parser_set_cancellation_flag`. You can resume parsing * from where the parser left out by calling `ts_parser_parse` again with * the same arguments. */ TSTree *ts_parser_parse( TSParser *self, const TSTree *old_tree, TSInput input ); /** * Use the parser to parse some source code stored in one contiguous buffer. * The first two parameters are the same as in the `ts_parser_parse` function * above. The second two parameters indicate the location of the buffer and its * length in bytes. */ TSTree *ts_parser_parse_string( TSParser *self, const TSTree *old_tree, const char *string, uint32_t length ); /** * Use the parser to parse some source code stored in one contiguous buffer with * a given encoding. The first four parameters work the same as in the * `ts_parser_parse_string` method above. The final parameter indicates whether * the text is encoded as UTF8 or UTF16. */ TSTree *ts_parser_parse_string_encoding( TSParser *self, const TSTree *old_tree, const char *string, uint32_t length, TSInputEncoding encoding ); /** * Instruct the parser to start the next parse from the beginning. * * If the parser previously failed because of a timeout or a cancellation, then * by default, it will resume where it left off on the next call to * `ts_parser_parse` or other parsing functions. If you don't want to resume, * and instead intend to use this parser to parse some other document, you must * call this `ts_parser_reset` first. */ void ts_parser_reset(TSParser *self); /** * Set the maximum duration in microseconds that parsing should be allowed to * take before halting. If parsing takes longer than this, it will halt early, * returning NULL. See `ts_parser_parse` for more information. */ void ts_parser_set_timeout_micros(TSParser *self, uint64_t timeout); /** * Get the duration in microseconds that parsing is allowed to take. */ uint64_t ts_parser_timeout_micros(const TSParser *self); /** * Set the parser's current cancellation flag pointer. If a non-null pointer is * assigned, then the parser will periodically read from this pointer during * parsing. If it reads a non-zero value, it will halt early, returning NULL. * See `ts_parser_parse` for more information. */ void ts_parser_set_cancellation_flag(TSParser *self, const size_t *flag); /** * Get the parser's current cancellation flag pointer. */ const size_t *ts_parser_cancellation_flag(const TSParser *self); /** * Set the logger that a parser should use during parsing. * * The parser does not take ownership over the logger payload. If a logger was * previously assigned, the caller is responsible for releasing any memory * owned by the previous logger. */ void ts_parser_set_logger(TSParser *self, TSLogger logger); /** * Get the parser's current logger. */ TSLogger ts_parser_logger(const TSParser *self); /** * Set the file descriptor to which the parser should write debugging graphs * during parsing. The graphs are formatted in the DOT language. You may want * to pipe these graphs directly to a `dot(1)` process in order to generate * SVG output. You can turn off this logging by passing a negative number. */ void ts_parser_print_dot_graphs(TSParser *self, int file); /** * Set whether or not the parser should halt immediately upon detecting an * error. This will generally result in a syntax tree with an error at the * root, and one or more partial syntax trees within the error. This behavior * may not be supported long-term. */ void ts_parser_halt_on_error(TSParser *self, bool halt); /******************/ /* Section - Tree */ /******************/ /** * Create a shallow copy of the syntax tree. This is very fast. * * You need to copy a syntax tree in order to use it on more than one thread at * a time, as syntax trees are not thread safe. */ TSTree *ts_tree_copy(const TSTree *self); /** * Delete the syntax tree, freeing all of the memory that it used. */ void ts_tree_delete(TSTree *self); /** * Get the root node of the syntax tree. */ TSNode ts_tree_root_node(const TSTree *self); /** * Get the language that was used to parse the syntax tree. */ const TSLanguage *ts_tree_language(const TSTree *); /** * Edit the syntax tree to keep it in sync with source code that has been * edited. * * You must describe the edit both in terms of byte offsets and in terms of * (row, column) coordinates. */ void ts_tree_edit(TSTree *self, const TSInputEdit *edit); /** * Compare a new syntax tree to a previous syntax tree representing the same * document, returning an array of ranges whose syntactic structure has changed. * * For this to work correctly, the old syntax tree must have been edited such * that its ranges match up to the new tree. Generally, you'll want to call * this function right after calling one of the `ts_parser_parse` functions, * passing in the new tree that was returned from `ts_parser_parse` and the old * tree that was passed as a parameter. * * The returned array is allocated using `malloc` and the caller is responsible * for freeing it using `free`. The length of the array will be written to the * given `length` pointer. */ TSRange *ts_tree_get_changed_ranges( const TSTree *self, const TSTree *old_tree, uint32_t *length ); /** * Write a DOT graph describing the syntax tree to the given file. */ void ts_tree_print_dot_graph(const TSTree *, FILE *); /******************/ /* Section - Node */ /******************/ /** * Get the node's type as a null-terminated string. */ const char *ts_node_type(TSNode); /** * Get the node's type as a numerical id. */ TSSymbol ts_node_symbol(TSNode); /** * Get the node's start byte. */ uint32_t ts_node_start_byte(TSNode); /** * Get the node's start position in terms of rows and columns. */ TSPoint ts_node_start_point(TSNode); /** * Get the node's end byte. */ uint32_t ts_node_end_byte(TSNode); /** * Get the node's end position in terms of rows and columns. */ TSPoint ts_node_end_point(TSNode); /** * Get an S-expression representing the node as a string. * * This string is allocated with `malloc` and the caller is responsible for * freeing it using `free`. */ char *ts_node_string(TSNode); /** * Check if the node is null. Functions like `ts_node_child` and * `ts_node_next_sibling` will return a null node to indicate that no such node * was found. */ bool ts_node_is_null(TSNode); /** * Check if the node is *named*. Named nodes correspond to named rules in the * grammar, whereas *anonymous* nodes correspond to string literals in the * grammar. */ bool ts_node_is_named(TSNode); /** * Check if the node is *missing*. Missing nodes are inserted by the parser in * order to recover from certain kinds of syntax errors. */ bool ts_node_is_missing(TSNode); /** * Check if a syntax node has been edited. */ bool ts_node_has_changes(TSNode); /** * Check if the node is a syntax error or contains any syntax errors. */ bool ts_node_has_error(TSNode); /** * Get the node's immediate parent. */ TSNode ts_node_parent(TSNode); /** * Get the node's child at the given index, where zero represents the first * child. */ TSNode ts_node_child(TSNode, uint32_t); /** * Get the node's number of children. */ uint32_t ts_node_child_count(TSNode); /** * Get the node's *named* child at the given index. * * See also `ts_node_is_named`. */ TSNode ts_node_named_child(TSNode, uint32_t); /** * Get the node's number of *named* children. * * See also `ts_node_is_named`. */ uint32_t ts_node_named_child_count(TSNode); /** * Get the node's child with the given field name. */ TSNode ts_node_child_by_field_name( TSNode self, const char *field_name, uint32_t field_name_length ); /** * Get the node's child with the given numerical field id. * * You can convert a field name to an id using the * `ts_language_field_id_for_name` function. */ TSNode ts_node_child_by_field_id(TSNode, TSFieldId); /** * Get the node's next / previous sibling. */ TSNode ts_node_next_sibling(TSNode); TSNode ts_node_prev_sibling(TSNode); /** * Get the node's next / previous *named* sibling. */ TSNode ts_node_next_named_sibling(TSNode); TSNode ts_node_prev_named_sibling(TSNode); /** * Get the node's first child that extends beyond the given byte offset. */ TSNode ts_node_first_child_for_byte(TSNode, uint32_t); /** * Get the node's first named child that extends beyond the given byte offset. */ TSNode ts_node_first_named_child_for_byte(TSNode, uint32_t); /** * Get the smallest node within this node that spans the given range of bytes * or (row, column) positions. */ TSNode ts_node_descendant_for_byte_range(TSNode, uint32_t, uint32_t); TSNode ts_node_descendant_for_point_range(TSNode, TSPoint, TSPoint); /** * Get the smallest named node within this node that spans the given range of * bytes or (row, column) positions. */ TSNode ts_node_named_descendant_for_byte_range(TSNode, uint32_t, uint32_t); TSNode ts_node_named_descendant_for_point_range(TSNode, TSPoint, TSPoint); /** * Edit the node to keep it in-sync with source code that has been edited. * * This function is only rarely needed. When you edit a syntax tree with the * `ts_tree_edit` function, all of the nodes that you retrieve from the tree * afterward will already reflect the edit. You only need to use `ts_node_edit` * when you have a `TSNode` instance that you want to keep and continue to use * after an edit. */ void ts_node_edit(TSNode *, const TSInputEdit *); /** * Check if two nodes are identical. */ bool ts_node_eq(TSNode, TSNode); /************************/ /* Section - TreeCursor */ /************************/ /** * Create a new tree cursor starting from the given node. * * A tree cursor allows you to walk a syntax tree more efficiently than is * possible using the `TSNode` functions. It is a mutable object that is always * on a certain syntax node, and can be moved imperatively to different nodes. */ TSTreeCursor ts_tree_cursor_new(TSNode); /** * Delete a tree cursor, freeing all of the memory that it used. */ void ts_tree_cursor_delete(TSTreeCursor *); /** * Re-initialize a tree cursor to start at a different ndoe. */ void ts_tree_cursor_reset(TSTreeCursor *, TSNode); /** * Get the tree cursor's current node. */ TSNode ts_tree_cursor_current_node(const TSTreeCursor *); /** * Get the field name of the tree cursor's current node. * * This returns `NULL` if the current node doesn't have a field. * See also `ts_node_child_by_field_name`. */ const char *ts_tree_cursor_current_field_name(const TSTreeCursor *); /** * Get the field name of the tree cursor's current node. * * This returns zero if the current node doesn't have a field. * See also `ts_node_child_by_field_id`, `ts_language_field_id_for_name`. */ TSFieldId ts_tree_cursor_current_field_id(const TSTreeCursor *); /** * Move the cursor to the parent of its current node. * * This returns `true` if the cursor successfully moved, and returns `false` * if there was no parent node (the cursor was already on the root node). */ bool ts_tree_cursor_goto_parent(TSTreeCursor *); /** * Move the cursor to the next sibling of its current node. * * This returns `true` if the cursor successfully moved, and returns `false` * if there was no next sibling node. */ bool ts_tree_cursor_goto_next_sibling(TSTreeCursor *); /** * Move the cursor to the first schild of its current node. * * This returns `true` if the cursor successfully moved, and returns `false` * if there were no children. */ bool ts_tree_cursor_goto_first_child(TSTreeCursor *); /** * Move the cursor to the first schild of its current node that extends beyond * the given byte offset. * * This returns the index of the child node if one was found, and returns -1 * if no such child was found. */ int64_t ts_tree_cursor_goto_first_child_for_byte(TSTreeCursor *, uint32_t); /**********************/ /* Section - Language */ /**********************/ /** * Get the number of distinct node types in the language. */ uint32_t ts_language_symbol_count(const TSLanguage *); /** * Get a node type string for the given numerical id. */ const char *ts_language_symbol_name(const TSLanguage *, TSSymbol); /** * Get the numerical id for the given node type string. */ TSSymbol ts_language_symbol_for_name(const TSLanguage *, const char *); /** * Get the number of distinct field names in the language. */ uint32_t ts_language_field_count(const TSLanguage *); /** * Get the field name string for the given numerical id. */ const char *ts_language_field_name_for_id(const TSLanguage *, TSFieldId); /** * Get the numerical id for the given field name string. */ TSFieldId ts_language_field_id_for_name(const TSLanguage *, const char *, uint32_t); /** * Check whether the given node type id belongs to named nodes, anonymous nodes, * or a hidden nodes. * * See also `ts_node_is_named`. Hidden nodes are never returned from the API. */ TSSymbolType ts_language_symbol_type(const TSLanguage *, TSSymbol); /** * Get the ABI version number for this language. This version number is used * to ensure that languages were generated by a compatible version of * Tree-sitter. * * See also `ts_parser_set_language`. */ uint32_t ts_language_version(const TSLanguage *); #ifdef __cplusplus } #endif #endif // TREE_SITTER_API_H_