module Bench.Time ( Time, getTime, wallTime, cpuTime, picoseconds, milliseconds, seconds, minus, plus, div, min, max, avg, sum, minimum, maximum, average ) where import System.CPUTime import System.Time import Prelude hiding( div, min, max, sum, minimum, maximum ) import qualified Prelude as P infixl 6 `plus`, `minus` infixl 7 `div` data Time = Time { cpu_time :: Integer , wall_time :: Integer } type TimeUnit = Integer -> Integer picoseconds :: TimeUnit picoseconds = id milliseconds :: TimeUnit milliseconds n = n `P.div` 1000000000 seconds :: TimeUnit seconds n = n `P.div` 1000000000000 cpuTime :: TimeUnit -> Time -> Integer cpuTime f = f . cpu_time wallTime :: TimeUnit -> Time -> Integer wallTime f = f . wall_time getTime :: IO Time getTime = do cpu <- getCPUTime TOD sec pico <- getClockTime return $ Time cpu (pico + sec * 1000000000000) {- timeIO :: IO a -> IO (a, Time) timeIO p = do start <- getTime x <- p end <- getTime return (x, end `minusT` start) timeIO_ :: IO () -> IO Time timeIO_ = fmap snd . timeIO -} zipT :: (Integer -> Integer -> Integer) -> Time -> Time -> Time zipT f (Time cpu1 wall1) (Time cpu2 wall2) = Time (f cpu1 cpu2) (f wall1 wall2) minus :: Time -> Time -> Time minus = zipT (-) plus :: Time -> Time -> Time plus = zipT (+) div :: Time -> Int -> Time div (Time cpu clock) n = Time (cpu `P.div` n') (clock `P.div` n') where n' = toInteger n min :: Time -> Time -> Time min = zipT P.min max :: Time -> Time -> Time max = zipT P.max avg :: Time -> Time -> Time avg t1 t2 = (t1 `plus` t2) `div` 2 sum :: [Time] -> Time sum = foldr1 plus minimum :: [Time] -> Time minimum = foldr1 min maximum :: [Time] -> Time maximum = foldr1 max average :: [Time] -> Time average ts = sum ts `div` length ts