{-# LANGUAGE CPP #-} {-# LANGUAGE DefaultSignatures #-} {-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE FlexibleContexts #-} {-# LANGUAGE FlexibleInstances #-} {-# LANGUAGE TypeOperators #-} #if MIN_VERSION_base(4,9,0) {-# OPTIONS_GHC -fno-warn-redundant-constraints #-} #endif {-| @Validity@ is used to specify additional invariants upon values that are not enforced by the type system. Let's take an example. Suppose we were to implement a type @Prime@ that represents prime integers. If you were to completely enforce the invariant that the represented number is a prime, then we could use 'Natural' and only store the index of the given prime in the infinite sequence of prime numbers. This is very safe but also very expensive if we ever want to use the number, because we would have to calculcate all the prime numbers until that index. Instead we choose to implement @Prime@ by a @newtype Prime = Prime Int@. Now we have to maintain the invariant that the @Int@ that we use to represent the prime is in fact positive and a prime. The @Validity@ typeclass allows us to specify this invariant (and enables testing via the @genvalidity@ libraries: https://hackage.haskell.org/package/genvalidity ): > instance Validity Prime where > validate (Prime n) = isPrime n "The 'Int' is prime." If certain typeclass invariants exist, you can make these explicit in the validity instance as well. For example, 'Fixed a' is only valid if 'a' has an 'HasResolution' instance, so the correct validity instance is @HasResolution a => Validity (Fixed a)@. -} module Data.Validity ( Validity(..) -- * Helper functions to define 'validate' , trivialValidation , genericValidate , check , declare , annotate , delve , decorate , decorateList , invalid , valid -- * Utilities -- ** Utilities for validity checking , isValid , isInvalid , constructValid , constructValidUnsafe -- ** Utilities for validation , Validation(..) , ValidationChain(..) , checkValidity , prettyValidation -- * Re-exports , Monoid(..) #if MIN_VERSION_base(4,11,0) , Semigroup(..) #endif ) where import Data.Either (isRight) import Data.Fixed (Fixed(MkFixed), HasResolution) import Data.List (intercalate) #if MIN_VERSION_base(4,9,0) import Data.List.NonEmpty (NonEmpty((:|))) #endif import Data.Maybe (fromMaybe) #if MIN_VERSION_base(4,8,0) #else import Data.Monoid import Data.Ratio #endif import Data.Int (Int16, Int32, Int64, Int8) #if MIN_VERSION_base(4,8,0) import Data.Word (Word16, Word32, Word64, Word8) #else import Data.Word (Word, Word16, Word32, Word64, Word8) #endif import GHC.Generics #if MIN_VERSION_base(4,8,0) import GHC.Natural #endif import GHC.Real (Ratio(..)) -- | A class of types that have additional invariants defined upon them -- -- === Purpose -- -- 'validate' checks whether a given value is a valid value and reports all -- reasons why the given value is not valid if that is the case. -- -- 'isValid' only checks whether a given value is a valid value of its type. -- It is a helper function that checks that 'validate' says that there are -- no reasons why the value is invalid. -- -- === Instantiating 'Validity' -- -- To instantiate 'Validity', one has to implement only 'validate'. -- Use the helper functions below to define all the reasons why a given -- value would be a valid value of its type. -- -- Example: -- -- > newtype Even = Even Int -- > -- > instance Validity Even -- > validate (Event i) -- > even i "The contained 'Int' is even." -- -- === Semantics -- -- 'validate' should be an underapproximation of actual validity. -- -- This means that if 'isValid' is not a perfect representation of actual -- validity, for safety reasons, it should never return 'True' for invalid -- values, but it may return 'False' for valid values. -- -- For example: -- -- > validate = const $ invalid "always" -- -- is a valid implementation for any type, because now 'isValid' never returns -- 'True' for invalid values. -- -- > validate (Even i) = declare "The integer is equal to two" $ i == 2 -- -- is a valid implementation for @newtype Even = Even Int@, but -- -- > validate (Even i) = declare "The integer is even or equal to one" $ even i || i == 1 -- -- is not because then `isValid` returns 'True' for an invalid value: '1'. -- -- === Automatic instances with 'Generic' -- -- An instance of this class can be made automatically if the type in question -- has a 'Generic' instance. This instance will try to use 'valid' to -- on all structural sub-parts of the value that is being checked for validity. -- -- Example: -- -- > {-# LANGUAGE DeriveGeneric #-} -- > -- > data MyType = MyType -- > { myDouble :: Double -- > { myString :: String -- > } deriving (Show, Eq, Generic) -- > -- > instance Validity MyType -- -- generates something like: -- -- > instance Validity MyType where -- > validate (MyType d s) -- > = annotate d "myDouble" -- > <> annotate s "myString" class Validity a where validate :: a -> Validation default validate :: (Generic a, GValidity (Rep a)) => a -> Validation validate = genericValidate genericValidate :: (Generic a, GValidity (Rep a)) => a -> Validation genericValidate = gValidate . from data ValidationChain = Violated String | Location String ValidationChain deriving (Show, Eq, Generic) instance Validity ValidationChain -- | The result of validating a value. -- -- `mempty` means the value was valid. -- -- This type intentionally doesn't have a `Validity` instance to make sure -- you can never accidentally use `annotate` or `delve` twice. newtype Validation = Validation { unValidation :: [ValidationChain] } deriving (Show, Eq, Generic) #if MIN_VERSION_base(4,11,0) instance Semigroup Validation where (Validation v1) <> (Validation v2) = Validation $ v1 ++ v2 #endif instance Monoid Validation where mempty = Validation [] #if MIN_VERSION_base(4,11,0) mappend = (<>) #else mappend (Validation v1) (Validation v2) = Validation $ v1 ++ v2 #endif -- | Declare any value to be valid in validation -- -- > trivialValidation a = seq a mempty trivialValidation :: a -> Validation trivialValidation a = seq a mempty -- | Check that a given invariant holds. -- -- The given string should describe the invariant, not the violation. -- -- Example: -- -- > check (x < 5) "x is strictly smaller than 5" -- -- instead of -- -- > check (x < 5) "x is greater than 5" check :: Bool -> String -> Validation check b err = if b then mempty else Validation [Violated err] -- | 'check', but with the arguments flipped declare :: String -> Bool -> Validation declare = flip check -- | Declare a sub-part as a necessary part for validation, and annotate it with a name. -- -- Example: -- -- > validate (a, b) = -- > mconcat -- > [ annotate a "The first element of the tuple" -- > , annotate b "The second element of the tuple" -- > ] annotate :: Validity a => a -> String -> Validation annotate = annotateValidation . validate -- | 'annotate', but with the arguments flipped. delve :: Validity a => String -> a -> Validation delve = flip annotate -- | Decorate a validation with a location decorate :: String -> Validation -> Validation decorate = flip annotateValidation -- | Decorate a piecewise validation of a list with their location in the list decorateList :: [a] -> (a -> Validation) -> Validation decorateList as func = mconcat $ flip map (zip [0..] as) $ \(i, a) -> decorate (unwords ["The element at index", show (i :: Integer), "in the list"]) $ func a -- | Construct a trivially invalid 'Validation' -- -- Example: -- -- > data Wrong -- > = Wrong -- > | Fine -- > deriving (Show, Eq) -- > -- > instance Validity Wrong where -- > validate w = -- > case w of -- > Wrong -> invalid "Wrong" -- > Fine -> valid invalid :: String -> Validation invalid = check False valid :: Validation valid = mempty -- | Any tuple of things is valid if both of its elements are valid instance (Validity a, Validity b) => Validity (a, b) where validate (a, b) = mconcat [ annotate a "The first element of the tuple" , annotate b "The second element of the tuple" ] -- | Any Either of things is valid if the contents are valid in either of the cases. instance (Validity a, Validity b) => Validity (Either a b) where validate (Left a) = annotate a "The 'Left'" validate (Right b) = annotate b "The 'Right'" -- | Any triple of things is valid if all three of its elements are valid instance (Validity a, Validity b, Validity c) => Validity (a, b, c) where validate (a, b, c) = mconcat [ annotate a "The first element of the triple" , annotate b "The second element of the triple" , annotate c "The third element of the triple" ] -- | Any quadruple of things is valid if all four of its elements are valid instance (Validity a, Validity b, Validity c, Validity d) => Validity (a, b, c, d) where validate (a, b, c, d) = mconcat [ annotate a "The first element of the quadruple" , annotate b "The second element of the quadruple" , annotate c "The third element of the quadruple" , annotate d "The fourth element of the quadruple" ] -- | Any quintuple of things is valid if all five of its elements are valid instance (Validity a, Validity b, Validity c, Validity d, Validity e) => Validity (a, b, c, d, e) where validate (a, b, c, d, e) = mconcat [ annotate a "The first element of the quintuple" , annotate b "The second element of the quintuple" , annotate c "The third element of the quintuple" , annotate d "The fourth element of the quintuple" , annotate e "The fifth element of the quintuple" ] -- | Any sextuple of things is valid if all six of its elements are valid instance ( Validity a , Validity b , Validity c , Validity d , Validity e , Validity f ) => Validity (a, b, c, d, e, f) where validate (a, b, c, d, e, f) = mconcat [ annotate a "The first element of the sextuple" , annotate b "The second element of the sextuple" , annotate c "The third element of the sextuple" , annotate d "The fourth element of the sextuple" , annotate e "The fifth element of the sextuple" , annotate f "The sixth element of the sextuple" ] -- | A list of things is valid if all of the things are valid. -- -- This means that the empty list is considered valid. -- If the empty list should not be considered valid as part of your custom data -- type, make sure to write a custom @Validity instance@ instance Validity a => Validity [a] where validate = flip decorateList validate #if MIN_VERSION_base(4,9,0) -- | A nonempty list is valid if all the elements are valid. -- -- See the instance for 'Validity [a]' for more information. instance Validity a => Validity (NonEmpty a) where validate (e :| es) = mconcat [ annotate e "The first element of the nonempty list" , annotate es "The rest of the elements of the nonempty list" ] #endif -- | A Maybe thing is valid if the thing inside is valid or it's nothing -- It makes sense to assume that 'Nothing' is valid. -- If Nothing wasn't valid, you wouldn't have used a Maybe -- in the datastructure. instance Validity a => Validity (Maybe a) where validate Nothing = mempty validate (Just a) = annotate a "The 'Just'" -- | Trivially valid instance Validity () where validate = trivialValidation -- | Trivially valid instance Validity Bool where validate = trivialValidation -- | Trivially valid instance Validity Ordering where validate = trivialValidation -- | Trivially valid instance Validity Char where validate = trivialValidation -- | Trivially valid instance Validity Int where validate = trivialValidation -- | Trivially valid instance Validity Int8 where validate = trivialValidation -- | Trivially valid instance Validity Int16 where validate = trivialValidation -- | Trivially valid instance Validity Int32 where validate = trivialValidation -- | Trivially valid instance Validity Int64 where validate = trivialValidation -- | Trivially valid instance Validity Word where validate = trivialValidation -- | Trivially valid instance Validity Word8 where validate = trivialValidation -- | Trivially valid instance Validity Word16 where validate = trivialValidation -- | Trivially valid instance Validity Word32 where validate = trivialValidation -- | Trivially valid instance Validity Word64 where validate = trivialValidation -- | NOT trivially valid: -- -- * NaN is not valid. -- * Infinite values are not valid. instance Validity Float where validate f = mconcat [ declare "The Float is not NaN." $ not (isNaN f) , declare "The Float is not infinite." $ not (isInfinite f) ] -- | NOT trivially valid: -- -- * NaN is not valid. -- * Infinite values are not valid. instance Validity Double where validate d = mconcat [ declare "The Double is not NaN." $ not (isNaN d) , declare "The Double is not infinite." $ not (isInfinite d) ] -- | Trivially valid -- -- Integer is not trivially valid under the hood, but instantiating -- 'Validity' correctly would force validity to depend on a specific -- (big integer library @integer-gmp@ versus @integer-simple@). -- This is rather impractical so for the time being we have opted for -- assuming that an 'Integer' is always valid. -- Even though this is not technically sound, it is good enough for now. instance Validity Integer where validate = trivialValidation #if MIN_VERSION_base(4,8,0) -- | Valid according to 'isValidNatural' -- -- Only available with @base >= 4.8@. instance Validity Natural where validate = declare "The Natural is valid." . isValidNatural #endif -- | Valid if the contained numbers are valid and the denominator is -- strictly positive. instance (Num a, Ord a, Validity a) => Validity (Ratio a) where validate (n :% d) = mconcat [ annotate n "The numerator" , annotate d "The denominator" , declare "The denominator is strictly positive." $ d > 0 ] -- | Valid according to the contained 'Integer'. instance HasResolution a => Validity (Fixed a) where validate (MkFixed i) = validate i annotateValidation :: Validation -> String -> Validation annotateValidation val s = case val of Validation errs -> Validation $ map (Location s) errs class GValidity f where gValidate :: f a -> Validation instance GValidity U1 where gValidate = trivialValidation instance GValidity V1 where gValidate = trivialValidation instance (GValidity a, GValidity b) => GValidity (a :*: b) where gValidate (a :*: b) = gValidate a `mappend` gValidate b instance (GValidity a, GValidity b) => GValidity (a :+: b) where gValidate (L1 x) = gValidate x gValidate (R1 x) = gValidate x instance (GValidity a, Datatype c) => GValidity (M1 D c a) where gValidate m1 = gValidate (unM1 m1) instance (GValidity a, Constructor c) => GValidity (M1 C c a) where gValidate m1 = gValidate (unM1 m1) `annotateValidation` conName m1 instance (GValidity a, Selector c) => GValidity (M1 S c a) where gValidate m1 = gValidate (unM1 m1) `annotateValidation` selName m1 instance (Validity a) => GValidity (K1 R a) where gValidate (K1 x) = validate x -- | Check whether a value is valid. isValid :: Validity a => a -> Bool isValid = isRight . checkValidity -- | Check whether a value is not valid. -- -- > isInvalid = not . isValid isInvalid :: Validity a => a -> Bool isInvalid = not . isValid -- | Construct a valid element from an unchecked element constructValid :: Validity a => a -> Maybe a constructValid p = if isValid p then Just p else Nothing -- | Construct a valid element from an unchecked element, throwing 'error' -- on invalid elements. constructValidUnsafe :: (Show a, Validity a) => a -> a constructValidUnsafe p = fromMaybe (error $ show p ++ " is not valid") $ constructValid p -- | validate a given value. -- -- This function returns either all the reasons why the given value is invalid, -- in the form of a list of 'ValidationChain's, or it returns 'Right' with the -- input value, as evidence that it is valid. -- -- Note: You map want to use 'prettyValidation' instead, if you want to -- display these 'ValidationChain's to a user. checkValidity :: Validity a => a -> Either [ValidationChain] a checkValidity a = case validate a of Validation [] -> Right a Validation errs -> Left errs -- | validate a given value, and return a nice error if the value is invalid. prettyValidation :: Validity a => a -> Either String a prettyValidation a = case checkValidity a of Right a_ -> Right a_ Left errs -> Left $ intercalate "\n" $ map (errCascade . toStrings) errs where toStrings (Violated s) = ["Violated: " ++ s] toStrings (Location s vc) = s : toStrings vc errCascade errList = intercalate "\n" $ flip map (zip [0 ..] errList) $ \(i, segment) -> case i of 0 -> segment _ -> replicate i ' ' ++ "\\ " ++ segment