{-# LANGUAGE CPP #-} -- | -- Module : Data.Vector.Fusion.Util -- Copyright : (c) Roman Leshchinskiy 2009 -- License : BSD-style -- -- Maintainer : Roman Leshchinskiy -- Stability : experimental -- Portability : portable -- -- Fusion-related utility types -- module Data.Vector.Fusion.Util ( Id(..), Box(..), delay_inline, delayed_min ) where #if !MIN_VERSION_base(4,8,0) import Control.Applicative (Applicative(..)) #endif -- | Identity monad newtype Id a = Id { unId :: a } instance Functor Id where fmap f (Id x) = Id (f x) instance Applicative Id where pure = Id Id f <*> Id x = Id (f x) instance Monad Id where return = pure Id x >>= f = f x -- | Box monad data Box a = Box { unBox :: a } instance Functor Box where fmap f (Box x) = Box (f x) instance Applicative Box where pure = Box Box f <*> Box x = Box (f x) instance Monad Box where return = pure Box x >>= f = f x -- | Delay inlining a function until late in the game (simplifier phase 0). delay_inline :: (a -> b) -> a -> b {-# INLINE [0] delay_inline #-} delay_inline f = f -- | `min` inlined in phase 0 delayed_min :: Int -> Int -> Int {-# INLINE [0] delayed_min #-} delayed_min m n = min m n