-- | For if you want a SynthDef where each Synth instance has a new random number. -- -- Creates a random value between \"lo\" and \"hi\". The value never changes in -- the synth. -- -- These compute at "IR" {-# LANGUAGE DataKinds #-} {-# LANGUAGE NoIncoherentInstances #-} {-# LANGUAGE NoMonomorphismRestriction #-} {-# LANGUAGE NoUndecidableInstances #-} module Vivid.UGens.Random ( -- In Vivid.UGens.Demand: -- dshuf -- , dwrand expRand -- In Vivid.UGens.Filters: -- , hasher --- , iRand , linRand --- , nRand , rand -- In Vivid.UGens.Generators.Stochastic: -- , randID -- , randSeed -- in UGens.Triggers: -- , tChoose -- , tExpRand -- , tIRand -- , tRand -- , tWChoose -- , tWIndex ) where import Vivid.SynthDef import Vivid.SynthDef.FromUA import Vivid.UGens.Args expRand :: (Args '[] '["lo","hi"] a) => a -> SDBody a Signal expRand = makeUGen "ExpRand" IR (Vs::Vs '["lo", "hi"]) (lo_ (0::Float), hi_ (1::Float)) --- iRand :: --- iRand = linRand :: (Args '[] '["lo","hi","minmax"] a) => a -> SDBody a Signal linRand = makeUGen "LinRand" IR (Vs::Vs '["lo", "hi", "minmax"]) (lo_ (0::Float), hi_ (1::Float), minmax_ (0::Float)) --- nRand :: --- nRand = rand :: (Args '[] '["lo","hi"] a) => a -> SDBody a Signal rand = makeUGen "Rand" IR (Vs::Vs '["lo", "hi"]) (lo_ (0::Float), hi_ (1::Float))