{-# language CPP #-} -- | = Name -- -- VK_KHR_shader_float16_int8 - device extension -- -- == VK_KHR_shader_float16_int8 -- -- [__Name String__] -- @VK_KHR_shader_float16_int8@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 83 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.0 -- -- - Requires @VK_KHR_get_physical_device_properties2@ -- -- [__Deprecation state__] -- -- - /Promoted/ to -- -- -- [__Contact__] -- -- - Alexander Galazin -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2018-03-07 -- -- [__Interactions and External Dependencies__] -- -- - Promoted to Vulkan 1.2 Core -- -- - This extension interacts with @VK_KHR_8bit_storage@ -- -- - This extension interacts with @VK_KHR_16bit_storage@ -- -- - This extension interacts with @VK_KHR_shader_float_controls@ -- -- - This extension provides API support for -- -- -- [__IP Status__] -- No known IP claims. -- -- [__Contributors__] -- -- - Alexander Galazin, Arm -- -- - Jan-Harald Fredriksen, Arm -- -- - Jeff Bolz, NVIDIA -- -- - Graeme Leese, Broadcom -- -- - Daniel Rakos, AMD -- -- == Description -- -- The @VK_KHR_shader_float16_int8@ extension allows use of 16-bit -- floating-point types and 8-bit integer types in shaders for arithmetic -- operations. -- -- It introduces two new optional features @shaderFloat16@ and @shaderInt8@ -- which directly map to the @Float16@ and the @Int8@ SPIR-V capabilities. -- The @VK_KHR_shader_float16_int8@ extension also specifies precision -- requirements for half-precision floating-point SPIR-V operations. This -- extension does not enable use of 8-bit integer types or 16-bit -- floating-point types in any -- -- and therefore does not supersede the @VK_KHR_8bit_storage@ or -- @VK_KHR_16bit_storage@ extensions. -- -- == Promotion to Vulkan 1.2 -- -- All functionality in this extension is included in core Vulkan 1.2, with -- the KHR suffix omitted. However, if Vulkan 1.2 is supported and this -- extension is not, both the @shaderFloat16@ and @shaderInt8@ capabilities -- are optional. The original type, enum and command names are still -- available as aliases of the core functionality. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceFloat16Int8FeaturesKHR' -- -- - 'PhysicalDeviceShaderFloat16Int8FeaturesKHR' -- -- == New Enum Constants -- -- - 'KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME' -- -- - 'KHR_SHADER_FLOAT16_INT8_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR' -- -- - 'STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR' -- -- == Version History -- -- - Revision 1, 2018-03-07 (Alexander Galazin) -- -- - Initial draft -- -- == See Also -- -- 'PhysicalDeviceFloat16Int8FeaturesKHR', -- 'PhysicalDeviceShaderFloat16Int8FeaturesKHR' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_KHR_shader_float16_int8 ( pattern STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR , pattern STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR , PhysicalDeviceShaderFloat16Int8FeaturesKHR , PhysicalDeviceFloat16Int8FeaturesKHR , KHR_SHADER_FLOAT16_INT8_SPEC_VERSION , pattern KHR_SHADER_FLOAT16_INT8_SPEC_VERSION , KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME , pattern KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME ) where import Data.String (IsString) import Vulkan.Core12.Promoted_From_VK_KHR_shader_float16_int8 (PhysicalDeviceShaderFloat16Int8Features) import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES)) -- No documentation found for TopLevel "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR" pattern STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES_KHR = STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES -- No documentation found for TopLevel "VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR" pattern STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR = STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES -- No documentation found for TopLevel "VkPhysicalDeviceShaderFloat16Int8FeaturesKHR" type PhysicalDeviceShaderFloat16Int8FeaturesKHR = PhysicalDeviceShaderFloat16Int8Features -- No documentation found for TopLevel "VkPhysicalDeviceFloat16Int8FeaturesKHR" type PhysicalDeviceFloat16Int8FeaturesKHR = PhysicalDeviceShaderFloat16Int8Features type KHR_SHADER_FLOAT16_INT8_SPEC_VERSION = 1 -- No documentation found for TopLevel "VK_KHR_SHADER_FLOAT16_INT8_SPEC_VERSION" pattern KHR_SHADER_FLOAT16_INT8_SPEC_VERSION :: forall a . Integral a => a pattern KHR_SHADER_FLOAT16_INT8_SPEC_VERSION = 1 type KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME = "VK_KHR_shader_float16_int8" -- No documentation found for TopLevel "VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME" pattern KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a pattern KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME = "VK_KHR_shader_float16_int8"