{-# language CPP #-} -- | = Name -- -- VK_KHR_shader_subgroup_uniform_control_flow - device extension -- -- == VK_KHR_shader_subgroup_uniform_control_flow -- -- [__Name String__] -- @VK_KHR_shader_subgroup_uniform_control_flow@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 324 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.1 -- -- [__Contact__] -- -- - Alan Baker -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2020-08-27 -- -- [__IP Status__] -- No known IP claims. -- -- [__Interactions and External Dependencies__] -- -- - Requires SPIR-V 1.3. -- -- - This extension requires -- -- -- - This extension provides API support for -- -- -- [__Contributors__] -- -- - Alan Baker, Google -- -- - Jeff Bolz, NVIDIA -- -- == Description -- -- This extension allows the use of the -- @SPV_KHR_subgroup_uniform_control_flow@ SPIR-V extension in shader -- modules. @SPV_KHR_subgroup_uniform_control_flow@ provides stronger -- guarantees that diverged subgroups will reconverge. -- -- Developers should utilize this extension if they use subgroup operations -- to reduce the work performed by a uniform subgroup. This extension will -- guarantee that uniform subgroup will reconverge in the same manner as -- invocation groups (see “Uniform Control Flow” in the -- ). -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR' -- -- == New Enum Constants -- -- - 'KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_EXTENSION_NAME' -- -- - 'KHR_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_UNIFORM_CONTROL_FLOW_FEATURES_KHR' -- -- == Version History -- -- - Revision 1, 2020-08-27 (Alan Baker) -- -- - Internal draft version -- -- == See Also -- -- 'PhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_KHR_shader_subgroup_uniform_control_flow (PhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data PhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR instance ToCStruct PhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR instance Show PhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR instance FromCStruct PhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR