{-# language CPP #-} -- | = Name -- -- VK_NV_shader_sm_builtins - device extension -- -- == VK_NV_shader_sm_builtins -- -- [__Name String__] -- @VK_NV_shader_sm_builtins@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 155 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.1 -- -- [__Contact__] -- -- - Daniel Koch -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2019-05-28 -- -- [__Interactions and External Dependencies__] -- -- - This extension requires -- . -- -- - This extension provides API support for -- -- -- [__Contributors__] -- -- - Jeff Bolz, NVIDIA -- -- - Eric Werness, NVIDIA -- -- == Description -- -- This extension provides the ability to determine device-specific -- properties on NVIDIA GPUs. It provides the number of streaming -- multiprocessors (SMs), the maximum number of warps (subgroups) that can -- run on an SM, and shader builtins to enable invocations to identify -- which SM and warp a shader invocation is executing on. -- -- This extension enables support for the SPIR-V @ShaderSMBuiltinsNV@ -- capability. -- -- These properties and built-ins /should/ typically only be used for -- debugging purposes. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceShaderSMBuiltinsFeaturesNV' -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2': -- -- - 'PhysicalDeviceShaderSMBuiltinsPropertiesNV' -- -- == New Enum Constants -- -- - 'NV_SHADER_SM_BUILTINS_EXTENSION_NAME' -- -- - 'NV_SHADER_SM_BUILTINS_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV' -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV' -- -- == New or Modified Built-In Variables -- -- - -- -- - -- -- - -- -- - -- -- == New SPIR-V Capabilities -- -- - -- -- == Issues -- -- 1. What should we call this extension? -- -- __RESOLVED__: @NV_shader_sm_builtins@. Other options considered -- included: -- -- - @NV_shader_smid@ - but SMID is really easy to typo\/confuse as -- SIMD. -- -- - @NV_shader_sm_info@ - but __Info__ is typically reserved for -- input structures -- -- == Version History -- -- - Revision 1, 2019-05-28 (Daniel Koch) -- -- - Internal revisions -- -- == See Also -- -- 'PhysicalDeviceShaderSMBuiltinsFeaturesNV', -- 'PhysicalDeviceShaderSMBuiltinsPropertiesNV' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_NV_shader_sm_builtins ( PhysicalDeviceShaderSMBuiltinsPropertiesNV(..) , PhysicalDeviceShaderSMBuiltinsFeaturesNV(..) , NV_SHADER_SM_BUILTINS_SPEC_VERSION , pattern NV_SHADER_SM_BUILTINS_SPEC_VERSION , NV_SHADER_SM_BUILTINS_EXTENSION_NAME , pattern NV_SHADER_SM_BUILTINS_EXTENSION_NAME ) where import Foreign.Marshal.Alloc (allocaBytes) import Foreign.Ptr (nullPtr) import Foreign.Ptr (plusPtr) import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (FromCStruct(..)) import Vulkan.CStruct (ToCStruct) import Vulkan.CStruct (ToCStruct(..)) import Vulkan.Zero (Zero(..)) import Data.String (IsString) import Data.Typeable (Typeable) import Foreign.Storable (Storable) import Foreign.Storable (Storable(peek)) import Foreign.Storable (Storable(poke)) import qualified Foreign.Storable (Storable(..)) import GHC.Generics (Generic) import Foreign.Ptr (Ptr) import Data.Word (Word32) import Data.Kind (Type) import Vulkan.Core10.FundamentalTypes (bool32ToBool) import Vulkan.Core10.FundamentalTypes (boolToBool32) import Vulkan.Core10.FundamentalTypes (Bool32) import Vulkan.Core10.Enums.StructureType (StructureType) import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV)) import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV)) -- | VkPhysicalDeviceShaderSMBuiltinsPropertiesNV - Structure describing -- shader SM Builtins properties supported by an implementation -- -- = Description -- -- If the 'PhysicalDeviceShaderSMBuiltinsPropertiesNV' structure is -- included in the @pNext@ chain of the -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2' -- structure passed to -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.getPhysicalDeviceProperties2', -- it is filled in with each corresponding implementation-dependent -- property. -- -- == Valid Usage (Implicit) -- -- = See Also -- -- , -- 'Vulkan.Core10.Enums.StructureType.StructureType' data PhysicalDeviceShaderSMBuiltinsPropertiesNV = PhysicalDeviceShaderSMBuiltinsPropertiesNV { -- | #limits-shaderSMCount# @shaderSMCount@ is the number of SMs on the -- device. shaderSMCount :: Word32 , -- | #limits-shaderWarpsPerSM# @shaderWarpsPerSM@ is the maximum number of -- simultaneously executing warps on an SM. shaderWarpsPerSM :: Word32 } deriving (Typeable, Eq) #if defined(GENERIC_INSTANCES) deriving instance Generic (PhysicalDeviceShaderSMBuiltinsPropertiesNV) #endif deriving instance Show PhysicalDeviceShaderSMBuiltinsPropertiesNV instance ToCStruct PhysicalDeviceShaderSMBuiltinsPropertiesNV where withCStruct x f = allocaBytes 24 $ \p -> pokeCStruct p x (f p) pokeCStruct p PhysicalDeviceShaderSMBuiltinsPropertiesNV{..} f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Word32)) (shaderSMCount) poke ((p `plusPtr` 20 :: Ptr Word32)) (shaderWarpsPerSM) f cStructSize = 24 cStructAlignment = 8 pokeZeroCStruct p f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Word32)) (zero) poke ((p `plusPtr` 20 :: Ptr Word32)) (zero) f instance FromCStruct PhysicalDeviceShaderSMBuiltinsPropertiesNV where peekCStruct p = do shaderSMCount <- peek @Word32 ((p `plusPtr` 16 :: Ptr Word32)) shaderWarpsPerSM <- peek @Word32 ((p `plusPtr` 20 :: Ptr Word32)) pure $ PhysicalDeviceShaderSMBuiltinsPropertiesNV shaderSMCount shaderWarpsPerSM instance Storable PhysicalDeviceShaderSMBuiltinsPropertiesNV where sizeOf ~_ = 24 alignment ~_ = 8 peek = peekCStruct poke ptr poked = pokeCStruct ptr poked (pure ()) instance Zero PhysicalDeviceShaderSMBuiltinsPropertiesNV where zero = PhysicalDeviceShaderSMBuiltinsPropertiesNV zero zero -- | VkPhysicalDeviceShaderSMBuiltinsFeaturesNV - Structure describing the -- shader SM Builtins features that can be supported by an implementation -- -- = Members -- -- This structure describes the following feature: -- -- = Description -- -- If the 'PhysicalDeviceShaderSMBuiltinsFeaturesNV' structure is included -- in the @pNext@ chain of the -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2' -- structure passed to -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.getPhysicalDeviceFeatures2', -- it is filled in to indicate whether each corresponding feature is -- supported. 'PhysicalDeviceShaderSMBuiltinsFeaturesNV' /can/ also be used -- in the @pNext@ chain of 'Vulkan.Core10.Device.DeviceCreateInfo' to -- selectively enable these features. -- -- == Valid Usage (Implicit) -- -- = See Also -- -- , -- 'Vulkan.Core10.FundamentalTypes.Bool32', -- 'Vulkan.Core10.Enums.StructureType.StructureType' data PhysicalDeviceShaderSMBuiltinsFeaturesNV = PhysicalDeviceShaderSMBuiltinsFeaturesNV { -- | #features-shaderSMBuiltins# @shaderSMBuiltins@ indicates whether the -- implementation supports the SPIR-V @ShaderSMBuiltinsNV@ capability. shaderSMBuiltins :: Bool } deriving (Typeable, Eq) #if defined(GENERIC_INSTANCES) deriving instance Generic (PhysicalDeviceShaderSMBuiltinsFeaturesNV) #endif deriving instance Show PhysicalDeviceShaderSMBuiltinsFeaturesNV instance ToCStruct PhysicalDeviceShaderSMBuiltinsFeaturesNV where withCStruct x f = allocaBytes 24 $ \p -> pokeCStruct p x (f p) pokeCStruct p PhysicalDeviceShaderSMBuiltinsFeaturesNV{..} f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (shaderSMBuiltins)) f cStructSize = 24 cStructAlignment = 8 pokeZeroCStruct p f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (zero)) f instance FromCStruct PhysicalDeviceShaderSMBuiltinsFeaturesNV where peekCStruct p = do shaderSMBuiltins <- peek @Bool32 ((p `plusPtr` 16 :: Ptr Bool32)) pure $ PhysicalDeviceShaderSMBuiltinsFeaturesNV (bool32ToBool shaderSMBuiltins) instance Storable PhysicalDeviceShaderSMBuiltinsFeaturesNV where sizeOf ~_ = 24 alignment ~_ = 8 peek = peekCStruct poke ptr poked = pokeCStruct ptr poked (pure ()) instance Zero PhysicalDeviceShaderSMBuiltinsFeaturesNV where zero = PhysicalDeviceShaderSMBuiltinsFeaturesNV zero type NV_SHADER_SM_BUILTINS_SPEC_VERSION = 1 -- No documentation found for TopLevel "VK_NV_SHADER_SM_BUILTINS_SPEC_VERSION" pattern NV_SHADER_SM_BUILTINS_SPEC_VERSION :: forall a . Integral a => a pattern NV_SHADER_SM_BUILTINS_SPEC_VERSION = 1 type NV_SHADER_SM_BUILTINS_EXTENSION_NAME = "VK_NV_shader_sm_builtins" -- No documentation found for TopLevel "VK_NV_SHADER_SM_BUILTINS_EXTENSION_NAME" pattern NV_SHADER_SM_BUILTINS_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a pattern NV_SHADER_SM_BUILTINS_EXTENSION_NAME = "VK_NV_shader_sm_builtins"