{-# language CPP #-} -- | = Name -- -- VK_NV_shader_sm_builtins - device extension -- -- == VK_NV_shader_sm_builtins -- -- [__Name String__] -- @VK_NV_shader_sm_builtins@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 155 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.1 -- -- [__Contact__] -- -- - Daniel Koch -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2019-05-28 -- -- [__Interactions and External Dependencies__] -- -- - This extension requires -- . -- -- - This extension provides API support for -- -- -- [__Contributors__] -- -- - Jeff Bolz, NVIDIA -- -- - Eric Werness, NVIDIA -- -- == Description -- -- This extension provides the ability to determine device-specific -- properties on NVIDIA GPUs. It provides the number of streaming -- multiprocessors (SMs), the maximum number of warps (subgroups) that can -- run on an SM, and shader builtins to enable invocations to identify -- which SM and warp a shader invocation is executing on. -- -- This extension enables support for the SPIR-V @ShaderSMBuiltinsNV@ -- capability. -- -- These properties and built-ins /should/ typically only be used for -- debugging purposes. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceShaderSMBuiltinsFeaturesNV' -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2': -- -- - 'PhysicalDeviceShaderSMBuiltinsPropertiesNV' -- -- == New Enum Constants -- -- - 'NV_SHADER_SM_BUILTINS_EXTENSION_NAME' -- -- - 'NV_SHADER_SM_BUILTINS_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV' -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV' -- -- == New or Modified Built-In Variables -- -- - -- -- - -- -- - -- -- - -- -- == New SPIR-V Capabilities -- -- - -- -- == Issues -- -- 1. What should we call this extension? -- -- __RESOLVED__: @NV_shader_sm_builtins@. Other options considered -- included: -- -- - @NV_shader_smid@ - but SMID is really easy to typo\/confuse as -- SIMD. -- -- - @NV_shader_sm_info@ - but __Info__ is typically reserved for -- input structures -- -- == Version History -- -- - Revision 1, 2019-05-28 (Daniel Koch) -- -- - Internal revisions -- -- == See Also -- -- 'PhysicalDeviceShaderSMBuiltinsFeaturesNV', -- 'PhysicalDeviceShaderSMBuiltinsPropertiesNV' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_NV_shader_sm_builtins ( PhysicalDeviceShaderSMBuiltinsFeaturesNV , PhysicalDeviceShaderSMBuiltinsPropertiesNV ) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data PhysicalDeviceShaderSMBuiltinsFeaturesNV instance ToCStruct PhysicalDeviceShaderSMBuiltinsFeaturesNV instance Show PhysicalDeviceShaderSMBuiltinsFeaturesNV instance FromCStruct PhysicalDeviceShaderSMBuiltinsFeaturesNV data PhysicalDeviceShaderSMBuiltinsPropertiesNV instance ToCStruct PhysicalDeviceShaderSMBuiltinsPropertiesNV instance Show PhysicalDeviceShaderSMBuiltinsPropertiesNV instance FromCStruct PhysicalDeviceShaderSMBuiltinsPropertiesNV