{-# language CPP #-} -- | = Name -- -- VK_KHR_fragment_shader_barycentric - device extension -- -- == VK_KHR_fragment_shader_barycentric -- -- [__Name String__] -- @VK_KHR_fragment_shader_barycentric@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 323 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires support for Vulkan 1.0 -- -- - Requires @VK_KHR_get_physical_device_properties2@ to be enabled -- for any device-level functionality -- -- [__Contact__] -- -- - Stu Smith -- -- [__Extension Proposal__] -- -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2022-03-10 -- -- [__IP Status__] -- No known IP claims. -- -- [__Interactions and External Dependencies__] -- -- - This extension requires -- -- -- - This extension provides API support for -- -- -- [__Contributors__] -- -- - Stu Smith, AMD -- -- - Tobias Hector, AMD -- -- - Graeme Leese, Broadcom -- -- - Jan-Harald Fredriksen, Arm -- -- - Slawek Grajewski, Intel -- -- - Pat Brown, NVIDIA -- -- - Hans-Kristian Arntzen, Valve -- -- - Contributors to the VK_NV_fragment_shader_barycentric -- specification -- -- == Description -- -- This extension is based on the @VK_NV_fragment_shader_barycentric@ -- extension, and adds support for the following SPIR-V extension in -- Vulkan: -- -- - -- -- The extension provides access to three additional fragment shader -- variable decorations in SPIR-V: -- -- - @PerVertexKHR@, which indicates that a fragment shader input will -- not have interpolated values, but instead must be accessed with an -- extra array index that identifies one of the vertices of the -- primitive producing the fragment -- -- - @BaryCoordKHR@, which indicates that the variable is a -- three-component floating-point vector holding barycentric weights -- for the fragment produced using perspective interpolation -- -- - @BaryCoordNoPerspKHR@, which indicates that the variable is a -- three-component floating-point vector holding barycentric weights -- for the fragment produced using linear interpolation -- -- When using GLSL source-based shader languages, the following variables -- from @GL_EXT_fragment_shader_barycentric@ map to these SPIR-V built-in -- decorations: -- -- - @in vec3 gl_BaryCoordEXT;@ → @BaryCoordKHR@ -- -- - @in vec3 gl_BaryCoordNoPerspEXT;@ → @BaryCoordNoPerspKHR@ -- -- GLSL variables declared using the @pervertexEXT@ GLSL qualifier are -- expected to be decorated with @PerVertexKHR@ in SPIR-V. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceFragmentShaderBarycentricFeaturesKHR' -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2': -- -- - 'PhysicalDeviceFragmentShaderBarycentricPropertiesKHR' -- -- == New Enum Constants -- -- - 'KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME' -- -- - 'KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR' -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_PROPERTIES_KHR' -- -- == New Built-In Variables -- -- - -- -- - -- -- == New SPIR-V Decorations -- -- - -- -- == New SPIR-V Capabilities -- -- - -- -- == Issues -- -- 1) What are the interactions with MSAA and how are @BaryCoordKHR@ and -- @BaryCoordNoPerspKHR@ interpolated? -- -- __RESOLVED__: The inputs decorated with @BaryCoordKHR@ or -- @BaryCoordNoPerspKHR@ /may/ also be decorated with the @Centroid@ or -- @Sample@ qualifiers to specify interpolation, like any other fragment -- shader input. If -- -- is enabled, the extended instructions InterpolateAtCentroid, -- InterpolateAtOffset, and InterpolateAtSample from the GLSL.std.450 /may/ -- also be used with inputs decorated with @BaryCoordKHR@ or -- @BaryCoordNoPerspKHR@. -- -- == Version History -- -- - Revision 1, 2022-03-10 (Stu Smith) -- -- - Initial revision -- -- == See Also -- -- 'PhysicalDeviceFragmentShaderBarycentricFeaturesKHR', -- 'PhysicalDeviceFragmentShaderBarycentricPropertiesKHR' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_KHR_fragment_shader_barycentric ( PhysicalDeviceFragmentShaderBarycentricFeaturesKHR(..) , PhysicalDeviceFragmentShaderBarycentricPropertiesKHR(..) , KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION , pattern KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION , KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME , pattern KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME ) where import Foreign.Marshal.Alloc (allocaBytes) import Foreign.Ptr (nullPtr) import Foreign.Ptr (plusPtr) import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (FromCStruct(..)) import Vulkan.CStruct (ToCStruct) import Vulkan.CStruct (ToCStruct(..)) import Vulkan.Zero (Zero(..)) import Data.String (IsString) import Data.Typeable (Typeable) import Foreign.Storable (Storable) import Foreign.Storable (Storable(peek)) import Foreign.Storable (Storable(poke)) import qualified Foreign.Storable (Storable(..)) import GHC.Generics (Generic) import Foreign.Ptr (Ptr) import Data.Kind (Type) import Vulkan.Core10.FundamentalTypes (bool32ToBool) import Vulkan.Core10.FundamentalTypes (boolToBool32) import Vulkan.Core10.FundamentalTypes (Bool32) import Vulkan.Core10.Enums.StructureType (StructureType) import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR)) import Vulkan.Core10.Enums.StructureType (StructureType(STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_PROPERTIES_KHR)) -- | VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR - Structure -- describing barycentric support in fragment shaders that can be supported -- by an implementation -- -- = Members -- -- This structure describes the following feature: -- -- = Description -- -- See -- -- for more information. -- -- If the 'PhysicalDeviceFragmentShaderBarycentricFeaturesKHR' structure is -- included in the @pNext@ chain of the -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2' -- structure passed to -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.getPhysicalDeviceFeatures2', -- it is filled in to indicate whether each corresponding feature is -- supported. 'PhysicalDeviceFragmentShaderBarycentricFeaturesKHR' /can/ -- also be used in the @pNext@ chain of -- 'Vulkan.Core10.Device.DeviceCreateInfo' to selectively enable these -- features. -- -- == Valid Usage (Implicit) -- -- = See Also -- -- , -- 'Vulkan.Core10.FundamentalTypes.Bool32', -- 'Vulkan.Core10.Enums.StructureType.StructureType' data PhysicalDeviceFragmentShaderBarycentricFeaturesKHR = PhysicalDeviceFragmentShaderBarycentricFeaturesKHR { -- | #features-fragmentShaderBarycentric# @fragmentShaderBarycentric@ -- indicates that the implementation supports the @BaryCoordKHR@ and -- @BaryCoordNoPerspKHR@ SPIR-V fragment shader built-ins and supports the -- @PerVertexKHR@ SPIR-V decoration on fragment shader input variables. fragmentShaderBarycentric :: Bool } deriving (Typeable, Eq) #if defined(GENERIC_INSTANCES) deriving instance Generic (PhysicalDeviceFragmentShaderBarycentricFeaturesKHR) #endif deriving instance Show PhysicalDeviceFragmentShaderBarycentricFeaturesKHR instance ToCStruct PhysicalDeviceFragmentShaderBarycentricFeaturesKHR where withCStruct x f = allocaBytes 24 $ \p -> pokeCStruct p x (f p) pokeCStruct p PhysicalDeviceFragmentShaderBarycentricFeaturesKHR{..} f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (fragmentShaderBarycentric)) f cStructSize = 24 cStructAlignment = 8 pokeZeroCStruct p f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_KHR) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (zero)) f instance FromCStruct PhysicalDeviceFragmentShaderBarycentricFeaturesKHR where peekCStruct p = do fragmentShaderBarycentric <- peek @Bool32 ((p `plusPtr` 16 :: Ptr Bool32)) pure $ PhysicalDeviceFragmentShaderBarycentricFeaturesKHR (bool32ToBool fragmentShaderBarycentric) instance Storable PhysicalDeviceFragmentShaderBarycentricFeaturesKHR where sizeOf ~_ = 24 alignment ~_ = 8 peek = peekCStruct poke ptr poked = pokeCStruct ptr poked (pure ()) instance Zero PhysicalDeviceFragmentShaderBarycentricFeaturesKHR where zero = PhysicalDeviceFragmentShaderBarycentricFeaturesKHR zero -- | VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR - Structure -- describing fragment shader barycentric limits of an implementation -- -- = Description -- -- If the 'PhysicalDeviceFragmentShaderBarycentricPropertiesKHR' structure -- is included in the @pNext@ chain of the -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2' -- structure passed to -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.getPhysicalDeviceProperties2', -- it is filled in with each corresponding implementation-dependent -- property. -- -- == Valid Usage (Implicit) -- -- = See Also -- -- , -- 'Vulkan.Core10.FundamentalTypes.Bool32', -- 'Vulkan.Core10.Enums.StructureType.StructureType' data PhysicalDeviceFragmentShaderBarycentricPropertiesKHR = PhysicalDeviceFragmentShaderBarycentricPropertiesKHR { -- | #limits-triStripVertexOrderIndependentOfProvokingVertex# -- @triStripVertexOrderIndependentOfProvokingVertex@ indicates that the -- implementation does not change its vertex numbering for triangle strip -- primitives when the -- -- is -- 'Vulkan.Extensions.VK_EXT_provoking_vertex.PROVOKING_VERTEX_MODE_LAST_VERTEX_EXT', -- as shown in the -- . triStripVertexOrderIndependentOfProvokingVertex :: Bool } deriving (Typeable, Eq) #if defined(GENERIC_INSTANCES) deriving instance Generic (PhysicalDeviceFragmentShaderBarycentricPropertiesKHR) #endif deriving instance Show PhysicalDeviceFragmentShaderBarycentricPropertiesKHR instance ToCStruct PhysicalDeviceFragmentShaderBarycentricPropertiesKHR where withCStruct x f = allocaBytes 24 $ \p -> pokeCStruct p x (f p) pokeCStruct p PhysicalDeviceFragmentShaderBarycentricPropertiesKHR{..} f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_PROPERTIES_KHR) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (triStripVertexOrderIndependentOfProvokingVertex)) f cStructSize = 24 cStructAlignment = 8 pokeZeroCStruct p f = do poke ((p `plusPtr` 0 :: Ptr StructureType)) (STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_PROPERTIES_KHR) poke ((p `plusPtr` 8 :: Ptr (Ptr ()))) (nullPtr) poke ((p `plusPtr` 16 :: Ptr Bool32)) (boolToBool32 (zero)) f instance FromCStruct PhysicalDeviceFragmentShaderBarycentricPropertiesKHR where peekCStruct p = do triStripVertexOrderIndependentOfProvokingVertex <- peek @Bool32 ((p `plusPtr` 16 :: Ptr Bool32)) pure $ PhysicalDeviceFragmentShaderBarycentricPropertiesKHR (bool32ToBool triStripVertexOrderIndependentOfProvokingVertex) instance Storable PhysicalDeviceFragmentShaderBarycentricPropertiesKHR where sizeOf ~_ = 24 alignment ~_ = 8 peek = peekCStruct poke ptr poked = pokeCStruct ptr poked (pure ()) instance Zero PhysicalDeviceFragmentShaderBarycentricPropertiesKHR where zero = PhysicalDeviceFragmentShaderBarycentricPropertiesKHR zero type KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION = 1 -- No documentation found for TopLevel "VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION" pattern KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION :: forall a . Integral a => a pattern KHR_FRAGMENT_SHADER_BARYCENTRIC_SPEC_VERSION = 1 type KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME = "VK_KHR_fragment_shader_barycentric" -- No documentation found for TopLevel "VK_KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME" pattern KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME :: forall a . (Eq a, IsString a) => a pattern KHR_FRAGMENT_SHADER_BARYCENTRIC_EXTENSION_NAME = "VK_KHR_fragment_shader_barycentric"