{-# language CPP #-} -- | = Name -- -- VK_ARM_shader_core_builtins - device extension -- -- == VK_ARM_shader_core_builtins -- -- [__Name String__] -- @VK_ARM_shader_core_builtins@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 498 -- -- [__Revision__] -- 2 -- -- [__Extension and Version Dependencies__] -- -- - Requires support for Vulkan 1.0 -- -- [__Contact__] -- -- - Kevin Petit -- -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2022-10-05 -- -- [__Interactions and External Dependencies__] -- -- - This extension requires -- . -- -- - This extension provides API support for -- -- -- [__Contributors__] -- -- - Kevin Petit, Arm Ltd. -- -- - Jan-Harald Fredriksen, Arm Ltd. -- -- == Description -- -- This extension provides the ability to determine device-specific -- properties on Arm GPUs. It exposes properties for the number of shader -- cores, the maximum number of warps that can run on a shader core, and -- shader builtins to enable invocations to identify which core and warp a -- shader invocation is executing on. -- -- This extension enables support for the SPIR-V @CoreBuiltinsARM@ -- capability. -- -- These properties and built-ins can be used for debugging or performance -- optimisation purposes. A typical optimisation example would be to use -- @CoreIDARM@ to select a per-shader-core instance of a data structure in -- algorithms that use atomics so as to reduce contention. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceShaderCoreBuiltinsFeaturesARM' -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2': -- -- - 'PhysicalDeviceShaderCoreBuiltinsPropertiesARM' -- -- == New Enum Constants -- -- - 'ARM_SHADER_CORE_BUILTINS_EXTENSION_NAME' -- -- - 'ARM_SHADER_CORE_BUILTINS_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_FEATURES_ARM' -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_BUILTINS_PROPERTIES_ARM' -- -- == New or Modified Built-In Variables -- -- - -- -- - -- -- - -- -- - -- -- - -- -- == New SPIR-V Capabilities -- -- - -- -- == Issues -- -- None. -- -- == Version History -- -- - Revision 1, 2022-10-05 (Kevin Petit) -- -- - Initial revision -- -- - Revision 2, 2022-10-26 (Kevin Petit) -- -- - Add @shaderCoreMask@ property -- -- == See Also -- -- 'PhysicalDeviceShaderCoreBuiltinsFeaturesARM', -- 'PhysicalDeviceShaderCoreBuiltinsPropertiesARM' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_ARM_shader_core_builtins ( PhysicalDeviceShaderCoreBuiltinsFeaturesARM , PhysicalDeviceShaderCoreBuiltinsPropertiesARM ) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data PhysicalDeviceShaderCoreBuiltinsFeaturesARM instance ToCStruct PhysicalDeviceShaderCoreBuiltinsFeaturesARM instance Show PhysicalDeviceShaderCoreBuiltinsFeaturesARM instance FromCStruct PhysicalDeviceShaderCoreBuiltinsFeaturesARM data PhysicalDeviceShaderCoreBuiltinsPropertiesARM instance ToCStruct PhysicalDeviceShaderCoreBuiltinsPropertiesARM instance Show PhysicalDeviceShaderCoreBuiltinsPropertiesARM instance FromCStruct PhysicalDeviceShaderCoreBuiltinsPropertiesARM