module Game.Werewolf.Role (
Role,
name, allegiance, balance, description, rules,
Allegiance(..),
_NoOne, _Villagers, _Werewolves,
allRoles, restrictedRoles,
orphanRole, villageDrunkRole,
fallenAngelRole,
beholderRole, crookedSenatorRole, druidRole, hunterRole, jesterRole, lycanRole, protectorRole,
scapegoatRole, seerRole, simpleVillagerRole, trueVillagerRole, witchRole,
alphaWolfRole, simpleWerewolfRole,
) where
import Control.Lens
import Data.Function
import Data.List
import Data.String
import Data.String.Humanise
import Data.Text (Text)
import qualified Data.Text as T
data Role = Role
{ _name :: Text
, _allegiance :: Allegiance
, _balance :: Int
, _description :: Text
, _rules :: Text
} deriving (Read, Show)
data Allegiance = NoOne | Villagers | Werewolves
deriving (Eq, Read, Show)
instance Humanise Allegiance where
humanise NoOne = fromString "no-one"
humanise Villagers = fromString "Villagers"
humanise Werewolves = fromString "Werewolves"
makeLenses ''Role
instance Eq Role where
(==) = (==) `on` view name
makePrisms ''Allegiance
allRoles :: [Role]
allRoles =
[ alphaWolfRole
, beholderRole
, crookedSenatorRole
, druidRole
, fallenAngelRole
, hunterRole
, jesterRole
, lycanRole
, orphanRole
, protectorRole
, scapegoatRole
, seerRole
, simpleVillagerRole
, simpleWerewolfRole
, trueVillagerRole
, villageDrunkRole
, witchRole
]
restrictedRoles :: [Role]
restrictedRoles = allRoles \\ [simpleVillagerRole, simpleWerewolfRole]
orphanRole :: Role
orphanRole = Role
{ _name = "Orphan"
, _allegiance = Villagers
, _balance = 1
, _description = T.unwords
[ "Abandoned by their parents as a child, with no-one wanting to look after another mouth"
, "to feed, the Orphan was left to fend for themself. No-one looked twice at the Orphan and"
, "even fewer showed kindness towards the lonely child. One day however, one townsperson"
, "changed all this. He offered the Orphan food, water and a roof over their head. Grateful"
, "for his chairty and affection, the Orphan made him their role model. Pray that no ill"
, "should befall their role model, for they are the only one conforming the Orphan as a"
, "Villager."
]
, _rules = T.unwords
[ "On the first night, the Orphan chooses a player to become their role model. So long as"
, "the role model is alive, the Orphan is a Villager. If however the role model is"
, "eliminated, then the Orphan becomes a Werewolf."
]
}
villageDrunkRole :: Role
villageDrunkRole = Role
{ _name = "Village Drunk"
, _allegiance = Villagers
, _balance = 1
, _description = T.unwords
[ "Hah, maybe not as liked as the Jester, but the Drunk sure does their fair share of"
, "stupid things in the night! No-one knows if they even actually make it home; sometimes"
, "people see them sleeping outside the Blacksmith's home, others say they see them"
, "wandering towards the woods. It's pointless quizzing the Village Drunk in the morning"
, "about their doings; they can never remember what they did!"
]
, _rules = T.intercalate "\n"
[ "The Village Drunk is initially aligned with the Villagers."
, T.unwords
[ "On the third night the Village Drunk sobers up and is randomly assigned a new"
, "alignment, either Villagers or Werewolves."
]
]
}
fallenAngelRole :: Role
fallenAngelRole = Role
{ _name = "Fallen Angel"
, _allegiance = NoOne
, _balance = 0
, _description = T.unwords
[ "Long ago during the War in Heaven, angels fell from the sky as one by one those that"
, "followed Lucifer were defeated. For centuries they lived amongst mortal Villagers as"
, "punishment for their sins and wrongdoings. The Fallen Angel was one such being and is"
, "now one of the few angels left on Earth. Nothing is worse punishment for them, the"
, "Fallen Angel yearns for death to once again be free!"
]
, _rules = T.intercalate "\n"
[ T.unwords
[ "When the Fallen Angel is in play, the game begins with the village's vote and then"
, "the first night."
]
, T.unwords
[ "The Fallen Angel wins if they manage to get eliminated on the first round (day or"
, "night). If however they fail, they become a Villager for the rest of the game."
]
]
}
beholderRole :: Role
beholderRole = Role
{ _name = "Beholder"
, _allegiance = Villagers
, _balance = 2
, _description = T.unwords
[ "Awareness comes easy to the Beholder. They listen to their senses and trust their"
, "hunches. Over the years the Beholder has grown to know a certain few of the village just"
, "by paying attention. Little cues here and there, the way someone talks, the way they"
, "move - it all gives clues as to their true nature and role."
]
, _rules = "At the start of the game the Beholder is informed the Seer's identity."
}
crookedSenatorRole :: Role
crookedSenatorRole = Role
{ _name = "Crooked Senator"
, _allegiance = Villagers
, _balance = 1
, _description = T.unwords
[ "Never trust a politician. Nor a Crooked Senator for that matter. The Crooked Senator may"
, "seem like he has the village's best interests at heart, but let's be honest, when put in"
, "a tough situation he looks after no-one but himself. Even when safe, the Crooked Senator"
, "may decide to toy with the Villagers' emotions and try pit them against one another."
]
, _rules = "The Crooked Senator looks at the village votes as they come in."
}
druidRole :: Role
druidRole = Role
{ _name = "Druid"
, _allegiance = Villagers
, _balance = 3
, _description = T.unwords
[ "How honoured we are to be in the presence of such a noble leader. The return of the"
, "Druid marks an exceptional time in Fougères's history! Friend of the woodland creatures,"
, "practiced philosopher and now, with the help of Ferina their companion, a bane to the"
, "Werewolves themselves! My does she have a nose on her, strong enough to sniff out"
, "lycanthropes in close proximity! Listen for her grunt and heed her warning for she will"
, "not let you down."
]
, _rules = T.unwords
[ "Each morning when Ferina wakes from her slumber she will be alert and cautious. If the"
, "Druid is next to a Werewolf then Ferina will grunt in warning."
]
}
hunterRole :: Role
hunterRole = Role
{ _name = "Hunter"
, _allegiance = Villagers
, _balance = 2
, _description = T.unwords
[ "A skilled marksman with quick reflexes. In the unfortunate situation that they are"
, "jumped and killed unjustly, they let off a shot at their attacker, killing them"
, "instantly. The Hunter never misses."
]
, _rules = T.unwords
[ "If the Hunter is killed they choose one player, believed to be an attacker, to kill"
, "immediately."
]
}
jesterRole :: Role
jesterRole = Role
{ _name = "Jester"
, _allegiance = Villagers
, _balance = 0
, _description = T.unwords
[ "Every village needs a Jester; they're so stupid, but provide so much entertainment! The"
, "Jester may not have any special abilities, but at least no-one in the village wants to"
, "hurt them."
]
, _rules = T.intercalate "\n"
[ T.unwords
[ "If the village votes to lynch the Jester, their identity is revealed. The village"
, "realise there's no point in burning them and so they are set free."
]
, "The Jester continues to play but may no longer vote as no-one can take them seriously."
]
}
lycanRole :: Role
lycanRole = Role
{ _name = "Lycan"
, _allegiance = Villagers
, _balance = 0
, _description = T.unwords
[ "Traditionally a Werewolf once transformed loses all memories and personality. Over years"
, "of transforming, the Lycan has slowly evolved and learnt how to retain themself. Night"
, "after night of devouring with the other Werewolves took its toll. The screams alone were"
, "enough to turn the Lycan and make them question their true nature."
]
, _rules = T.unwords
[ "The Lycan is aligned with the Villagers, but appears to nature-seeing roles (e.g., the"
, "Seer) as a Werewolf."
]
}
protectorRole :: Role
protectorRole = Role
{ _name = "Protector"
, _allegiance = Villagers
, _balance = 2
, _description = T.unwords
[ "The Protector is one of the few pure of heart and altruistic Villagers; they are forever"
, "putting others needs above their own. Each night they fight against the Werewolves with"
, "naught but a sword and shield, potentially saving an innocents life."
]
, _rules = T.intercalate "\n"
[ T.unwords
[ "Each night the Protector chooses a player deemed worthy of their protection. That"
, "player is safe for that night (and only that night) against the Werewolves."
]
, "The Protector may not protect the same player two nights in a row."
]
}
scapegoatRole :: Role
scapegoatRole = Role
{ _name = "Scapegoat"
, _allegiance = Villagers
, _balance = 0
, _description = T.unwords
[ "Werewolves don't just spring up out of the ground! That's where dwarves come from."
, "Clearly someone is to blame for this affliction to Fougères. Unluckily for the"
, "Scapegoat, since no-one actually knows who brought them here, the blame is always laid"
, "upon them!"
]
, _rules = T.intercalate "\n"
[ T.unwords
[ "If the village's vote ends in a tie, it's the Scapegoat who is eliminated instead of"
, "no-one."
]
, T.unwords
[ "In this event, the Scapegoat has one last task to complete: they must choose whom is"
, "permitted to vote or not on the next day."
]
]
}
seerRole :: Role
seerRole = Role
{ _name = "Seer"
, _allegiance = Villagers
, _balance = 2
, _description = T.unwords
[ "The Seer has the ability to see into fellow townsfolk and determine their true nature."
, "This ability to see is not given out lightly, for certain it is a gift! The visions will"
, "always be true, but only for the present as not even the Seer knows what the future"
, "holds."
]
, _rules = "Each night the Seer sees the allegiance of one player of their choice."
}
simpleVillagerRole :: Role
simpleVillagerRole = Role
{ _name = "Simple Villager"
, _allegiance = Villagers
, _balance = 1
, _description = T.unwords
[ "A simple, ordinary townsperson in every way. Some may be cobblers, others bakers or even"
, "nobles. No matter their differences though, the plight of Werewolves in Fougères unites"
, "all the Villagers in this unfortunate time."
]
, _rules = T.unwords
[ "The Simple Villager has no special abilities, they must use their guile to determine"
, "whom among them is not who they say they are."
]
}
trueVillagerRole :: Role
trueVillagerRole = Role
{ _name = "True Villager"
, _allegiance = Villagers
, _balance = 2
, _description = T.unwords
[ "The True Villager has a heart and soul as clear as day! Their allegiance and devotion to"
, "the village are beyond reproach. If there is one person whom you should confide in,"
, "listen to and trust, it is the True Villager."
]
, _rules = "At the start of the game the True Villager's identity is revealed."
}
witchRole :: Role
witchRole = Role
{ _name = "Witch"
, _allegiance = Villagers
, _balance = 3
, _description = T.unwords
[ "Somehow forgotten with the coming of the Werewolves, the Witch has a chance to prove"
, "themself valuable to the village and maybe abolish the absurd pastime of burning and"
, "drowning their cult. The Witch is blessed (or maybe cursed) with the ability to make two"
, "powerful potions; one of which heals a victim of the Werewolves, the other poisons a"
, "player."
]
, _rules = T.unwords
[ "The Witch is called after the Werewolves. They are able to heal and poison one player"
, "per game. There is no restriction on using both potions in one night or to heal"
, "themself."
]
}
alphaWolfRole :: Role
alphaWolfRole = Role
{ _name = "Alpha Wolf"
, _allegiance = Werewolves
, _balance = 5
, _description = T.unwords
[ "The Alpha Wolf leads the Werewolves in the raids against Fougères each night and not"
, "even the Seer can see them coming. If the Werewolves caused the Villagers to question"
, "and accuse one another beforehand, the Alpha Wolf eliminates any shred of humanity left."
, "No-one can be trusted anymore and no-one knows the truth."
]
, _rules =
"The Alpha Wolf appears to nature-seeing roles (e.g., the Seer) as a Villager."
}
simpleWerewolfRole :: Role
simpleWerewolfRole = Role
{ _name = "Simple Werewolf"
, _allegiance = Werewolves
, _balance = 4
, _description = T.unwords
[ "The Simple Werewolf is a fearsome lupine, cunning like no other creature that roams the"
, "forest. Their origin is unknown, but that matters little, for they present a grave"
, "threat to Fougères. While each day they hide in plain sight as an ordinary Villager,"
, "each night they transform and devour an innocent. There is little hope left for the"
, "village."
]
, _rules = "A Werewolf may never devour another Werewolf."
}