{-# OPTIONS -Wall #-} module Picture where import Wumpus.Core peru :: PSRgb peru = RGB3 0.804 0.522 0.247 plum :: PSRgb plum = RGB3 0.867 0.627 0.867 black :: PSRgb black = RGB3 0 0 0 square :: DPicture square = frame $ cstroke () $ vertexPath [ P2 0 0, P2 40 0, P2 40 40, P2 0 40 ] funnyshape :: DPicture funnyshape = frame $ cstroke () $ vertexPath [ P2 0 0, P2 20 0, P2 20 10, P2 30 10, P2 30 20, P2 0 20 ] demo01 :: IO () demo01 = do writePS_latin1 "./out/picture01.ps" [funnyshape ->- square] writeSVG_latin1 "./out/picture01.svg" $ funnyshape ->- square pic1 :: Picture Double pic1 = square ->- (funnyshape ->- funnyshape) ->- square squares :: Picture Double squares = square ->- square ->- square demo02 :: IO () demo02 = do writePS_latin1 "./out/picture02.ps" [squares] writeSVG_latin1 "./out/picture02.svg" squares demo03 :: IO () demo03 = do writeEPS_latin1 "./out/picture03.eps" p1 writeSVG_latin1 "./out/picture03.svg" p1 where p1 = square ->- (rotate45About (center squares) squares) ->- square demo04 :: IO () demo04 = do writeEPS_latin1 "./out/picture04.eps" p1 writeSVG_latin1 "./out/picture04.svg" p1 where p1 = square -//- squares demo05 :: IO () demo05 = do writeEPS_latin1 "./out/picture05.eps" p1 writeSVG_latin1 "./out/picture05.svg" p1 where p1 = square `over` (rotate (pi/4) squares) demo06 :: IO () demo06 = do writeEPS_latin1 "./out/picture06.eps" p1 writeSVG_latin1 "./out/picture06.svg" p1 where p1 = square `over` (rotate45 square) -- Note the move via @at@ is not apparent when SVG file is -- viewed with Mozilla or Chrome - check picture7a.svg -- We only see that the move has /worked/ when we compose -- with with `over` a square at the origin. demo07 :: IO () demo07 = do writeEPS_latin1 "./out/picture07.eps" p1 writeSVG_latin1 "./out/picture07.svg" p1 writeSVG_latin1 "./out/picture07a.svg" p2 where p1 = square `over` p2 p2 = (square `at` (P2 100 30)) -@- (rotate45 square) demo08 :: IO () demo08 = do writeEPS_latin1 "./out/picture08.eps" p1 writeSVG_latin1 "./out/picture08.svg" p1 where p1 = hspace 20 square square mkFilledSquare :: (PSColour c, Fill c) => c -> DPicture mkFilledSquare col = frame $ fill col $ vertexPath [ P2 0 0, P2 40 0, P2 40 40, P2 0 40 ] demo09 :: IO () demo09 = do writeEPS_latin1 "./out/picture09.eps" p1 writeSVG_latin1 "./out/picture09.svg" p1 where p1 = (alignH HTop s1 s2) `op` s3 s1 = uniformScale 1.5 $ mkFilledSquare plum s2 = uniformScale 1.75 $ mkFilledSquare peru s3 = scale 3 1.5 $ mkFilledSquare black op = alignH HBottom demo10 :: IO () demo10 = do writeEPS_latin1 "./out/picture10.eps" p1 writeSVG_latin1 "./out/picture10.svg" p1 where p1 = vsepA VRight 5 s1 [s2,s3] s1 = uniformScale 1.5 $ mkFilledSquare plum s2 = uniformScale 1.75 $ mkFilledSquare peru s3 = scale 3 1.5 $ mkFilledSquare black main :: IO () main = sequence_ [ demo01, demo02, demo03, demo04, demo05 , demo06, demo07, demo08, demo09, demo10 ]