module Graphics.X11.Turtle.Layers(
Layers,
Layer,
Character,
newLayers,
makeLayer,
makeCharacter,
redrawLayers,
background,
addDraw,
undoLayer,
clearLayer,
character
) where
import Control.Monad(when, unless)
import Data.IORef(IORef, newIORef, readIORef, atomicModifyIORef)
import Data.IORef.Tools(atomicModifyIORef_)
import Data.List.Tools(setAt, modifyAt)
data Layers = Layers{
backgrounds :: [IO ()],
buffers :: [IO ()],
layers :: [[(IO (), IO ())]],
characters :: [IO ()],
buffSize :: Int,
clearBuffers :: IO (),
clearLayers :: IO (),
clearCharacters :: IO ()}
data Layer = Layer{
layerId :: Int,
layerLayers :: IORef Layers
}
data Character = Character{
characterId :: Int,
characterLayers :: IORef Layers
}
newLayers :: Int -> IO () -> IO () -> IO () -> IO (IORef Layers)
newLayers bsize cbuf clyr cchr = newIORef Layers{
backgrounds = [],
buffers = [],
layers = [],
characters = [],
buffSize = bsize,
clearBuffers = cbuf,
clearLayers = clyr,
clearCharacters = cchr}
makeLayer :: IORef Layers -> IO Layer
makeLayer rls = atomicModifyIORef rls $ \ls -> (ls{
backgrounds = backgrounds ls ++[return ()],
buffers = buffers ls ++ [return ()],
layers = layers ls ++ [[]]},
Layer{layerId = length $ layers ls, layerLayers = rls})
makeCharacter :: IORef Layers -> IO Character
makeCharacter rls = atomicModifyIORef rls $ \ls ->
(ls{characters = characters ls ++ [return ()]}, Character{
characterId = length $ characters ls,
characterLayers = rls})
redrawLayers :: IORef Layers -> IO ()
redrawLayers rls = readIORef rls >>= \ls -> do
clearBuffers ls >> sequence_ (backgrounds ls) >> sequence_ (buffers ls)
clearLayers ls >> mapM_ snd (concat $ layers ls)
clearCharacters ls >> sequence_ (characters ls)
addDraw :: Layer -> (IO (), IO ()) -> IO ()
addDraw Layer{layerId = lid, layerLayers = rls} acts@(_, act) = do
readIORef rls >>= \ls -> do
act >> clearCharacters ls >> sequence_ (characters ls)
unless (length (layers ls !! lid) < buffSize ls) $
fst $ head $ layers ls !! lid
atomicModifyIORef_ rls $ \ls ->
if length (layers ls !! lid) < buffSize ls
then ls{layers = modifyAt (layers ls) lid (++ [acts])}
else let (a, _) : as = layers ls !! lid in ls{
layers = setAt (layers ls) lid $ as ++ [acts],
buffers = modifyAt (buffers ls) lid (>> a)}
background :: Layer -> IO () -> IO ()
background Layer{layerId = lid, layerLayers = rls} act = do
atomicModifyIORef_ rls $ \ls ->
ls{backgrounds = setAt (backgrounds ls) lid act}
redrawLayers rls
undoLayer :: Layer -> IO Bool
undoLayer Layer{layerId = lid, layerLayers = rls} = do
done <- atomicModifyIORef rls $ \ls -> if null $ layers ls !! lid
then (ls, False)
else (ls{layers = modifyAt (layers ls) lid init}, True)
when done $ readIORef rls >>= \ls -> do
clearLayers ls >> mapM_ snd (concat $ layers ls)
clearCharacters ls >> sequence_ (characters ls)
return done
clearLayer :: Layer -> IO ()
clearLayer Layer{layerId = lid, layerLayers = rls} = do
atomicModifyIORef_ rls $ \ls -> ls{
backgrounds = setAt (backgrounds ls) lid $ return (),
buffers = setAt (buffers ls) lid $ return (),
layers = setAt (layers ls) lid []}
redrawLayers rls
character :: Character -> IO () -> IO ()
character Character{characterId = cid, characterLayers = rls} act = do
atomicModifyIORef_ rls $ \ls ->
ls{characters = setAt (characters ls) cid act}
readIORef rls >>= \ls ->
clearCharacters ls >> sequence_ (characters ls)