




Description 
Bounding boxes of various numbers of dimensions, plus a class for generically handling them.


Synopsis 




Class


class BoundingBox b where  Source 

Class for dealing with bounding boxes.
  Associated Types   The type of vectors that this bounding box deals with.


  Methods   Given two corner points, construct a bounding box containing them both. (You can use any two points, given in any order, provided that they are from opposite corners.)
   Return a point containing the minimum values for all coordinates.
   Return a point containing the maximum values for all coordinates.
   Test whether a given point lies within a given bounding box.
   Take the union of two bounding boxes. The result is a new bounding box that contains every point that the original pair of boxes contained, and probably some extra space as well.
   Take the intersection of two bounding boxes. If the boxes do not overlap, return Nothing. Otherwise return a bounding box containing only the points common to both original bounding boxes.

  Instances  


Types


1 dimension



A Range represents a continuous interval between two Scalar endpoints.
 Instances  



The BBox1 type is basically a Range, but all the operations over it work with Vector1 (which is really Scalar). While it's called a bounding box, a 1dimensional box is in truth a simple line interval, just like Range.
 Instances  


2 dimensions



A BBox2 is a 2D bounding box (aligned to the coordinate axies).
 Instances  


3 dimensions



A BBox3 is a 3D bounding box (aligned to the coordinate axies).
 Instances  


4 dimensions



A BBox4 is a 4D bounding box (aligned to the coordinate axies).
 Instances  


Produced by Haddock version 2.6.1 