FSM: Basic concepts of finite state machines.

[ bsd3, fsm, library ] [ Propose Tags ]

Please see the README on GitHub at https://github.com/Pablo-Dominguez/my-stack-fsm-package#readme


[Skip to Readme]
Versions [faq] 1.0.0
Change log ChangeLog.md
Dependencies base (>=4.13 && <5), containers (>=0.5), matrix (>=0.3.6 && <0.4), vector (>=0.12.1 && <0.13) [details]
License BSD-3-Clause
Copyright 2020 Pablo Dominguez
Author Pablo Dominguez
Maintainer pabdombal@alum.us.es
Category FSM
Home page https://github.com/Pablo-Dominguez/my-stack-fsm-package#readme
Bug tracker https://github.com/Pablo-Dominguez/my-stack-fsm-package/issues
Source repo head: git clone https://github.com/Pablo-Dominguez/my-stack-fsm-package
Uploaded by KidKoala at 2020-06-07T09:33:18Z
Distributions NixOS:1.0.0
Downloads 54 total (14 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
Your Rating
  • λ
  • λ
  • λ
Status Hackage Matrix CI
Docs uploaded by user
Build status unknown [no reports yet]

Modules

[Index] [Quick Jump]

Downloads

Maintainer's Corner

For package maintainers and hackage trustees


Readme for FSM-1.0.0

[back to package description]

A haskell package in model checking

This is the repo for the package I developed in haskell as the project for my dissertation. The package consists in the following three parts:

FSM.Automata

In this module, we define the data Automata so it is possible to construct an Automata, perform basic operations with it or get information from it.

FSM.States

In this module we strongly use the Data Map package to store information in the states. Although this module may seem simple, it took a lot of hours of designing.

I decided to keep the packages independents from each other so you can use one without having to use the other. Because of this, it is possible to create an AutomataInfo object of an Automata that is not even defined.

FSM.Logic

In this final module, we combine the two previous modules and some functions implemented in them so we can apply the CTL model checking algorithm over the Automata and the AutomataInfo.