- data Key
- data KeyEvent
- type KeyBinder = Key -> KeyEvent -> Maybe InputHandler -> IO ()
- type InputHandler = Modifiers -> Position -> IO ()
- type StillDownHandler = IO ()
- initGLUTInput :: IO (KeyBinder, StillDownHandler)
A generalized view of keys
Initialise the input system, which keeps a list of input event to action bindings and executes the the proper actions automatically. Returns a function for adding bindings, and another which should be called periodically (eg from refresh) to trigger still-down actions.