The GLHUI package
Haskell functions to open and manage a OpenGL window with libX11.
This module is intended to be imported qualified, to avoid clashes with Prelude functions, e.g.
import qualified Graphics.UI.GLWindow as Window
As an example, here is a simple module that uses some of these functions to open a OpenGL 3.2 Context:
module Main where
import Graphics.Rendering.OpenGL
import qualified Graphics.UI.GLWindow as Window
myLoop = do clear [ColorBuffer]
t <- Window.time
clearColor $= Color4 (sin (realToFrac t) * 0.5 + 0.5)
(sin (realToFrac (t+1)) * 0.5 + 0.5)
(sin (realToFrac (t+2)) * 0.5 +0.5)
0
main = do Window.init 3 2 -- initializes a OpenGL 3.2 context
Window.loop myLoop -- stops when the ESC key is pressed
Window.kill -- removes the window when the loop stops
Special thanks to Tiago Farto (aka xernobyl) for coding the initial C version that was used as a base for these functions
Properties
| Versions | 1.0.0, 1.1.0 |
|---|---|
| Dependencies | base (<5) |
| License | BSD3 |
| Copyright | Hugo Gomes |
| Author | Hugo Gomes <mr.hugo.gomes@gmail.com> |
| Maintainer | Hugo Gomes <mr.hugo.gomes@gmail.com> |
| Category | Graphics |
| Upload date | Fri Feb 24 00:12:55 UTC 2012 |
| Uploaded by | HugoGomes |
| Built on | ghc-7.4 |
Modules
- Graphics
Downloads
- GLHUI-1.1.0.tar.gz (Cabal source package)
- package description (included in the package)