Build #1 for HGamer3D-0.2.0

[all reports]

Package HGamer3D-0.2.0
Install DependencyFailed Win32-2.2.2.0
Docs NotTried
Tests NotTried
Time submitted unknown
Compiler ghc-7.6.3
OS linux
Arch x86_64
Dependencies text-0.11.2.3, mtl-2.1.2, directory-1.2.0.1, containers-0.5.0.0, base-4.6.0.1, Win32-2.2.2.0, HGamer3D-SFML-Binding-0.2.0, HGamer3D-Ogre-Binding-0.2.0, HGamer3D-Enet-Binding-0.2.0, HGamer3D-Data-0.2.0, HGamer3D-CEGUI-Binding-0.2.0, HGamer3D-Bullet-Binding-0.2.0, FindBin-0.0.5
Flags none

Code Coverage

No Code Coverage was submitted for this report.

Build log

[view raw]

Resolving dependencies...
Configuring FindBin-0.0.5...
Building FindBin-0.0.5...
Preprocessing library FindBin-0.0.5...
[1 of 1] Compiling System.Environment.FindBin ( src/System/Environment/FindBin.hs, dist/build/System/Environment/FindBin.o )
In-place registering FindBin-0.0.5...
Running Haddock for FindBin-0.0.5...
Running hscolour for FindBin-0.0.5...
Preprocessing library FindBin-0.0.5...
Preprocessing library FindBin-0.0.5...
Haddock coverage:
  67% (  2 /  3) in 'System.Environment.FindBin'
Documentation created: dist/doc/html/FindBin/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/FindBin-0.0.5
Registering FindBin-0.0.5...
Installed FindBin-0.0.5
Configuring Win32-2.2.2.0...
cabal: Missing dependencies on foreign libraries:
* Missing (or bad) header file: HsWin32.h
* Missing C libraries: user32, gdi32, winmm, advapi32, shell32, shfolder
This problem can usually be solved by installing the system packages that
provide these libraries (you may need the "-dev" versions). If the libraries
are already installed but in a non-standard location then you can use the
flags --extra-include-dirs= and --extra-lib-dirs= to specify where they are.
If the header file does exist, it may contain errors that are caught by the C
compiler at the preprocessing stage. In this case you can re-run configure
with the verbosity flag -v3 to see the error messages.
Failed to install Win32-2.2.2.0
[1 of 1] Compiling Main             ( /tmp/vect-0.4.7-4667/vect-0.4.7/Setup.lhs, /tmp/vect-0.4.7-4667/vect-0.4.7/dist/setup/Main.o )
Linking /tmp/vect-0.4.7-4667/vect-0.4.7/dist/setup/setup ...
Configuring vect-0.4.7...
Building vect-0.4.7...
Preprocessing library vect-0.4.7...
[ 1 of 21] Compiling Data.Vect.Double.Base ( Data/Vect/Double/Base.hs, dist/build/Data/Vect/Double/Base.o )

Data/Vect/Double/Base.hs:29:1: Warning:
    The import of `Control.Monad' is redundant
      except perhaps to import instances from `Control.Monad'
    To import instances alone, use: import Control.Monad()
[ 2 of 21] Compiling Data.Vect.Double.Util.Dim2 ( Data/Vect/Double/Util/Dim2.hs, dist/build/Data/Vect/Double/Util/Dim2.o )
[ 3 of 21] Compiling Data.Vect.Double.Util.Dim3 ( Data/Vect/Double/Util/Dim3.hs, dist/build/Data/Vect/Double/Util/Dim3.o )

Data/Vect/Double/Util/Dim3.hs:63:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim3.hs:70:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 4 of 21] Compiling Data.Vect.Double.Interpolate ( Data/Vect/Double/Interpolate.hs, dist/build/Data/Vect/Double/Interpolate.o )

Data/Vect/Double/Interpolate.hs:15:1: Warning:
    The import of `Data.Vect.Double.Util.Dim2' is redundant
      except perhaps to import instances from `Data.Vect.Double.Util.Dim2'
    To import instances alone, use: import Data.Vect.Double.Util.Dim2()

Data/Vect/Double/Interpolate.hs:16:1: Warning:
    The import of `Data.Vect.Double.Util.Dim3' is redundant
      except perhaps to import instances from `Data.Vect.Double.Util.Dim3'
    To import instances alone, use: import Data.Vect.Double.Util.Dim3()
[ 5 of 21] Compiling Data.Vect.Double.GramSchmidt ( Data/Vect/Double/GramSchmidt.hs, dist/build/Data/Vect/Double/GramSchmidt.o )
[ 6 of 21] Compiling Data.Vect.Double.Util.Dim4 ( Data/Vect/Double/Util/Dim4.hs, dist/build/Data/Vect/Double/Util/Dim4.o )

Data/Vect/Double/Util/Dim4.hs:72:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:76:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:81:13: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:91:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 7 of 21] Compiling Data.Vect.Double.Util.Projective ( Data/Vect/Double/Util/Projective.hs, dist/build/Data/Vect/Double/Util/Projective.o )

Data/Vect/Double/Util/Projective.hs:27:1: Warning:
    The qualified import of `Data.Vect.Double.Util.Dim4' is redundant
      except perhaps to import instances from `Data.Vect.Double.Util.Dim4'
    To import instances alone, use: import Data.Vect.Double.Util.Dim4()

Data/Vect/Double/Util/Projective.hs:32:17: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:35:16: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:43:18: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:47:19: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 8 of 21] Compiling Data.Vect.Double.Util.Quaternion ( Data/Vect/Double/Util/Quaternion.hs, dist/build/Data/Vect/Double/Util/Quaternion.o )

Data/Vect/Double/Util/Quaternion.hs:196:11: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:199:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)
[ 9 of 21] Compiling Data.Vect.Double.Instances ( Data/Vect/Double/Instances.hs, dist/build/Data/Vect/Double/Instances.o )

Data/Vect/Double/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Double/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Double/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Double/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Double/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Double/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Double/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Double/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Double/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Double/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Double/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Double/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Double/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Double/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Double/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Double/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Double/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Double/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
[10 of 21] Compiling Data.Vect.Double ( Data/Vect/Double.hs, dist/build/Data/Vect/Double.o )
[11 of 21] Compiling Data.Vect.Float.Base ( Data/Vect/Float/Base.hs, dist/build/Data/Vect/Float/Base.o )

Data/Vect/Float/Base.hs:29:1: Warning:
    The import of `Control.Monad' is redundant
      except perhaps to import instances from `Control.Monad'
    To import instances alone, use: import Control.Monad()
[12 of 21] Compiling Data.Vect.Float.Util.Dim2 ( Data/Vect/Float/Util/Dim2.hs, dist/build/Data/Vect/Float/Util/Dim2.o )
[13 of 21] Compiling Data.Vect.Float.Util.Dim3 ( Data/Vect/Float/Util/Dim3.hs, dist/build/Data/Vect/Float/Util/Dim3.o )

Data/Vect/Float/Util/Dim3.hs:63:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim3.hs:70:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[14 of 21] Compiling Data.Vect.Float.Interpolate ( Data/Vect/Float/Interpolate.hs, dist/build/Data/Vect/Float/Interpolate.o )

Data/Vect/Float/Interpolate.hs:15:1: Warning:
    The import of `Data.Vect.Float.Util.Dim2' is redundant
      except perhaps to import instances from `Data.Vect.Float.Util.Dim2'
    To import instances alone, use: import Data.Vect.Float.Util.Dim2()

Data/Vect/Float/Interpolate.hs:16:1: Warning:
    The import of `Data.Vect.Float.Util.Dim3' is redundant
      except perhaps to import instances from `Data.Vect.Float.Util.Dim3'
    To import instances alone, use: import Data.Vect.Float.Util.Dim3()
[15 of 21] Compiling Data.Vect.Float.GramSchmidt ( Data/Vect/Float/GramSchmidt.hs, dist/build/Data/Vect/Float/GramSchmidt.o )
[16 of 21] Compiling Data.Vect.Float.Util.Dim4 ( Data/Vect/Float/Util/Dim4.hs, dist/build/Data/Vect/Float/Util/Dim4.o )

Data/Vect/Float/Util/Dim4.hs:72:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:76:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:81:13: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:91:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[17 of 21] Compiling Data.Vect.Float.Util.Projective ( Data/Vect/Float/Util/Projective.hs, dist/build/Data/Vect/Float/Util/Projective.o )

Data/Vect/Float/Util/Projective.hs:27:1: Warning:
    The qualified import of `Data.Vect.Float.Util.Dim4' is redundant
      except perhaps to import instances from `Data.Vect.Float.Util.Dim4'
    To import instances alone, use: import Data.Vect.Float.Util.Dim4()

Data/Vect/Float/Util/Projective.hs:32:17: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:35:16: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:43:18: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:47:19: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[18 of 21] Compiling Data.Vect.Float.Util.Quaternion ( Data/Vect/Float/Util/Quaternion.hs, dist/build/Data/Vect/Float/Util/Quaternion.o )

Data/Vect/Float/Util/Quaternion.hs:196:11: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:199:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)
[19 of 21] Compiling Data.Vect.Float.Instances ( Data/Vect/Float/Instances.hs, dist/build/Data/Vect/Float/Instances.o )

Data/Vect/Float/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Float/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Float/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Float/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Float/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Float/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Float/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Float/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Float/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Float/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Float/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Float/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Float/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Float/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Float/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Float/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Float/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Float/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
[20 of 21] Compiling Data.Vect.Float  ( Data/Vect/Float.hs, dist/build/Data/Vect/Float.o )
[21 of 21] Compiling Data.Vect        ( Data/Vect.hs, dist/build/Data/Vect.o )
In-place registering vect-0.4.7...
Running Haddock for vect-0.4.7...
Running hscolour for vect-0.4.7...
Preprocessing library vect-0.4.7...
Preprocessing library vect-0.4.7...
Warning: The documentation for the following packages are not installed. No
links will be generated to these packages: rts-1.0, random-1.0.1.1

Data/Vect/Double/Base.hs:29:1: Warning:
    The import of `Control.Monad' is redundant
      except perhaps to import instances from `Control.Monad'
    To import instances alone, use: import Control.Monad()

Data/Vect/Double/Util/Dim3.hs:63:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim3.hs:70:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Interpolate.hs:15:1: Warning:
    The import of `Data.Vect.Double.Util.Dim2' is redundant
      except perhaps to import instances from `Data.Vect.Double.Util.Dim2'
    To import instances alone, use: import Data.Vect.Double.Util.Dim2()

Data/Vect/Double/Interpolate.hs:16:1: Warning:
    The import of `Data.Vect.Double.Util.Dim3' is redundant
      except perhaps to import instances from `Data.Vect.Double.Util.Dim3'
    To import instances alone, use: import Data.Vect.Double.Util.Dim3()

Data/Vect/Double/Util/Dim4.hs:72:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:76:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:81:13: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Dim4.hs:91:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:27:1: Warning:
    The qualified import of `Data.Vect.Double.Util.Dim4' is redundant
      except perhaps to import instances from `Data.Vect.Double.Util.Dim4'
    To import instances alone, use: import Data.Vect.Double.Util.Dim4()

Data/Vect/Double/Util/Projective.hs:32:17: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:35:16: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:43:18: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Projective.hs:47:19: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:196:11: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Util/Quaternion.hs:199:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28
      (and originally defined at Data/Vect/Double/Base.hs:125:1-5)

Data/Vect/Double/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Double/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Double/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Double/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Double/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Double/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Double/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Double/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Double/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Double/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Double/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Double/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Double/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Double/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Double/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Double/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Double/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Double/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4

Data/Vect/Float/Base.hs:29:1: Warning:
    The import of `Control.Monad' is redundant
      except perhaps to import instances from `Control.Monad'
    To import instances alone, use: import Control.Monad()

Data/Vect/Float/Util/Dim3.hs:63:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim3.hs:70:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Interpolate.hs:15:1: Warning:
    The import of `Data.Vect.Float.Util.Dim2' is redundant
      except perhaps to import instances from `Data.Vect.Float.Util.Dim2'
    To import instances alone, use: import Data.Vect.Float.Util.Dim2()

Data/Vect/Float/Interpolate.hs:16:1: Warning:
    The import of `Data.Vect.Float.Util.Dim3' is redundant
      except perhaps to import instances from `Data.Vect.Float.Util.Dim3'
    To import instances alone, use: import Data.Vect.Float.Util.Dim3()

Data/Vect/Float/Util/Dim4.hs:72:10: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:76:9: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:81:13: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Dim4.hs:91:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:27:1: Warning:
    The qualified import of `Data.Vect.Float.Util.Dim4' is redundant
      except perhaps to import instances from `Data.Vect.Float.Util.Dim4'
    To import instances alone, use: import Data.Vect.Float.Util.Dim4()

Data/Vect/Float/Util/Projective.hs:32:17: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:35:16: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:43:18: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Projective.hs:47:19: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:196:11: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Util/Quaternion.hs:199:12: Warning:
    This binding for `angle' shadows the existing binding
      imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27
      (and originally defined at Data/Vect/Float/Base.hs:125:1-5)

Data/Vect/Float/Instances.hs:31:10: Warning:
    Orphan instance: instance Eq Vec2

Data/Vect/Float/Instances.hs:34:10: Warning:
    Orphan instance: instance Num Vec2

Data/Vect/Float/Instances.hs:43:10: Warning:
    Orphan instance: instance Fractional Vec2

Data/Vect/Float/Instances.hs:49:10: Warning:
    Orphan instance: instance Eq Vec3

Data/Vect/Float/Instances.hs:52:10: Warning:
    Orphan instance: instance Num Vec3

Data/Vect/Float/Instances.hs:61:10: Warning:
    Orphan instance: instance Fractional Vec3

Data/Vect/Float/Instances.hs:67:10: Warning:
    Orphan instance: instance Eq Vec4

Data/Vect/Float/Instances.hs:70:10: Warning:
    Orphan instance: instance Num Vec4

Data/Vect/Float/Instances.hs:79:10: Warning:
    Orphan instance: instance Fractional Vec4

Data/Vect/Float/Instances.hs:86:10: Warning:
    Orphan instance: instance Eq Mat2

Data/Vect/Float/Instances.hs:89:10: Warning:
    Orphan instance: instance Num Mat2

Data/Vect/Float/Instances.hs:106:10: Warning:
    Orphan instance: instance Fractional Mat2

Data/Vect/Float/Instances.hs:114:10: Warning:
    Orphan instance: instance Eq Mat3

Data/Vect/Float/Instances.hs:117:10: Warning:
    Orphan instance: instance Num Mat3

Data/Vect/Float/Instances.hs:134:10: Warning:
    Orphan instance: instance Fractional Mat3

Data/Vect/Float/Instances.hs:142:10: Warning:
    Orphan instance: instance Eq Mat4

Data/Vect/Float/Instances.hs:145:10: Warning:
    Orphan instance: instance Num Mat4

Data/Vect/Float/Instances.hs:162:10: Warning:
    Orphan instance: instance Fractional Mat4
Haddock coverage:
  32% ( 16 / 50) in 'Data.Vect.Double.Base'
  39% (  7 / 18) in 'Data.Vect.Double.Util.Dim2'
  29% (  7 / 24) in 'Data.Vect.Double.Util.Dim3'
  67% (  2 /  3) in 'Data.Vect.Double.Interpolate'
 100% (  2 /  2) in 'Data.Vect.Double.GramSchmidt'
  41% (  7 / 17) in 'Data.Vect.Double.Util.Dim4'
  75% (  9 / 12) in 'Data.Vect.Double.Util.Projective'
  56% ( 19 / 34) in 'Data.Vect.Double.Util.Quaternion'
 100% (  3 /  3) in 'Data.Vect.Double.Instances'
  83% (  5 /  6) in 'Data.Vect.Double'
  32% ( 16 / 50) in 'Data.Vect.Float.Base'
  39% (  7 / 18) in 'Data.Vect.Float.Util.Dim2'
  29% (  7 / 24) in 'Data.Vect.Float.Util.Dim3'
  67% (  2 /  3) in 'Data.Vect.Float.Interpolate'
 100% (  2 /  2) in 'Data.Vect.Float.GramSchmidt'
  41% (  7 / 17) in 'Data.Vect.Float.Util.Dim4'
  75% (  9 / 12) in 'Data.Vect.Float.Util.Projective'
  56% ( 19 / 34) in 'Data.Vect.Float.Util.Quaternion'
 100% (  3 /  3) in 'Data.Vect.Float.Instances'
  83% (  5 /  6) in 'Data.Vect.Float'
 100% (  2 /  2) in 'Data.Vect'
Warning: Data.Vect.Double.Base: could not find link destinations for:
    System.Random.Random
Warning: Data.Vect.Double.Util.Quaternion: could not find link destinations for:
    System.Random.Random
Warning: Data.Vect.Float.Base: could not find link destinations for:
    System.Random.Random
Warning: Data.Vect.Float.Util.Quaternion: could not find link destinations for:
    System.Random.Random
Documentation created: dist/doc/html/vect/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/vect-0.4.7
Registering vect-0.4.7...
Installed vect-0.4.7
Downloading HGamer3D-Data-0.2.0...
Configuring HGamer3D-Data-0.2.0...
Building HGamer3D-Data-0.2.0...
Preprocessing library HGamer3D-Data-0.2.0...
[1 of 5] Compiling HGamer3D.Data.Angle ( HGamer3D/Data/Angle.hs, dist/build/HGamer3D/Data/Angle.o )
[2 of 5] Compiling HGamer3D.Data.HG3DClass ( HGamer3D/Data/HG3DClass.hs, dist/build/HGamer3D/Data/HG3DClass.o )
[3 of 5] Compiling HGamer3D.Data.Colour ( HGamer3D/Data/Colour.hs, dist/build/HGamer3D/Data/Colour.o )
[4 of 5] Compiling HGamer3D.Data.Vector.Instances ( HGamer3D/Data/Vector/Instances.hs, dist/build/HGamer3D/Data/Vector/Instances.o )
[5 of 5] Compiling HGamer3D.Data.Vector ( HGamer3D/Data/Vector.hs, dist/build/HGamer3D/Data/Vector.o )
In-place registering HGamer3D-Data-0.2.0...
Running Haddock for HGamer3D-Data-0.2.0...
Running hscolour for HGamer3D-Data-0.2.0...
Preprocessing library HGamer3D-Data-0.2.0...
Preprocessing library HGamer3D-Data-0.2.0...
Warning: The documentation for the following packages are not installed. No
links will be generated to these packages: random-1.0.1.1
Haddock coverage:
   7% (  1 / 15) in 'HGamer3D.Data.Angle'
   0% (  0 /  2) in 'HGamer3D.Data.HG3DClass'
   0% (  0 /  2) in 'HGamer3D.Data.Colour'
 100% (  2 /  2) in 'HGamer3D.Data.Vector.Instances'
 100% (  3 /  3) in 'HGamer3D.Data.Vector'
Warning: HGamer3D.Data.Angle: could not find link destinations for:
    HGamer3D.Data.Angle.Angles
Documentation created: dist/doc/html/HGamer3D-Data/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Data-0.2.0
Registering HGamer3D-Data-0.2.0...
Installed HGamer3D-Data-0.2.0
Downloading HGamer3D-Bullet-Binding-0.2.0...
Configuring HGamer3D-Bullet-Binding-0.2.0...
Building HGamer3D-Bullet-Binding-0.2.0...
Preprocessing library HGamer3D-Bullet-Binding-0.2.0...
[ 1 of 28] Compiling HGamer3D.Bindings.Bullet.StructVec3 ( HGamer3D/Bindings/Bullet/StructVec3.hs, dist/build/HGamer3D/Bindings/Bullet/StructVec3.o )
[ 2 of 28] Compiling HGamer3D.Bindings.Bullet.StructVec2 ( HGamer3D/Bindings/Bullet/StructVec2.hs, dist/build/HGamer3D/Bindings/Bullet/StructVec2.o )
[ 3 of 28] Compiling HGamer3D.Bindings.Bullet.StructQuaternion ( HGamer3D/Bindings/Bullet/StructQuaternion.hs, dist/build/HGamer3D/Bindings/Bullet/StructQuaternion.o )
[ 4 of 28] Compiling HGamer3D.Bindings.Bullet.StructColour ( HGamer3D/Bindings/Bullet/StructColour.hs, dist/build/HGamer3D/Bindings/Bullet/StructColour.o )
[ 5 of 28] Compiling HGamer3D.Bindings.Bullet.StructHG3DClass ( HGamer3D/Bindings/Bullet/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Bullet/StructHG3DClass.o )
[ 6 of 28] Compiling HGamer3D.Bindings.Bullet.Utils ( HGamer3D/Bindings/Bullet/Utils.hs, dist/build/HGamer3D/Bindings/Bullet/Utils.o )
[ 7 of 28] Compiling HGamer3D.Bindings.Bullet.ClassPtr ( HGamer3D/Bindings/Bullet/ClassPtr.hs, dist/build/HGamer3D/Bindings/Bullet/ClassPtr.o )
[ 8 of 28] Compiling HGamer3D.Bindings.Bullet.ClassActionInterface ( HGamer3D/Bindings/Bullet/ClassActionInterface.hs, dist/build/HGamer3D/Bindings/Bullet/ClassActionInterface.o )
[ 9 of 28] Compiling HGamer3D.Bindings.Bullet.ClassBroadphaseInterface ( HGamer3D/Bindings/Bullet/ClassBroadphaseInterface.hs, dist/build/HGamer3D/Bindings/Bullet/ClassBroadphaseInterface.o )
[10 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCapsuleShapeX ( HGamer3D/Bindings/Bullet/ClassCapsuleShapeX.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCapsuleShapeX.o )
[11 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCapsuleShapeZ ( HGamer3D/Bindings/Bullet/ClassCapsuleShapeZ.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCapsuleShapeZ.o )
[12 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCollisionConfiguration ( HGamer3D/Bindings/Bullet/ClassCollisionConfiguration.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCollisionConfiguration.o )
[13 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCollisionDispatcher ( HGamer3D/Bindings/Bullet/ClassCollisionDispatcher.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCollisionDispatcher.o )
[14 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCollisionWorld ( HGamer3D/Bindings/Bullet/ClassCollisionWorld.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCollisionWorld.o )
[15 of 28] Compiling HGamer3D.Bindings.Bullet.ClassConeShapeX ( HGamer3D/Bindings/Bullet/ClassConeShapeX.hs, dist/build/HGamer3D/Bindings/Bullet/ClassConeShapeX.o )
[16 of 28] Compiling HGamer3D.Bindings.Bullet.ClassConeShapeZ ( HGamer3D/Bindings/Bullet/ClassConeShapeZ.hs, dist/build/HGamer3D/Bindings/Bullet/ClassConeShapeZ.o )
[17 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCylinderShapeX ( HGamer3D/Bindings/Bullet/ClassCylinderShapeX.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCylinderShapeX.o )
[18 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCylinderShapeZ ( HGamer3D/Bindings/Bullet/ClassCylinderShapeZ.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCylinderShapeZ.o )
[19 of 28] Compiling HGamer3D.Bindings.Bullet.ClassDefaultCollisionConfiguration ( HGamer3D/Bindings/Bullet/ClassDefaultCollisionConfiguration.hs, dist/build/HGamer3D/Bindings/Bullet/ClassDefaultCollisionConfiguration.o )
[20 of 28] Compiling HGamer3D.Bindings.Bullet.ClassDispatcher ( HGamer3D/Bindings/Bullet/ClassDispatcher.hs, dist/build/HGamer3D/Bindings/Bullet/ClassDispatcher.o )
[21 of 28] Compiling HGamer3D.Bindings.Bullet.ClassDynamicsWorld ( HGamer3D/Bindings/Bullet/ClassDynamicsWorld.hs, dist/build/HGamer3D/Bindings/Bullet/ClassDynamicsWorld.o )
[22 of 28] Compiling HGamer3D.Bindings.Bullet.ClassHG3DBulletDefaultCreator ( HGamer3D/Bindings/Bullet/ClassHG3DBulletDefaultCreator.hs, dist/build/HGamer3D/Bindings/Bullet/ClassHG3DBulletDefaultCreator.o )
[23 of 28] Compiling HGamer3D.Bindings.Bullet.ClassHG3DBulletMotionStateHandler ( HGamer3D/Bindings/Bullet/ClassHG3DBulletMotionStateHandler.hs, dist/build/HGamer3D/Bindings/Bullet/ClassHG3DBulletMotionStateHandler.o )
[24 of 28] Compiling HGamer3D.Bindings.Bullet.ClassHG3DRigidBodyCreator ( HGamer3D/Bindings/Bullet/ClassHG3DRigidBodyCreator.hs, dist/build/HGamer3D/Bindings/Bullet/ClassHG3DRigidBodyCreator.o )
[25 of 28] Compiling HGamer3D.Bindings.Bullet.ClassMotionState ( HGamer3D/Bindings/Bullet/ClassMotionState.hs, dist/build/HGamer3D/Bindings/Bullet/ClassMotionState.o )
[26 of 28] Compiling HGamer3D.Bindings.Bullet.ClassRigidBody ( HGamer3D/Bindings/Bullet/ClassRigidBody.hs, dist/build/HGamer3D/Bindings/Bullet/ClassRigidBody.o )
[27 of 28] Compiling HGamer3D.Bindings.Bullet.ClassSimpleBroadphase ( HGamer3D/Bindings/Bullet/ClassSimpleBroadphase.hs, dist/build/HGamer3D/Bindings/Bullet/ClassSimpleBroadphase.o )
[28 of 28] Compiling HGamer3D.Bindings.Bullet.ClassSimpleDynamicsWorld ( HGamer3D/Bindings/Bullet/ClassSimpleDynamicsWorld.hs, dist/build/HGamer3D/Bindings/Bullet/ClassSimpleDynamicsWorld.o )
In-place registering HGamer3D-Bullet-Binding-0.2.0...
Running Haddock for HGamer3D-Bullet-Binding-0.2.0...
Running hscolour for HGamer3D-Bullet-Binding-0.2.0...
Preprocessing library HGamer3D-Bullet-Binding-0.2.0...
Preprocessing library HGamer3D-Bullet-Binding-0.2.0...
Warning: The documentation for the following packages are not installed. No
links will be generated to these packages: random-1.0.1.1
Haddock coverage:
   0% (  0 /  6) in 'HGamer3D.Bindings.Bullet.StructVec3'
   0% (  0 /  6) in 'HGamer3D.Bindings.Bullet.StructVec2'
   0% (  0 /  6) in 'HGamer3D.Bindings.Bullet.StructQuaternion'
   0% (  0 /  4) in 'HGamer3D.Bindings.Bullet.StructColour'
   0% (  0 /  4) in 'HGamer3D.Bindings.Bullet.StructHG3DClass'
  20% (  4 / 20) in 'HGamer3D.Bindings.Bullet.Utils'
   0% (  0 / 22) in 'HGamer3D.Bindings.Bullet.ClassPtr'
   0% (  0 /  5) in 'HGamer3D.Bindings.Bullet.ClassActionInterface'
   0% (  0 / 11) in 'HGamer3D.Bindings.Bullet.ClassBroadphaseInterface'
   0% (  0 /  5) in 'HGamer3D.Bindings.Bullet.ClassCapsuleShapeX'
   0% (  0 /  5) in 'HGamer3D.Bindings.Bullet.ClassCapsuleShapeZ'
   0% (  0 /  3) in 'HGamer3D.Bindings.Bullet.ClassCollisionConfiguration'
   0% (  0 / 17) in 'HGamer3D.Bindings.Bullet.ClassCollisionDispatcher'
   0% (  0 / 29) in 'HGamer3D.Bindings.Bullet.ClassCollisionWorld'
   0% (  0 /  5) in 'HGamer3D.Bindings.Bullet.ClassConeShapeX'
   0% (  0 /  5) in 'HGamer3D.Bindings.Bullet.ClassConeShapeZ'
   0% (  0 / 11) in 'HGamer3D.Bindings.Bullet.ClassCylinderShapeX'
   0% (  0 / 11) in 'HGamer3D.Bindings.Bullet.ClassCylinderShapeZ'
   0% (  0 /  7) in 'HGamer3D.Bindings.Bullet.ClassDefaultCollisionConfiguration'
   0% (  0 /  5) in 'HGamer3D.Bindings.Bullet.ClassDispatcher'
   0% (  0 / 33) in 'HGamer3D.Bindings.Bullet.ClassDynamicsWorld'
   0% (  0 / 11) in 'HGamer3D.Bindings.Bullet.ClassHG3DBulletDefaultCreator'
   0% (  0 / 11) in 'HGamer3D.Bindings.Bullet.ClassHG3DBulletMotionStateHandler'
   0% (  0 / 13) in 'HGamer3D.Bindings.Bullet.ClassHG3DRigidBodyCreator'
   0% (  0 /  3) in 'HGamer3D.Bindings.Bullet.ClassMotionState'
   0% (  0 /101) in 'HGamer3D.Bindings.Bullet.ClassRigidBody'
   0% (  0 /  9) in 'HGamer3D.Bindings.Bullet.ClassSimpleBroadphase'
   0% (  0 / 25) in 'HGamer3D.Bindings.Bullet.ClassSimpleDynamicsWorld'
Documentation created: dist/doc/html/HGamer3D-Bullet-Binding/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Bullet-Binding-0.2.0
Registering HGamer3D-Bullet-Binding-0.2.0...
Installed HGamer3D-Bullet-Binding-0.2.0
Downloading HGamer3D-CEGUI-Binding-0.2.0...
Configuring HGamer3D-CEGUI-Binding-0.2.0...
Building HGamer3D-CEGUI-Binding-0.2.0...
Preprocessing library HGamer3D-CEGUI-Binding-0.2.0...
[ 1 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumWindowUpdateMode ( HGamer3D/Bindings/CEGUI/EnumWindowUpdateMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumWindowUpdateMode.o )
[ 2 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumVerticalAlignment ( HGamer3D/Bindings/CEGUI/EnumVerticalAlignment.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumVerticalAlignment.o )
[ 3 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumTipState ( HGamer3D/Bindings/CEGUI/EnumTipState.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumTipState.o )
[ 4 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumTextInputMode ( HGamer3D/Bindings/CEGUI/EnumTextInputMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumTextInputMode.o )
[ 5 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumTabPanePosition ( HGamer3D/Bindings/CEGUI/EnumTabPanePosition.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumTabPanePosition.o )
[ 6 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumSystemKey ( HGamer3D/Bindings/CEGUI/EnumSystemKey.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumSystemKey.o )
[ 7 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumSortDirection ( HGamer3D/Bindings/CEGUI/EnumSortDirection.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumSortDirection.o )
[ 8 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumSelectionMode ( HGamer3D/Bindings/CEGUI/EnumSelectionMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumSelectionMode.o )
[ 9 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumQuadSplitMode ( HGamer3D/Bindings/CEGUI/EnumQuadSplitMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumQuadSplitMode.o )
[10 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumMouseButton ( HGamer3D/Bindings/CEGUI/EnumMouseButton.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumMouseButton.o )
[11 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumLoggingLevel ( HGamer3D/Bindings/CEGUI/EnumLoggingLevel.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumLoggingLevel.o )
[12 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumKeyScan ( HGamer3D/Bindings/CEGUI/EnumKeyScan.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumKeyScan.o )
[13 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumHorizontalAlignment ( HGamer3D/Bindings/CEGUI/EnumHorizontalAlignment.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumHorizontalAlignment.o )
[14 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumFWSizingLocation ( HGamer3D/Bindings/CEGUI/EnumFWSizingLocation.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumFWSizingLocation.o )
[15 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumBlendMode ( HGamer3D/Bindings/CEGUI/EnumBlendMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumBlendMode.o )
[16 of 77] Compiling HGamer3D.Bindings.CEGUI.StructHG3DClass ( HGamer3D/Bindings/CEGUI/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/CEGUI/StructHG3DClass.o )
[17 of 77] Compiling HGamer3D.Bindings.CEGUI.Utils ( HGamer3D/Bindings/CEGUI/Utils.hs, dist/build/HGamer3D/Bindings/CEGUI/Utils.o )
[18 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassPtr ( HGamer3D/Bindings/CEGUI/ClassPtr.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassPtr.o )
[19 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassCheckbox ( HGamer3D/Bindings/CEGUI/ClassCheckbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassCheckbox.o )
[20 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassCombobox ( HGamer3D/Bindings/CEGUI/ClassCombobox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassCombobox.o )
[21 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassComboDropList ( HGamer3D/Bindings/CEGUI/ClassComboDropList.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassComboDropList.o )
[22 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassDefaultLogger ( HGamer3D/Bindings/CEGUI/ClassDefaultLogger.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassDefaultLogger.o )
[23 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassDefaultResourceProvider ( HGamer3D/Bindings/CEGUI/ClassDefaultResourceProvider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassDefaultResourceProvider.o )
[24 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassDragContainer ( HGamer3D/Bindings/CEGUI/ClassDragContainer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassDragContainer.o )
[25 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassEditbox ( HGamer3D/Bindings/CEGUI/ClassEditbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassEditbox.o )
[26 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassEventArgs ( HGamer3D/Bindings/CEGUI/ClassEventArgs.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassEventArgs.o )
[27 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassEventSet ( HGamer3D/Bindings/CEGUI/ClassEventSet.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassEventSet.o )
[28 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassFont ( HGamer3D/Bindings/CEGUI/ClassFont.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassFont.o )
[29 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassFontManager ( HGamer3D/Bindings/CEGUI/ClassFontManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassFontManager.o )
[30 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassFrameWindow ( HGamer3D/Bindings/CEGUI/ClassFrameWindow.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassFrameWindow.o )
[31 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DEventController ( HGamer3D/Bindings/CEGUI/ClassHG3DEventController.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DEventController.o )
[32 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DEventStaticFunctions ( HGamer3D/Bindings/CEGUI/ClassHG3DEventStaticFunctions.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DEventStaticFunctions.o )
[33 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DListboxStaticFunctions ( HGamer3D/Bindings/CEGUI/ClassHG3DListboxStaticFunctions.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DListboxStaticFunctions.o )
[34 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DWindowStaticFunctions ( HGamer3D/Bindings/CEGUI/ClassHG3DWindowStaticFunctions.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DWindowStaticFunctions.o )
[35 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassImageCodec ( HGamer3D/Bindings/CEGUI/ClassImageCodec.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassImageCodec.o )
[36 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassImageset ( HGamer3D/Bindings/CEGUI/ClassImageset.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassImageset.o )
[37 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassItemEntry ( HGamer3D/Bindings/CEGUI/ClassItemEntry.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassItemEntry.o )
[38 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassItemListbox ( HGamer3D/Bindings/CEGUI/ClassItemListbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassItemListbox.o )
[39 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListbox ( HGamer3D/Bindings/CEGUI/ClassListbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListbox.o )
[40 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListboxItem ( HGamer3D/Bindings/CEGUI/ClassListboxItem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListboxItem.o )
[41 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListboxTextItem ( HGamer3D/Bindings/CEGUI/ClassListboxTextItem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListboxTextItem.o )
[42 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListHeader ( HGamer3D/Bindings/CEGUI/ClassListHeader.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListHeader.o )
[43 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListHeaderSegment ( HGamer3D/Bindings/CEGUI/ClassListHeaderSegment.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListHeaderSegment.o )
[44 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassLogger ( HGamer3D/Bindings/CEGUI/ClassLogger.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassLogger.o )
[45 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMenuBase ( HGamer3D/Bindings/CEGUI/ClassMenuBase.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMenuBase.o )
[46 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMenuItem ( HGamer3D/Bindings/CEGUI/ClassMenuItem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMenuItem.o )
[47 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMultiColumnList ( HGamer3D/Bindings/CEGUI/ClassMultiColumnList.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMultiColumnList.o )
[48 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMultiLineEditbox ( HGamer3D/Bindings/CEGUI/ClassMultiLineEditbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMultiLineEditbox.o )
[49 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassOgreRenderer ( HGamer3D/Bindings/CEGUI/ClassOgreRenderer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassOgreRenderer.o )
[50 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassOgreResourceProvider ( HGamer3D/Bindings/CEGUI/ClassOgreResourceProvider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassOgreResourceProvider.o )
[51 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassProgressBar ( HGamer3D/Bindings/CEGUI/ClassProgressBar.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassProgressBar.o )
[52 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassPropertySet ( HGamer3D/Bindings/CEGUI/ClassPropertySet.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassPropertySet.o )
[53 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassPushButton ( HGamer3D/Bindings/CEGUI/ClassPushButton.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassPushButton.o )
[54 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassRadioButton ( HGamer3D/Bindings/CEGUI/ClassRadioButton.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassRadioButton.o )
[55 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassRenderer ( HGamer3D/Bindings/CEGUI/ClassRenderer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassRenderer.o )
[56 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassResourceProvider ( HGamer3D/Bindings/CEGUI/ClassResourceProvider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassResourceProvider.o )
[57 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScheme ( HGamer3D/Bindings/CEGUI/ClassScheme.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScheme.o )
[58 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSchemeManager ( HGamer3D/Bindings/CEGUI/ClassSchemeManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSchemeManager.o )
[59 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScriptFunctor ( HGamer3D/Bindings/CEGUI/ClassScriptFunctor.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScriptFunctor.o )
[60 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScriptModule ( HGamer3D/Bindings/CEGUI/ClassScriptModule.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScriptModule.o )
[61 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrollablePane ( HGamer3D/Bindings/CEGUI/ClassScrollablePane.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrollablePane.o )
[62 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrollbar ( HGamer3D/Bindings/CEGUI/ClassScrollbar.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrollbar.o )
[63 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrolledContainer ( HGamer3D/Bindings/CEGUI/ClassScrolledContainer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrolledContainer.o )
[64 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrolledItemListBase ( HGamer3D/Bindings/CEGUI/ClassScrolledItemListBase.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrolledItemListBase.o )
[65 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSlider ( HGamer3D/Bindings/CEGUI/ClassSlider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSlider.o )
[66 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSpinner ( HGamer3D/Bindings/CEGUI/ClassSpinner.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSpinner.o )
[67 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSystem ( HGamer3D/Bindings/CEGUI/ClassSystem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSystem.o )
[68 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSystemHG3D ( HGamer3D/Bindings/CEGUI/ClassSystemHG3D.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSystemHG3D.o )
[69 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassTabButton ( HGamer3D/Bindings/CEGUI/ClassTabButton.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassTabButton.o )
[70 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassThumb ( HGamer3D/Bindings/CEGUI/ClassThumb.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassThumb.o )
[71 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassTooltip ( HGamer3D/Bindings/CEGUI/ClassTooltip.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassTooltip.o )
[72 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassTree ( HGamer3D/Bindings/CEGUI/ClassTree.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassTree.o )
[73 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWidgetLookManager ( HGamer3D/Bindings/CEGUI/ClassWidgetLookManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWidgetLookManager.o )
[74 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWindow ( HGamer3D/Bindings/CEGUI/ClassWindow.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWindow.o )
[75 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWindowManager ( HGamer3D/Bindings/CEGUI/ClassWindowManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWindowManager.o )
[76 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWindowManagerHG3D ( HGamer3D/Bindings/CEGUI/ClassWindowManagerHG3D.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWindowManagerHG3D.o )
[77 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassXMLParser ( HGamer3D/Bindings/CEGUI/ClassXMLParser.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassXMLParser.o )
In-place registering HGamer3D-CEGUI-Binding-0.2.0...
Running Haddock for HGamer3D-CEGUI-Binding-0.2.0...
Running hscolour for HGamer3D-CEGUI-Binding-0.2.0...
Preprocessing library HGamer3D-CEGUI-Binding-0.2.0...
Preprocessing library HGamer3D-CEGUI-Binding-0.2.0...
Warning: The documentation for the following packages are not installed. No
links will be generated to these packages: random-1.0.1.1
Haddock coverage:
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumWindowUpdateMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumVerticalAlignment'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumTipState'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumTextInputMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumTabPanePosition'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumSystemKey'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumSortDirection'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumSelectionMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumQuadSplitMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumMouseButton'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumLoggingLevel'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumKeyScan'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumHorizontalAlignment'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumFWSizingLocation'
   0% (  0 /  2) in 'HGamer3D.Bindings.CEGUI.EnumBlendMode'
   0% (  0 /  4) in 'HGamer3D.Bindings.CEGUI.StructHG3DClass'
  20% (  4 / 20) in 'HGamer3D.Bindings.CEGUI.Utils'
   0% (  0 / 60) in 'HGamer3D.Bindings.CEGUI.ClassPtr'
   0% (  0 /  9) in 'HGamer3D.Bindings.CEGUI.ClassCheckbox'
   0% (  0 / 95) in 'HGamer3D.Bindings.CEGUI.ClassCombobox'
   0% (  0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassComboDropList'
   0% (  0 /  9) in 'HGamer3D.Bindings.CEGUI.ClassDefaultLogger'
   0% (  0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassDefaultResourceProvider'
   0% (  0 / 33) in 'HGamer3D.Bindings.CEGUI.ClassDragContainer'
   0% (  0 / 41) in 'HGamer3D.Bindings.CEGUI.ClassEditbox'
   0% (  0 /  5) in 'HGamer3D.Bindings.CEGUI.ClassEventArgs'
   0% (  0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassEventSet'
   0% (  0 / 29) in 'HGamer3D.Bindings.CEGUI.ClassFont'
   0% (  0 /  5) in 'HGamer3D.Bindings.CEGUI.ClassFontManager'
   0% (  0 / 49) in 'HGamer3D.Bindings.CEGUI.ClassFrameWindow'
   0% (  0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassHG3DEventController'
   0% (  0 /  3) in 'HGamer3D.Bindings.CEGUI.ClassHG3DEventStaticFunctions'
   0% (  0 /  5) in 'HGamer3D.Bindings.CEGUI.ClassHG3DListboxStaticFunctions'
   0% (  0 / 25) in 'HGamer3D.Bindings.CEGUI.ClassHG3DWindowStaticFunctions'
   0% (  0 /  7) in 'HGamer3D.Bindings.CEGUI.ClassImageCodec'
   0% (  0 / 31) in 'HGamer3D.Bindings.CEGUI.ClassImageset'
   0% (  0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassItemEntry'
   0% (  0 / 37) in 'HGamer3D.Bindings.CEGUI.ClassItemListbox'
   0% (  0 / 73) in 'HGamer3D.Bindings.CEGUI.ClassListbox'
   0% (  0 / 35) in 'HGamer3D.Bindings.CEGUI.ClassListboxItem'
   0% (  0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassListboxTextItem'
   0% (  0 / 65) in 'HGamer3D.Bindings.CEGUI.ClassListHeader'
   0% (  0 / 35) in 'HGamer3D.Bindings.CEGUI.ClassListHeaderSegment'
   0% (  0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassLogger'
   0% (  0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassMenuBase'
   0% (  0 / 29) in 'HGamer3D.Bindings.CEGUI.ClassMenuItem'
   0% (  0 /135) in 'HGamer3D.Bindings.CEGUI.ClassMultiColumnList'
   0% (  0 / 45) in 'HGamer3D.Bindings.CEGUI.ClassMultiLineEditbox'
   0% (  0 / 39) in 'HGamer3D.Bindings.CEGUI.ClassOgreRenderer'
   0% (  0 /  1) in 'HGamer3D.Bindings.CEGUI.ClassOgreResourceProvider'
   0% (  0 / 17) in 'HGamer3D.Bindings.CEGUI.ClassProgressBar'
   0% (  0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassPropertySet'
   0% (  0 /  5) in 'HGamer3D.Bindings.CEGUI.ClassPushButton'
   0% (  0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassRadioButton'
   0% (  0 / 17) in 'HGamer3D.Bindings.CEGUI.ClassRenderer'
   0% (  0 /  7) in 'HGamer3D.Bindings.CEGUI.ClassResourceProvider'
   0% (  0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassScheme'
   0% (  0 /  5) in 'HGamer3D.Bindings.CEGUI.ClassSchemeManager'
   0% (  0 /  3) in 'HGamer3D.Bindings.CEGUI.ClassScriptFunctor'
   0% (  0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassScriptModule'
   0% (  0 / 51) in 'HGamer3D.Bindings.CEGUI.ClassScrollablePane'
   0% (  0 / 37) in 'HGamer3D.Bindings.CEGUI.ClassScrollbar'
   0% (  0 /  9) in 'HGamer3D.Bindings.CEGUI.ClassScrolledContainer'
   0% (  0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassScrolledItemListBase'
   0% (  0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassSlider'
   0% (  0 / 27) in 'HGamer3D.Bindings.CEGUI.ClassSpinner'
   0% (  0 /123) in 'HGamer3D.Bindings.CEGUI.ClassSystem'
   0% (  0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassSystemHG3D'
   0% (  0 / 13) in 'HGamer3D.Bindings.CEGUI.ClassTabButton'
   0% (  0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassThumb'
   0% (  0 / 27) in 'HGamer3D.Bindings.CEGUI.ClassTooltip'
   0% (  0 / 49) in 'HGamer3D.Bindings.CEGUI.ClassTree'
   0% (  0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassWidgetLookManager'
   0% (  0 /303) in 'HGamer3D.Bindings.CEGUI.ClassWindow'
   0% (  0 / 39) in 'HGamer3D.Bindings.CEGUI.ClassWindowManager'
   0% (  0 /  9) in 'HGamer3D.Bindings.CEGUI.ClassWindowManagerHG3D'
   0% (  0 /  9) in 'HGamer3D.Bindings.CEGUI.ClassXMLParser'
Documentation created: dist/doc/html/HGamer3D-CEGUI-Binding/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-CEGUI-Binding-0.2.0
Registering HGamer3D-CEGUI-Binding-0.2.0...
Installed HGamer3D-CEGUI-Binding-0.2.0
Downloading HGamer3D-Enet-Binding-0.2.0...
Configuring HGamer3D-Enet-Binding-0.2.0...
Building HGamer3D-Enet-Binding-0.2.0...
Preprocessing library HGamer3D-Enet-Binding-0.2.0...
[1 of 7] Compiling HGamer3D.Bindings.Enet.StructHG3DClass ( HGamer3D/Bindings/Enet/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Enet/StructHG3DClass.o )
[2 of 7] Compiling HGamer3D.Bindings.Enet.Utils ( HGamer3D/Bindings/Enet/Utils.hs, dist/build/HGamer3D/Bindings/Enet/Utils.o )
[3 of 7] Compiling HGamer3D.Bindings.Enet.ClassPtr ( HGamer3D/Bindings/Enet/ClassPtr.hs, dist/build/HGamer3D/Bindings/Enet/ClassPtr.o )
[4 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnet ( HGamer3D/Bindings/Enet/ClassEnet.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnet.o )
[5 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnetClient ( HGamer3D/Bindings/Enet/ClassEnetClient.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnetClient.o )
[6 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnetPacket ( HGamer3D/Bindings/Enet/ClassEnetPacket.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnetPacket.o )
[7 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnetServer ( HGamer3D/Bindings/Enet/ClassEnetServer.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnetServer.o )
In-place registering HGamer3D-Enet-Binding-0.2.0...
Running Haddock for HGamer3D-Enet-Binding-0.2.0...
Running hscolour for HGamer3D-Enet-Binding-0.2.0...
Preprocessing library HGamer3D-Enet-Binding-0.2.0...
Preprocessing library HGamer3D-Enet-Binding-0.2.0...
Warning: The documentation for the following packages are not installed. No
links will be generated to these packages: random-1.0.1.1
Haddock coverage:
   0% (  0 /  4) in 'HGamer3D.Bindings.Enet.StructHG3DClass'
  20% (  4 / 20) in 'HGamer3D.Bindings.Enet.Utils'
   0% (  0 /  5) in 'HGamer3D.Bindings.Enet.ClassPtr'
   0% (  0 /  9) in 'HGamer3D.Bindings.Enet.ClassEnet'
   0% (  0 / 13) in 'HGamer3D.Bindings.Enet.ClassEnetClient'
   0% (  0 /  9) in 'HGamer3D.Bindings.Enet.ClassEnetPacket'
   0% (  0 /  9) in 'HGamer3D.Bindings.Enet.ClassEnetServer'
Documentation created: dist/doc/html/HGamer3D-Enet-Binding/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Enet-Binding-0.2.0
Registering HGamer3D-Enet-Binding-0.2.0...
Installed HGamer3D-Enet-Binding-0.2.0
Downloading HGamer3D-Ogre-Binding-0.2.0...
Configuring HGamer3D-Ogre-Binding-0.2.0...
Building HGamer3D-Ogre-Binding-0.2.0...
Preprocessing library HGamer3D-Ogre-Binding-0.2.0...
[  1 of 102] Compiling HGamer3D.Bindings.Ogre.StructVec3 ( HGamer3D/Bindings/Ogre/StructVec3.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec3.o )
[  2 of 102] Compiling HGamer3D.Bindings.Ogre.StructVec2 ( HGamer3D/Bindings/Ogre/StructVec2.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec2.o )
[  3 of 102] Compiling HGamer3D.Bindings.Ogre.StructSharedPtr ( HGamer3D/Bindings/Ogre/StructSharedPtr.hs, dist/build/HGamer3D/Bindings/Ogre/StructSharedPtr.o )
[  4 of 102] Compiling HGamer3D.Bindings.Ogre.StructRadians ( HGamer3D/Bindings/Ogre/StructRadians.hs, dist/build/HGamer3D/Bindings/Ogre/StructRadians.o )
[  5 of 102] Compiling HGamer3D.Bindings.Ogre.StructQuaternion ( HGamer3D/Bindings/Ogre/StructQuaternion.hs, dist/build/HGamer3D/Bindings/Ogre/StructQuaternion.o )
[  6 of 102] Compiling HGamer3D.Bindings.Ogre.StructDegrees ( HGamer3D/Bindings/Ogre/StructDegrees.hs, dist/build/HGamer3D/Bindings/Ogre/StructDegrees.o )
[  7 of 102] Compiling HGamer3D.Bindings.Ogre.StructColour ( HGamer3D/Bindings/Ogre/StructColour.hs, dist/build/HGamer3D/Bindings/Ogre/StructColour.o )
[  8 of 102] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationType ( HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationType.o )
[  9 of 102] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode ( HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.o )
[ 10 of 102] Compiling HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod ( HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs, dist/build/HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.o )
[ 11 of 102] Compiling HGamer3D.Bindings.Ogre.EnumStencilOperation ( HGamer3D/Bindings/Ogre/EnumStencilOperation.hs, dist/build/HGamer3D/Bindings/Ogre/EnumStencilOperation.o )
[ 12 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode ( HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.o )
[ 13 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneType ( HGamer3D/Bindings/Ogre/EnumSceneType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneType.o )
[ 14 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode ( HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.o )
[ 15 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType ( HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.o )
[ 16 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage ( HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.o )
[ 17 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane ( HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.o )
[ 18 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType ( HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.o )
[ 19 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags ( HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.o )
[ 20 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer ( HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.o )
[ 21 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType ( HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.o )
[ 22 of 102] Compiling HGamer3D.Bindings.Ogre.EnumProjectionType ( HGamer3D/Bindings/Ogre/EnumProjectionType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumProjectionType.o )
[ 23 of 102] Compiling HGamer3D.Bindings.Ogre.EnumOrientationMode ( HGamer3D/Bindings/Ogre/EnumOrientationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumOrientationMode.o )

.\HGamer3D\Bindings\Ogre\EnumOrientationMode.chs:57:3: Warning:
    Pattern match(es) are overlapped
    In an equation for `toEnum':
        toEnum 0 = ...
        toEnum 1 = ...
        toEnum 3 = ...
[ 24 of 102] Compiling HGamer3D.Bindings.Ogre.EnumNodeTransformSpace ( HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.hs, dist/build/HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.o )
[ 25 of 102] Compiling HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType ( HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.o )
[ 26 of 102] Compiling HGamer3D.Bindings.Ogre.EnumMathAngleUnit ( HGamer3D/Bindings/Ogre/EnumMathAngleUnit.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMathAngleUnit.o )
[ 27 of 102] Compiling HGamer3D.Bindings.Ogre.EnumLogMessageLevel ( HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLogMessageLevel.o )
[ 28 of 102] Compiling HGamer3D.Bindings.Ogre.EnumLoggingLevel ( HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLoggingLevel.o )
[ 29 of 102] Compiling HGamer3D.Bindings.Ogre.EnumLightType ( HGamer3D/Bindings/Ogre/EnumLightType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLightType.o )
[ 30 of 102] Compiling HGamer3D.Bindings.Ogre.EnumGpuProgramType ( HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumGpuProgramType.o )
[ 31 of 102] Compiling HGamer3D.Bindings.Ogre.EnumFrustumPlane ( HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumFrustumPlane.o )
[ 32 of 102] Compiling HGamer3D.Bindings.Ogre.EnumExceptionCode ( HGamer3D/Bindings/Ogre/EnumExceptionCode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumExceptionCode.o )
[ 33 of 102] Compiling HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice ( HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.hs, dist/build/HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.o )
[ 34 of 102] Compiling HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode ( HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.o )
[ 35 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardType ( HGamer3D/Bindings/Ogre/EnumBillboardType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardType.o )
[ 36 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardRotationType ( HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardRotationType.o )
[ 37 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardOrigin ( HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardOrigin.o )
[ 38 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection ( HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.o )
[ 39 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.o )
[ 40 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.o )
[ 41 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.o )
[ 42 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.o )
[ 43 of 102] Compiling HGamer3D.Bindings.Ogre.StructHG3DClass ( HGamer3D/Bindings/Ogre/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Ogre/StructHG3DClass.o )
[ 44 of 102] Compiling HGamer3D.Bindings.Ogre.Utils ( HGamer3D/Bindings/Ogre/Utils.hs, dist/build/HGamer3D/Bindings/Ogre/Utils.o )
[ 45 of 102] Compiling HGamer3D.Bindings.Ogre.ClassPtr ( HGamer3D/Bindings/Ogre/ClassPtr.hs, dist/build/HGamer3D/Bindings/Ogre/ClassPtr.o )
[ 46 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimation ( HGamer3D/Bindings/Ogre/ClassAnimation.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimation.o )
[ 47 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimationState ( HGamer3D/Bindings/Ogre/ClassAnimationState.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationState.o )
[ 48 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimationStateSet ( HGamer3D/Bindings/Ogre/ClassAnimationStateSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationStateSet.o )
[ 49 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimationTrack ( HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationTrack.o )
[ 50 of 102] Compiling HGamer3D.Bindings.Ogre.ClassArchive ( HGamer3D/Bindings/Ogre/ClassArchive.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchive.o )
[ 51 of 102] Compiling HGamer3D.Bindings.Ogre.ClassArchiveManager ( HGamer3D/Bindings/Ogre/ClassArchiveManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchiveManager.o )
[ 52 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboard ( HGamer3D/Bindings/Ogre/ClassBillboard.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboard.o )
[ 53 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChain ( HGamer3D/Bindings/Ogre/ClassBillboardChain.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChain.o )
[ 54 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChainFactory ( HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.o )
[ 55 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSet ( HGamer3D/Bindings/Ogre/ClassBillboardSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSet.o )
[ 56 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSetFactory ( HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.o )
[ 57 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBone ( HGamer3D/Bindings/Ogre/ClassBone.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBone.o )
[ 58 of 102] Compiling HGamer3D.Bindings.Ogre.ClassCamera ( HGamer3D/Bindings/Ogre/ClassCamera.hs, dist/build/HGamer3D/Bindings/Ogre/ClassCamera.o )
[ 59 of 102] Compiling HGamer3D.Bindings.Ogre.ClassConfigFile ( HGamer3D/Bindings/Ogre/ClassConfigFile.hs, dist/build/HGamer3D/Bindings/Ogre/ClassConfigFile.o )
[ 60 of 102] Compiling HGamer3D.Bindings.Ogre.ClassControllerManager ( HGamer3D/Bindings/Ogre/ClassControllerManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassControllerManager.o )
[ 61 of 102] Compiling HGamer3D.Bindings.Ogre.ClassEntity ( HGamer3D/Bindings/Ogre/ClassEntity.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntity.o )
[ 62 of 102] Compiling HGamer3D.Bindings.Ogre.ClassEntityFactory ( HGamer3D/Bindings/Ogre/ClassEntityFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntityFactory.o )
[ 63 of 102] Compiling HGamer3D.Bindings.Ogre.ClassException ( HGamer3D/Bindings/Ogre/ClassException.hs, dist/build/HGamer3D/Bindings/Ogre/ClassException.o )
[ 64 of 102] Compiling HGamer3D.Bindings.Ogre.ClassFrustum ( HGamer3D/Bindings/Ogre/ClassFrustum.hs, dist/build/HGamer3D/Bindings/Ogre/ClassFrustum.o )
[ 65 of 102] Compiling HGamer3D.Bindings.Ogre.ClassHG3DMessagePump ( HGamer3D/Bindings/Ogre/ClassHG3DMessagePump.hs, dist/build/HGamer3D/Bindings/Ogre/ClassHG3DMessagePump.o )
[ 66 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLight ( HGamer3D/Bindings/Ogre/ClassLight.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLight.o )
[ 67 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLightFactory ( HGamer3D/Bindings/Ogre/ClassLightFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLightFactory.o )
[ 68 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLog ( HGamer3D/Bindings/Ogre/ClassLog.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLog.o )
[ 69 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLogManager ( HGamer3D/Bindings/Ogre/ClassLogManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLogManager.o )
[ 70 of 102] Compiling HGamer3D.Bindings.Ogre.ClassManualObject ( HGamer3D/Bindings/Ogre/ClassManualObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObject.o )
[ 71 of 102] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectFactory ( HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectFactory.o )
[ 72 of 102] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectSection ( HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectSection.o )
[ 73 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMaterial ( HGamer3D/Bindings/Ogre/ClassMaterial.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterial.o )
[ 74 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMaterialManager ( HGamer3D/Bindings/Ogre/ClassMaterialManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterialManager.o )
[ 75 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMesh ( HGamer3D/Bindings/Ogre/ClassMesh.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMesh.o )
[ 76 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMeshManager ( HGamer3D/Bindings/Ogre/ClassMeshManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMeshManager.o )
[ 77 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMovableObject ( HGamer3D/Bindings/Ogre/ClassMovableObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObject.o )
[ 78 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMovableObjectFactory ( HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.o )
[ 79 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMultiRenderTarget ( HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.o )
[ 80 of 102] Compiling HGamer3D.Bindings.Ogre.ClassNode ( HGamer3D/Bindings/Ogre/ClassNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNode.o )
[ 81 of 102] Compiling HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.o )
[ 82 of 102] Compiling HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.o )
[ 83 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderable ( HGamer3D/Bindings/Ogre/ClassRenderable.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderable.o )
[ 84 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderSystem ( HGamer3D/Bindings/Ogre/ClassRenderSystem.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderSystem.o )
[ 85 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderTarget ( HGamer3D/Bindings/Ogre/ClassRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTarget.o )
[ 86 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderTexture ( HGamer3D/Bindings/Ogre/ClassRenderTexture.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTexture.o )
[ 87 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderWindow ( HGamer3D/Bindings/Ogre/ClassRenderWindow.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderWindow.o )
[ 88 of 102] Compiling HGamer3D.Bindings.Ogre.ClassResource ( HGamer3D/Bindings/Ogre/ClassResource.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResource.o )
[ 89 of 102] Compiling HGamer3D.Bindings.Ogre.ClassResourceGroupManager ( HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceGroupManager.o )
[ 90 of 102] Compiling HGamer3D.Bindings.Ogre.ClassResourceManager ( HGamer3D/Bindings/Ogre/ClassResourceManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceManager.o )
[ 91 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRoot ( HGamer3D/Bindings/Ogre/ClassRoot.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRoot.o )
[ 92 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSceneManager ( HGamer3D/Bindings/Ogre/ClassSceneManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManager.o )
[ 93 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSceneManagerFactory ( HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.o )
[ 94 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSceneNode ( HGamer3D/Bindings/Ogre/ClassSceneNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneNode.o )
[ 95 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSkeleton ( HGamer3D/Bindings/Ogre/ClassSkeleton.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeleton.o )
[ 96 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSkeletonManager ( HGamer3D/Bindings/Ogre/ClassSkeletonManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeletonManager.o )
[ 97 of 102] Compiling HGamer3D.Bindings.Ogre.ClassTextureManager ( HGamer3D/Bindings/Ogre/ClassTextureManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTextureManager.o )
[ 98 of 102] Compiling HGamer3D.Bindings.Ogre.ClassTimeIndex ( HGamer3D/Bindings/Ogre/ClassTimeIndex.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTimeIndex.o )
[ 99 of 102] Compiling HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack ( HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.o )
[100 of 102] Compiling HGamer3D.Bindings.Ogre.ClassViewport ( HGamer3D/Bindings/Ogre/ClassViewport.hs, dist/build/HGamer3D/Bindings/Ogre/ClassViewport.o )
[101 of 102] Compiling HGamer3D.Bindings.Ogre.ClassWindowEventUtilities ( HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs, dist/build/HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.o )
[102 of 102] Compiling HGamer3D.Bindings.Ogre.ClassWindowUtilsHG3D ( HGamer3D/Bindings/Ogre/ClassWindowUtilsHG3D.hs, dist/build/HGamer3D/Bindings/Ogre/ClassWindowUtilsHG3D.o )
In-place registering HGamer3D-Ogre-Binding-0.2.0...
Running Haddock for HGamer3D-Ogre-Binding-0.2.0...
Running hscolour for HGamer3D-Ogre-Binding-0.2.0...
Preprocessing library HGamer3D-Ogre-Binding-0.2.0...
Preprocessing library HGamer3D-Ogre-Binding-0.2.0...
Warning: The documentation for the following packages are not installed. No
links will be generated to these packages: random-1.0.1.1
Haddock coverage:
   0% (  0 /  6) in 'HGamer3D.Bindings.Ogre.StructVec3'
   0% (  0 /  6) in 'HGamer3D.Bindings.Ogre.StructVec2'
   0% (  0 /  5) in 'HGamer3D.Bindings.Ogre.StructSharedPtr'
   0% (  0 /  4) in 'HGamer3D.Bindings.Ogre.StructRadians'
   0% (  0 /  6) in 'HGamer3D.Bindings.Ogre.StructQuaternion'
   0% (  0 /  4) in 'HGamer3D.Bindings.Ogre.StructDegrees'
   0% (  0 /  4) in 'HGamer3D.Bindings.Ogre.StructColour'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumStencilOperation'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumProjectionType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumOrientationMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumNodeTransformSpace'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumMathAngleUnit'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumLogMessageLevel'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumLoggingLevel'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumLightType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumGpuProgramType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumFrustumPlane'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumExceptionCode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardRotationType'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardOrigin'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode'
   0% (  0 /  2) in 'HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode'
   0% (  0 /  4) in 'HGamer3D.Bindings.Ogre.StructHG3DClass'
  20% (  4 / 20) in 'HGamer3D.Bindings.Ogre.Utils'
   0% (  0 / 58) in 'HGamer3D.Bindings.Ogre.ClassPtr'
   0% (  0 / 85) in 'HGamer3D.Bindings.Ogre.ClassAnimation'
   0% (  0 / 45) in 'HGamer3D.Bindings.Ogre.ClassAnimationState'
   0% (  0 / 17) in 'HGamer3D.Bindings.Ogre.ClassAnimationStateSet'
   0% (  0 / 19) in 'HGamer3D.Bindings.Ogre.ClassAnimationTrack'
   0% (  0 / 19) in 'HGamer3D.Bindings.Ogre.ClassArchive'
   0% (  0 / 13) in 'HGamer3D.Bindings.Ogre.ClassArchiveManager'
   0% (  0 / 37) in 'HGamer3D.Bindings.Ogre.ClassBillboard'
   0% (  0 / 53) in 'HGamer3D.Bindings.Ogre.ClassBillboardChain'
   0% (  0 /  9) in 'HGamer3D.Bindings.Ogre.ClassBillboardChainFactory'
   0% (  0 /103) in 'HGamer3D.Bindings.Ogre.ClassBillboardSet'
   0% (  0 /  9) in 'HGamer3D.Bindings.Ogre.ClassBillboardSetFactory'
   0% (  0 / 17) in 'HGamer3D.Bindings.Ogre.ClassBone'
   0% (  0 /123) in 'HGamer3D.Bindings.Ogre.ClassCamera'
   0% (  0 / 17) in 'HGamer3D.Bindings.Ogre.ClassConfigFile'
   0% (  0 / 25) in 'HGamer3D.Bindings.Ogre.ClassControllerManager'
   0% (  0 / 77) in 'HGamer3D.Bindings.Ogre.ClassEntity'
   0% (  0 /  9) in 'HGamer3D.Bindings.Ogre.ClassEntityFactory'
   0% (  0 / 19) in 'HGamer3D.Bindings.Ogre.ClassException'
   0% (  0 / 85) in 'HGamer3D.Bindings.Ogre.ClassFrustum'
   0% (  0 / 15) in 'HGamer3D.Bindings.Ogre.ClassHG3DMessagePump'
   0% (  0 / 95) in 'HGamer3D.Bindings.Ogre.ClassLight'
   0% (  0 /  9) in 'HGamer3D.Bindings.Ogre.ClassLightFactory'
   0% (  0 / 21) in 'HGamer3D.Bindings.Ogre.ClassLog'
   0% (  0 / 25) in 'HGamer3D.Bindings.Ogre.ClassLogManager'
   0% (  0 / 85) in 'HGamer3D.Bindings.Ogre.ClassManualObject'
   0% (  0 /  9) in 'HGamer3D.Bindings.Ogre.ClassManualObjectFactory'
   0% (  0 / 19) in 'HGamer3D.Bindings.Ogre.ClassManualObjectSection'
   0% (  0 / 69) in 'HGamer3D.Bindings.Ogre.ClassMaterial'
   0% (  0 / 21) in 'HGamer3D.Bindings.Ogre.ClassMaterialManager'
   0% (  0 / 77) in 'HGamer3D.Bindings.Ogre.ClassMesh'
   0% (  0 / 19) in 'HGamer3D.Bindings.Ogre.ClassMeshManager'
   0% (  0 / 79) in 'HGamer3D.Bindings.Ogre.ClassMovableObject'
   0% (  0 / 11) in 'HGamer3D.Bindings.Ogre.ClassMovableObjectFactory'
   0% (  0 /  7) in 'HGamer3D.Bindings.Ogre.ClassMultiRenderTarget'
   0% (  0 /103) in 'HGamer3D.Bindings.Ogre.ClassNode'
   0% (  0 / 21) in 'HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack'
   0% (  0 /  5) in 'HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack'
   0% (  0 / 31) in 'HGamer3D.Bindings.Ogre.ClassRenderable'
   0% (  0 /105) in 'HGamer3D.Bindings.Ogre.ClassRenderSystem'
   0% (  0 / 81) in 'HGamer3D.Bindings.Ogre.ClassRenderTarget'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.ClassRenderTexture'
   0% (  0 / 41) in 'HGamer3D.Bindings.Ogre.ClassRenderWindow'
   0% (  0 / 43) in 'HGamer3D.Bindings.Ogre.ClassResource'
   0% (  0 / 63) in 'HGamer3D.Bindings.Ogre.ClassResourceGroupManager'
   0% (  0 / 39) in 'HGamer3D.Bindings.Ogre.ClassResourceManager'
   0% (  0 /113) in 'HGamer3D.Bindings.Ogre.ClassRoot'
   0% (  0 /339) in 'HGamer3D.Bindings.Ogre.ClassSceneManager'
   0% (  0 /  7) in 'HGamer3D.Bindings.Ogre.ClassSceneManagerFactory'
   0% (  0 / 55) in 'HGamer3D.Bindings.Ogre.ClassSceneNode'
   0% (  0 / 53) in 'HGamer3D.Bindings.Ogre.ClassSkeleton'
   0% (  0 /  9) in 'HGamer3D.Bindings.Ogre.ClassSkeletonManager'
   0% (  0 / 11) in 'HGamer3D.Bindings.Ogre.ClassTextureManager'
   0% (  0 /  9) in 'HGamer3D.Bindings.Ogre.ClassTimeIndex'
   0% (  0 / 17) in 'HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack'
   0% (  0 / 91) in 'HGamer3D.Bindings.Ogre.ClassViewport'
   0% (  0 /  3) in 'HGamer3D.Bindings.Ogre.ClassWindowEventUtilities'
   0% (  0 /  5) in 'HGamer3D.Bindings.Ogre.ClassWindowUtilsHG3D'
Documentation created: dist/doc/html/HGamer3D-Ogre-Binding/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Ogre-Binding-0.2.0
Registering HGamer3D-Ogre-Binding-0.2.0...
Installed HGamer3D-Ogre-Binding-0.2.0
Downloading HGamer3D-SFML-Binding-0.2.0...
Configuring HGamer3D-SFML-Binding-0.2.0...
Building HGamer3D-SFML-Binding-0.2.0...
Preprocessing library HGamer3D-SFML-Binding-0.2.0...
[ 1 of 18] Compiling HGamer3D.Bindings.SFML.StructVec3 ( HGamer3D/Bindings/SFML/StructVec3.hs, dist/build/HGamer3D/Bindings/SFML/StructVec3.o )
[ 2 of 18] Compiling HGamer3D.Bindings.SFML.EnumSoundSourceStatus ( HGamer3D/Bindings/SFML/EnumSoundSourceStatus.hs, dist/build/HGamer3D/Bindings/SFML/EnumSoundSourceStatus.o )
[ 3 of 18] Compiling HGamer3D.Bindings.SFML.EnumMouseButton ( HGamer3D/Bindings/SFML/EnumMouseButton.hs, dist/build/HGamer3D/Bindings/SFML/EnumMouseButton.o )
[ 4 of 18] Compiling HGamer3D.Bindings.SFML.EnumKey ( HGamer3D/Bindings/SFML/EnumKey.hs, dist/build/HGamer3D/Bindings/SFML/EnumKey.o )
[ 5 of 18] Compiling HGamer3D.Bindings.SFML.EnumJoystickAxis ( HGamer3D/Bindings/SFML/EnumJoystickAxis.hs, dist/build/HGamer3D/Bindings/SFML/EnumJoystickAxis.o )
[ 6 of 18] Compiling HGamer3D.Bindings.SFML.StructHG3DClass ( HGamer3D/Bindings/SFML/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/SFML/StructHG3DClass.o )
[ 7 of 18] Compiling HGamer3D.Bindings.SFML.Utils ( HGamer3D/Bindings/SFML/Utils.hs, dist/build/HGamer3D/Bindings/SFML/Utils.o )
[ 8 of 18] Compiling HGamer3D.Bindings.SFML.ClassPtr ( HGamer3D/Bindings/SFML/ClassPtr.hs, dist/build/HGamer3D/Bindings/SFML/ClassPtr.o )
[ 9 of 18] Compiling HGamer3D.Bindings.SFML.ClassJoystick ( HGamer3D/Bindings/SFML/ClassJoystick.hs, dist/build/HGamer3D/Bindings/SFML/ClassJoystick.o )
[10 of 18] Compiling HGamer3D.Bindings.SFML.ClassKeyboard ( HGamer3D/Bindings/SFML/ClassKeyboard.hs, dist/build/HGamer3D/Bindings/SFML/ClassKeyboard.o )
[11 of 18] Compiling HGamer3D.Bindings.SFML.ClassListener ( HGamer3D/Bindings/SFML/ClassListener.hs, dist/build/HGamer3D/Bindings/SFML/ClassListener.o )
[12 of 18] Compiling HGamer3D.Bindings.SFML.ClassMouse ( HGamer3D/Bindings/SFML/ClassMouse.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouse.o )
[13 of 18] Compiling HGamer3D.Bindings.SFML.ClassMouseHG3D ( HGamer3D/Bindings/SFML/ClassMouseHG3D.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouseHG3D.o )
[14 of 18] Compiling HGamer3D.Bindings.SFML.ClassMusic ( HGamer3D/Bindings/SFML/ClassMusic.hs, dist/build/HGamer3D/Bindings/SFML/ClassMusic.o )
[15 of 18] Compiling HGamer3D.Bindings.SFML.ClassSound ( HGamer3D/Bindings/SFML/ClassSound.hs, dist/build/HGamer3D/Bindings/SFML/ClassSound.o )
[16 of 18] Compiling HGamer3D.Bindings.SFML.ClassSoundBuffer ( HGamer3D/Bindings/SFML/ClassSoundBuffer.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundBuffer.o )
[17 of 18] Compiling HGamer3D.Bindings.SFML.ClassSoundSource ( HGamer3D/Bindings/SFML/ClassSoundSource.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundSource.o )
[18 of 18] Compiling HGamer3D.Bindings.SFML.ClassSoundStream ( HGamer3D/Bindings/SFML/ClassSoundStream.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundStream.o )
In-place registering HGamer3D-SFML-Binding-0.2.0...
Running Haddock for HGamer3D-SFML-Binding-0.2.0...
Running hscolour for HGamer3D-SFML-Binding-0.2.0...
Preprocessing library HGamer3D-SFML-Binding-0.2.0...
Preprocessing library HGamer3D-SFML-Binding-0.2.0...
Warning: The documentation for the following packages are not installed. No
links will be generated to these packages: random-1.0.1.1
Haddock coverage:
   0% (  0 /  6) in 'HGamer3D.Bindings.SFML.StructVec3'
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumSoundSourceStatus'
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumMouseButton'
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumKey'
   0% (  0 /  2) in 'HGamer3D.Bindings.SFML.EnumJoystickAxis'
   0% (  0 /  4) in 'HGamer3D.Bindings.SFML.StructHG3DClass'
  20% (  4 / 20) in 'HGamer3D.Bindings.SFML.Utils'
   0% (  0 / 11) in 'HGamer3D.Bindings.SFML.ClassPtr'
   0% (  0 / 13) in 'HGamer3D.Bindings.SFML.ClassJoystick'
   0% (  0 /  3) in 'HGamer3D.Bindings.SFML.ClassKeyboard'
   0% (  0 / 13) in 'HGamer3D.Bindings.SFML.ClassListener'
   0% (  0 /  3) in 'HGamer3D.Bindings.SFML.ClassMouse'
   0% (  0 /  3) in 'HGamer3D.Bindings.SFML.ClassMouseHG3D'
   0% (  0 /  7) in 'HGamer3D.Bindings.SFML.ClassMusic'
   0% (  0 / 19) in 'HGamer3D.Bindings.SFML.ClassSound'
   0% (  0 / 13) in 'HGamer3D.Bindings.SFML.ClassSoundBuffer'
   0% (  0 / 27) in 'HGamer3D.Bindings.SFML.ClassSoundSource'
   0% (  0 / 17) in 'HGamer3D.Bindings.SFML.ClassSoundStream'
Documentation created: dist/doc/html/HGamer3D-SFML-Binding/index.html
Installing library in
/srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-SFML-Binding-0.2.0
Registering HGamer3D-SFML-Binding-0.2.0...
Installed HGamer3D-SFML-Binding-0.2.0
cabal: Error: some packages failed to install:
HGamer3D-0.2.0 depends on Win32-2.2.2.0 which failed to install.
Win32-2.2.2.0 failed during the configure step. The exception was:
ExitFailure 1

Test log

No test log was submitted for this report.