The HGamer3D package

[Tags: library]

HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows only.


Versions0.1.7, 0.1.8, 0.1.9, 0.1.10, 0.2.0, 0.2.1, 0.3.0, 0.3.1, 0.3.2, 0.3.3, 0.4.0, 0.5.0
Dependenciesbase (>=3 && <5), containers, directory (==, FindBin, HGamer3D-Bullet-Binding (==0.2.1), HGamer3D-CEGUI-Binding (==0.2.1), HGamer3D-Data (>=0.2.0), HGamer3D-Enet-Binding (==0.2.0), HGamer3D-Ogre-Binding (==0.2.1), HGamer3D-SFML-Binding (==0.2.0), monad-loops, mtl, netwire (==4.0.7), split, text, Win32
AuthorPeter Althainz
CategoryGame Engine
Home page
UploadedMon Mar 18 16:49:24 UTC 2013 by PeterAlthainz
Downloads6367 total (192 in last 30 days)
StatusDocs pending
Build status unknown [no reports yet]



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