The HGamer3D package

[Tags: library]

HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows and Linux.


Versions0.1.7, 0.1.8, 0.1.9, 0.1.10, 0.2.0, 0.2.1, 0.3.0, 0.3.1, 0.3.2, 0.3.3, 0.4.0
Dependenciesbase (>=3 && <5), clock, containers, ghc-prim, hashable, hashtables, HGamer3D-Data (>=0.4.0 && <0.5.0), HGamer3D-Graphics3D (>=0.4.0 && <0.5.0), HGamer3D-GUI (>=0.4.0 && <0.5.0), HGamer3D-WinEvent (>=0.4.0 && <0.5.0), split
AuthorPeter Althainz
CategoryGame Engine
Home page
Upload dateMon Aug 11 21:30:30 UTC 2014
Uploaded byPeterAlthainz
Downloads5867 total (135 in last 30 days)



audioEnable AudioEnabled
networkEnable NetworkEnabled
inputsystemEnable Joystick, Mouse, Keyboard PollingEnabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info


Maintainers' corner

For package maintainers and hackage trustees