The HGamer3D package

[Tags: library]

HGamer3D is a toolset for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows and Linux.

Properties

Versions0.1.7, 0.1.8, 0.1.9, 0.1.10, 0.2.0, 0.2.1, 0.3.0, 0.3.1, 0.3.2, 0.3.3, 0.4.0, 0.5.0
Change logNone available
Dependenciesbase (>=3 && <5), HGamer3D-Audio (>=0.5.0 && <0.6.0), HGamer3D-Common (>=0.5.0 && <0.6.0), HGamer3D-Data (>=0.5.0 && <0.6.0), HGamer3D-Graphics3D (>=0.5.0 && <0.6.0), HGamer3D-InputSystem (>=0.5.0 && <0.6.0), HGamer3D-Network (>=0.5.0 && <0.6.0)
LicenseOtherLicense
AuthorPeter Althainz
Maintaineralthainz@gmail.com
CategoryGame Engine
Home pagehttp://www.hgamer3d.org
UploadedSat Jan 3 17:10:18 UTC 2015 by PeterAlthainz
DistributionsNixOS:0.5.0
Downloads6557 total (88 in last 30 days)
StatusDocs not available [build log]
All reported builds failed as of 2015-05-18 [all 2 reports]

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