The HGamer3D package

[Tags: library]

HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows and Linux.


Versions0.1.7, 0.1.8, 0.1.9, 0.1.10, 0.2.0, 0.2.1, 0.3.0, 0.3.1, 0.3.2, 0.3.3, 0.4.0
Dependenciesbase (>=3 && <5), clock, containers, ghc-prim, hashable, hashtables, HGamer3D-Data (>=0.4.0 && <0.5.0), HGamer3D-Graphics3D (>=0.4.0 && <0.5.0), HGamer3D-GUI (>=0.4.0 && <0.5.0), HGamer3D-WinEvent (>=0.4.0 && <0.5.0), split
AuthorPeter Althainz
CategoryGame Engine
Home page
UploadedMon Aug 11 21:30:30 UTC 2014 by PeterAlthainz
Downloads5916 total (53 in last 30 days)
StatusDocs not available [build log]
All reported builds failed [all 1 reports]



audioEnable AudioEnabled
networkEnable NetworkEnabled
inputsystemEnable Joystick, Mouse, Keyboard PollingEnabled

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