The HGamer3D package

[Tags: library]

HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows and Linux.


Properties

Versions0.1.7, 0.1.8, 0.1.9, 0.1.10, 0.2.0, 0.2.1, 0.3.0, 0.3.1, 0.3.2, 0.3.3, 0.4.0
Dependenciesbase (>=3 && <5), clock, containers, ghc-prim, hashable, hashtables, HGamer3D-Data (>=0.4.0 && <0.5.0), HGamer3D-Graphics3D (>=0.4.0 && <0.5.0), HGamer3D-GUI (>=0.4.0 && <0.5.0), HGamer3D-WinEvent (>=0.4.0 && <0.5.0), split
LicenseOtherLicense
AuthorPeter Althainz
Maintaineralthainz@gmail.com
CategoryGame Engine
Home pagehttp://www.hgamer3d.org
Upload dateMon Aug 11 21:30:30 UTC 2014
Uploaded byPeterAlthainz
Downloads796 total (103 in last 30 days)

Modules

Flags

NameDescriptionDefault
audioEnable AudioEnabled
networkEnable NetworkEnabled
inputsystemEnable Joystick, Mouse, Keyboard PollingEnabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

Downloads

Maintainers' corner

For package maintainers and hackage trustees