HGamer3D-0.9.0: Toolset for the Haskell Game Programmer
HGamer3D.Audio.SoundSource
Description
Module providing a Sound Source
data SoundType Source #
Constructors
Instances
Methods
(==) :: SoundType -> SoundType -> Bool #
(/=) :: SoundType -> SoundType -> Bool #
readsPrec :: Int -> ReadS SoundType #
readList :: ReadS [SoundType] #
readPrec :: ReadPrec SoundType #
readListPrec :: ReadPrec [SoundType] #
showsPrec :: Int -> SoundType -> ShowS #
show :: SoundType -> String #
showList :: [SoundType] -> ShowS #
encode :: SoundType -> Encoding #
decode :: Decoder s SoundType #
encodeList :: [SoundType] -> Encoding #
decodeList :: Decoder s [SoundType] #
data SoundSource Source #
Fields
(==) :: SoundSource -> SoundSource -> Bool #
(/=) :: SoundSource -> SoundSource -> Bool #
readsPrec :: Int -> ReadS SoundSource #
readList :: ReadS [SoundSource] #
readPrec :: ReadPrec SoundSource #
readListPrec :: ReadPrec [SoundSource] #
showsPrec :: Int -> SoundSource -> ShowS #
show :: SoundSource -> String #
showList :: [SoundSource] -> ShowS #
encode :: SoundSource -> Encoding #
decode :: Decoder s SoundSource #
encodeList :: [SoundSource] -> Encoding #
decodeList :: Decoder s [SoundSource] #
ctSoundSource :: ComponentType SoundSource Source #