Safe Haskell | None |
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Documentation
destroySystem :: IO ()Source
destroyOgreResourceProvider :: HG3DClass -> IO ()Source
setRenderingEnabled :: HG3DClass -> Bool -> IO ()Source
setupRenderingBlendMode :: HG3DClass -> EnumBlendMode -> Bool -> IO ()Source
setFrameControlExecutionEnabled :: HG3DClass -> Bool -> IO ()Source
destroyAllGeometryBuffers :: HG3DClass -> IO ()Source
destroyAllTextureTargets :: HG3DClass -> IO ()Source
destroyAllTextures :: HG3DClass -> IO ()Source
beginRendering :: HG3DClass -> IO ()Source
endRendering :: HG3DClass -> IO ()Source
bootstrapSystem'_ :: HG3DClassPtr -> IO ()Source
destroySystem'_ :: IO ()Source
create'_ :: HG3DClassPtr -> IO ()Source
destroy'_ :: HG3DClassPtr -> IO ()Source
setRenderingEnabled'_ :: HG3DClassPtr -> CInt -> IO ()Source
isRenderingEnabled'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
setupRenderingBlendMode'_ :: HG3DClassPtr -> CInt -> CInt -> IO ()Source
setFrameControlExecutionEnabled'_ :: HG3DClassPtr -> CInt -> IO ()Source
isFrameControlExecutionEnabled'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
destroyAllTextures'_ :: HG3DClassPtr -> IO ()Source
beginRendering'_ :: HG3DClassPtr -> IO ()Source
endRendering'_ :: HG3DClassPtr -> IO ()Source
getMaxTextureSize'_ :: HG3DClassPtr -> Ptr CUInt -> IO ()Source
getIdentifierString'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source