flipNormal | HGamer3D.Data.Vector, HGamer3D.Data |
frobeniusNorm | HGamer3D.Data.Vector, HGamer3D.Data |
fromAngle | HGamer3D.Data.Angle, HGamer3D.Data |
fromNormal | HGamer3D.Data.Vector, HGamer3D.Data |
fromNormalRadius | HGamer3D.Data.Vector, HGamer3D.Data |
fromOrtho | HGamer3D.Data.Vector, HGamer3D.Data |
fromProjective | HGamer3D.Data.Vector, HGamer3D.Data |
fromQ | HGamer3D.Data.Vector, HGamer3D.Data |
fromU | HGamer3D.Data.Vector, HGamer3D.Data |
fromU' | HGamer3D.Data.Vector, HGamer3D.Data |
fuchsia | HGamer3D.Data.Colour, HGamer3D.Data |