HGamer3D-Ogre-Binding-0.1.9: Windows Game Engine for the Haskell Programmer - Ogre Bindings

Safe HaskellNone

HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode

Documentation

data EnumAnimationRotationInterpolationMode Source

Constructors

RIM_LINEAR

Values are interpolated linearly. This is faster but does not necessarily give a completely accurate result.

RIM_SPHERICAL

Values are interpolated spherically. This is more accurate but has a higher cost.