HGamer3D-Ogre-Binding-0.1.9: Windows Game Engine for the Haskell Programmer - Ogre Bindings

Safe HaskellNone

HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage

Documentation

data EnumSceneManagerIlluminationRenderStage Source

Constructors

IRS_NONE

No special illumination stage.

IRS_RENDER_TO_TEXTURE

Render to texture stage, used for texture based shadows.

IRS_RENDER_RECEIVER_PASS

Render from shadow texture to receivers stage.