L-seed-0.2: Plant growing programming game

The L-seed package

The players of this game will write code (the „genome“) that describes how plants (the biological type, not the industrial) will grow. The plants will grow simultaneously on the screen (the „garden“), will compete for light and will multiply. The players can not change the code of a growing plant, but they do have the chance to update their code for the next generation -- when a plant drops a seed, it will run the newest code. All in all, the game aims to be slowly paced and relaxing, something to just watch for a while and something that does not need constant attention by the players.

This package contains the haskell programs, i.e. the game simulation with the visual display. It can be used to locally test the plants.

Properties

Versions0.1, 0.2
Dependenciesbase (3.*), containers, mtl, old-time, parsec (3.*), random
LicenseBSD3
AuthorJoachim Breitner <mail@joachim-breitner.de>
MaintainerJoachim Breitner <mail@joachim-breitner.de>
CategoryGame
Home pagehttp://www.entropia.de/wiki/L-seed
Source repositorygit clone git://git.nomeata.de/L-seed.git
Executablesdbscorer, dbclient, fastScorer, validate, renderAsPNG, runGarden
Upload dateSun Jun 28 19:32:36 UTC 2009
Uploaded byJoachimBreitner
Built onghc-6.10, ghc-6.12
Build failureghc-7.0 (log)

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