Safe Haskell | None |
---|---|
Language | Haskell2010 |
Hacks that haven't found their home yet.
Game object identifiers
A unique identifier of a faction in a game.
Abstract level identifiers.
Absolute depth in the dungeon. When used for the maximum depth of the whole dungeon, this can be different than dungeon size, e.g., when the dungeon is branched, and it can even be different than the length of the longest branch, if levels at some depths are missing.
A unique identifier of an actor in the dungeon.
Item containers
Item container type.
Assorted
normalLevelBound :: (Int, Int) Source
Level bounds. TODO: query terminal size instead and scroll view.