The Nomyx package

[Tags: bsd3, program]

A Nomic game in Haskell, with a dedicated language to create new rules.

Nomyx is a fabulous and strange game where you have the right to change the rules in the middle of the game! Indeed, changing the rules is the goal of the game. Changing a rule is considered as a move. Of course even that could be changed! The original (paper) game: www.nomic.net


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Versions0.0.1, 0.0.3, 0.1.0, 0.2.0, 0.2.1, 0.2.2, 0.2.3, 0.3.0, 0.3.1, 0.3.2, 0.4.0, 0.4.1, 0.5.0, 0.6.0, 0.6.1, 0.6.2, 0.7.0, 0.7.1, 0.7.2, 0.7.3, 0.7.4, 0.7.5, 0.7.6
Change logNone available
Dependenciesacid-state (==0.10.*), base (==4.6.*), blaze-html (==0.5.*), blaze-markup (==0.5.*), bytestring (==0.10.*), containers (==0.5.*), data-lens (==2.10.*), data-lens-fd (==2.0.*), data-lens-template (==2.1.*), DebugTraceHelpers (==0.12.*), directory (==1.2.*), either-unwrap (==1.1.*), fb (==0.14.*), filepath (==1.3.*), happstack-authenticate (==0.10.*), happstack-server (==7.1.*), hint (==0.3.*), hint-server (==1.2.*), hscolour (==1.20.*), ixset (==1.0.*), mime-mail (==0.4.*), MissingH (==1.2.*), MonadCatchIO-mtl (==0.3.*), mtl (==2.1.*), network (==2.4.*), Nomyx-Language (==0.4.0), old-locale (==1.0.*), reform (==0.1.*), reform-blaze (==0.1.*), reform-happstack (==0.1.*), safe (==0.3.*), safecopy (==0.8.*), split (==0.2.*), stm (==2.4.*), tar (==0.4.*), template-haskell (==2.8.*), temporary (==1.1.*), text (==0.11.*), time (==1.4.*), unix (==2.6.*), unix-compat (==0.4.*), web-routes (==0.27.*), web-routes-happstack (==0.23.*), web-routes-regular (==0.19.*), web-routes-th (==0.22.*) [details]
LicenseBSD3
AuthorCorentin Dupont
Maintainercorentin.dupont@gmail.com
Categorygame
Home pagehttp://www.nomyx.net
ExecutablesNomyx
UploadedFri Nov 1 22:55:45 UTC 2013 by CorentinDupont
Downloads3609 total (236 in last 30 days)
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StatusDocs uploaded by user
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Readme for Nomyx-0.4.0

Nomyx
=========

A Nomic game in Haskell

Nomyx is a fabulous and strange game where you have the right to change the rules in the middle of the game!
In fact, changing the rules is the goal of the game. Changing a rule is considered as a move. Of course even that could be changed!
In this game, the player can enter new rules in a dedicated language, modify existing ones, thus changing completely the behaviour of the game.
The original (paper) game: www.nomic.net

Installation
============

To install, follow this procedure:
- download the source tar.gz
- extract it somewhere

$ cd <name>/Nomyx-Language
$ cabal install
$ cd ../Nomyx 
$ cabal install


Execution
=========

Launch with the command:

$ Nomyx

and follow the instructions. You may connect using a web browser to the given address.


Troubleshooting
===============
See file TODO for known bugs.
Tested on Haskell-Platform 2012.1.0.0

Must be compiled with GHC option "-O1" or "-O0 -fno-omit-yields" (only available in GHC HEAD), to prevent attack with infinite non allocating loops:
http://hackage.haskell.org/trac/ghc/ticket/7528