OpenGLRaw-3.3.2.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.DrawTexture

Contents

Description

 
Synopsis

Extension Support

glGetNVDrawTexture :: MonadIO m => m Bool Source #

Is the NV_draw_texture extension supported?

gl_NV_draw_texture :: Bool Source #

Is the NV_draw_texture extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVDrawTexture in those cases instead.

Functions

glDrawTextureNV Source #

Arguments

:: MonadIO m 
=> GLuint

texture.

-> GLuint

sampler.

-> GLfloat

x0.

-> GLfloat

y0.

-> GLfloat

x1.

-> GLfloat

y1.

-> GLfloat

z.

-> GLfloat

s0.

-> GLfloat

t0.

-> GLfloat

s1.

-> GLfloat

t1.

-> m ()