OpenGLRaw-3.3.4.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2019
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.GL.NV.UniformBufferUnifiedMemory

Contents

Description

 
Synopsis

Extension Support

gl_NV_uniform_buffer_unified_memory :: Bool Source #

Is the NV_uniform_buffer_unified_memory extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use glGetNVUniformBufferUnifiedMemory in those cases instead.

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