{-# OPTIONS_HADDOCK hide #-}
--------------------------------------------------------------------------------
-- |
-- Module      :  Graphics.GL.Functions.F26
-- Copyright   :  (c) Sven Panne 2019
-- License     :  BSD3
--
-- Maintainer  :  Sven Panne <svenpanne@gmail.com>
-- Stability   :  stable
-- Portability :  portable
--
-- Raw functions from the
-- <http://www.opengl.org/registry/ OpenGL registry>.
--
--------------------------------------------------------------------------------

module Graphics.GL.Functions.F26 (
  glTexCoord4fVertex4fvSUN,
  glTexCoord4fv,
  glTexCoord4hNV,
  glTexCoord4hvNV,
  glTexCoord4i,
  glTexCoord4iv,
  glTexCoord4s,
  glTexCoord4sv,
  glTexCoord4xOES,
  glTexCoord4xvOES,
  glTexCoordFormatNV,
  glTexCoordP1ui,
  glTexCoordP1uiv,
  glTexCoordP2ui,
  glTexCoordP2uiv,
  glTexCoordP3ui,
  glTexCoordP3uiv,
  glTexCoordP4ui,
  glTexCoordP4uiv,
  glTexCoordPointer,
  glTexCoordPointerEXT,
  glTexCoordPointerListIBM,
  glTexCoordPointervINTEL,
  glTexEnvf,
  glTexEnvfv,
  glTexEnvi,
  glTexEnviv,
  glTexEnvx,
  glTexEnvxOES,
  glTexEnvxv,
  glTexEnvxvOES,
  glTexFilterFuncSGIS,
  glTexGend,
  glTexGendv,
  glTexGenf,
  glTexGenfOES,
  glTexGenfv,
  glTexGenfvOES,
  glTexGeni,
  glTexGeniOES,
  glTexGeniv,
  glTexGenivOES,
  glTexGenxOES,
  glTexGenxvOES,
  glTexImage1D,
  glTexImage2D,
  glTexImage2DMultisample,
  glTexImage2DMultisampleCoverageNV,
  glTexImage3D,
  glTexImage3DEXT,
  glTexImage3DMultisample,
  glTexImage3DMultisampleCoverageNV,
  glTexImage3DOES,
  glTexImage4DSGIS,
  glTexPageCommitmentARB,
  glTexPageCommitmentEXT,
  glTexParameterIiv,
  glTexParameterIivEXT,
  glTexParameterIivOES,
  glTexParameterIuiv,
  glTexParameterIuivEXT,
  glTexParameterIuivOES,
  glTexParameterf,
  glTexParameterfv,
  glTexParameteri,
  glTexParameteriv,
  glTexParameterx,
  glTexParameterxOES,
  glTexParameterxv,
  glTexParameterxvOES,
  glTexRenderbufferNV,
  glTexStorage1D,
  glTexStorage1DEXT,
  glTexStorage2D,
  glTexStorage2DEXT,
  glTexStorage2DMultisample,
  glTexStorage3D,
  glTexStorage3DEXT,
  glTexStorage3DMultisample,
  glTexStorage3DMultisampleOES,
  glTexStorageMem1DEXT,
  glTexStorageMem2DEXT,
  glTexStorageMem2DMultisampleEXT,
  glTexStorageMem3DEXT,
  glTexStorageMem3DMultisampleEXT,
  glTexStorageSparseAMD,
  glTexSubImage1D,
  glTexSubImage1DEXT,
  glTexSubImage2D,
  glTexSubImage2DEXT,
  glTexSubImage3D,
  glTexSubImage3DEXT,
  glTexSubImage3DOES,
  glTexSubImage4DSGIS,
  glTextureAttachMemoryNV,
  glTextureBarrier,
  glTextureBarrierNV,
  glTextureBuffer,
  glTextureBufferEXT,
  glTextureBufferRange
) where

import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )

-- glTexCoord4fVertex4fvSUN ----------------------------------------------------

glTexCoord4fVertex4fvSUN
  :: MonadIO m
  => Ptr GLfloat -- ^ @tc@ pointing to @4@ elements of type @GLfloat@.
  -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.
  -> m ()
glTexCoord4fVertex4fvSUN :: Ptr GLfloat -> Ptr GLfloat -> m ()
glTexCoord4fVertex4fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
-> Ptr GLfloat -> Ptr GLfloat -> IO ()
dyn104 FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glTexCoord4fVertex4fvSUN Ptr GLfloat
v1 Ptr GLfloat
v2

{-# NOINLINE ptr_glTexCoord4fVertex4fvSUN #-}
ptr_glTexCoord4fVertex4fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glTexCoord4fVertex4fvSUN :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
ptr_glTexCoord4fVertex4fvSUN = IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
 -> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4fVertex4fvSUN"

-- glTexCoord4fv ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.
glTexCoord4fv
  :: MonadIO m
  => Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @CoordF@.
  -> m ()
glTexCoord4fv :: Ptr GLfloat -> m ()
glTexCoord4fv Ptr GLfloat
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()
dyn44 FunPtr (Ptr GLfloat -> IO ())
ptr_glTexCoord4fv Ptr GLfloat
v1

{-# NOINLINE ptr_glTexCoord4fv #-}
ptr_glTexCoord4fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glTexCoord4fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glTexCoord4fv = IO (FunPtr (Ptr GLfloat -> IO ())) -> FunPtr (Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfloat -> IO ()))
 -> FunPtr (Ptr GLfloat -> IO ()))
-> IO (FunPtr (Ptr GLfloat -> IO ()))
-> FunPtr (Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4fv"

-- glTexCoord4hNV --------------------------------------------------------------

-- | The vector equivalent of this command is 'glTexCoord4hvNV'.
glTexCoord4hNV
  :: MonadIO m
  => GLhalfNV -- ^ @s@ of type @Half16NV@.
  -> GLhalfNV -- ^ @t@ of type @Half16NV@.
  -> GLhalfNV -- ^ @r@ of type @Half16NV@.
  -> GLhalfNV -- ^ @q@ of type @Half16NV@.
  -> m ()
glTexCoord4hNV :: GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()
glTexCoord4hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3 GLhalfNV
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
-> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()
dyn119 FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glTexCoord4hNV GLhalfNV
v1 GLhalfNV
v2 GLhalfNV
v3 GLhalfNV
v4

{-# NOINLINE ptr_glTexCoord4hNV #-}
ptr_glTexCoord4hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glTexCoord4hNV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
ptr_glTexCoord4hNV = IO (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
 -> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> IO
     (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
-> FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4hNV"

-- glTexCoord4hvNV -------------------------------------------------------------

glTexCoord4hvNV
  :: MonadIO m
  => Ptr GLhalfNV -- ^ @v@ pointing to @4@ elements of type @Half16NV@.
  -> m ()
glTexCoord4hvNV :: Ptr GLhalfNV -> m ()
glTexCoord4hvNV Ptr GLhalfNV
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLhalfNV -> IO ()) -> Ptr GLhalfNV -> IO ()
dyn106 FunPtr (Ptr GLhalfNV -> IO ())
ptr_glTexCoord4hvNV Ptr GLhalfNV
v1

{-# NOINLINE ptr_glTexCoord4hvNV #-}
ptr_glTexCoord4hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glTexCoord4hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glTexCoord4hvNV = IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLhalfNV -> IO ()))
 -> FunPtr (Ptr GLhalfNV -> IO ()))
-> IO (FunPtr (Ptr GLhalfNV -> IO ()))
-> FunPtr (Ptr GLhalfNV -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLhalfNV -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4hvNV"

-- glTexCoord4i ----------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord4iv'.
glTexCoord4i
  :: MonadIO m
  => GLint -- ^ @s@ of type @CoordI@.
  -> GLint -- ^ @t@ of type @CoordI@.
  -> GLint -- ^ @r@ of type @CoordI@.
  -> GLint -- ^ @q@ of type @CoordI@.
  -> m ()
glTexCoord4i :: GLint -> GLint -> GLint -> GLint -> m ()
glTexCoord4i GLint
v1 GLint
v2 GLint
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
-> GLint -> GLint -> GLint -> GLint -> IO ()
dyn82 FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glTexCoord4i GLint
v1 GLint
v2 GLint
v3 GLint
v4

{-# NOINLINE ptr_glTexCoord4i #-}
ptr_glTexCoord4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glTexCoord4i :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
ptr_glTexCoord4i = IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
 -> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4i"

-- glTexCoord4iv ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.
glTexCoord4iv
  :: MonadIO m
  => Ptr GLint -- ^ @v@ pointing to @4@ elements of type @CoordI@.
  -> m ()
glTexCoord4iv :: Ptr GLint -> m ()
glTexCoord4iv Ptr GLint
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()
dyn46 FunPtr (Ptr GLint -> IO ())
ptr_glTexCoord4iv Ptr GLint
v1

{-# NOINLINE ptr_glTexCoord4iv #-}
ptr_glTexCoord4iv :: FunPtr (Ptr GLint -> IO ())
ptr_glTexCoord4iv :: FunPtr (Ptr GLint -> IO ())
ptr_glTexCoord4iv = IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ()))
-> IO (FunPtr (Ptr GLint -> IO ())) -> FunPtr (Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4iv"

-- glTexCoord4s ----------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>. The vector equivalent of this command is 'glTexCoord4sv'.
glTexCoord4s
  :: MonadIO m
  => GLshort -- ^ @s@ of type @CoordS@.
  -> GLshort -- ^ @t@ of type @CoordS@.
  -> GLshort -- ^ @r@ of type @CoordS@.
  -> GLshort -- ^ @q@ of type @CoordS@.
  -> m ()
glTexCoord4s :: GLshort -> GLshort -> GLshort -> GLshort -> m ()
glTexCoord4s GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
-> GLshort -> GLshort -> GLshort -> GLshort -> IO ()
dyn120 FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glTexCoord4s GLshort
v1 GLshort
v2 GLshort
v3 GLshort
v4

{-# NOINLINE ptr_glTexCoord4s #-}
ptr_glTexCoord4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glTexCoord4s :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
ptr_glTexCoord4s = IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
 -> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
-> FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4s"

-- glTexCoord4sv ---------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x>.
glTexCoord4sv
  :: MonadIO m
  => Ptr GLshort -- ^ @v@ pointing to @4@ elements of type @CoordS@.
  -> m ()
glTexCoord4sv :: Ptr GLshort -> m ()
glTexCoord4sv Ptr GLshort
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()
dyn48 FunPtr (Ptr GLshort -> IO ())
ptr_glTexCoord4sv Ptr GLshort
v1

{-# NOINLINE ptr_glTexCoord4sv #-}
ptr_glTexCoord4sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glTexCoord4sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glTexCoord4sv = IO (FunPtr (Ptr GLshort -> IO ())) -> FunPtr (Ptr GLshort -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLshort -> IO ()))
 -> FunPtr (Ptr GLshort -> IO ()))
-> IO (FunPtr (Ptr GLshort -> IO ()))
-> FunPtr (Ptr GLshort -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLshort -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4sv"

-- glTexCoord4xOES -------------------------------------------------------------

glTexCoord4xOES
  :: MonadIO m
  => GLfixed -- ^ @s@.
  -> GLfixed -- ^ @t@.
  -> GLfixed -- ^ @r@.
  -> GLfixed -- ^ @q@.
  -> m ()
glTexCoord4xOES :: GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()
glTexCoord4xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
-> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()
dyn53 FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTexCoord4xOES GLfixed
v1 GLfixed
v2 GLfixed
v3 GLfixed
v4

{-# NOINLINE ptr_glTexCoord4xOES #-}
ptr_glTexCoord4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTexCoord4xOES :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
ptr_glTexCoord4xOES = IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
 -> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
-> FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4xOES"

-- glTexCoord4xvOES ------------------------------------------------------------

glTexCoord4xvOES
  :: MonadIO m
  => Ptr GLfixed -- ^ @coords@ pointing to @4@ elements of type @GLfixed@.
  -> m ()
glTexCoord4xvOES :: Ptr GLfixed -> m ()
glTexCoord4xvOES Ptr GLfixed
v1 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()
dyn114 FunPtr (Ptr GLfixed -> IO ())
ptr_glTexCoord4xvOES Ptr GLfixed
v1

{-# NOINLINE ptr_glTexCoord4xvOES #-}
ptr_glTexCoord4xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glTexCoord4xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glTexCoord4xvOES = IO (FunPtr (Ptr GLfixed -> IO ())) -> FunPtr (Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (Ptr GLfixed -> IO ()))
 -> FunPtr (Ptr GLfixed -> IO ()))
-> IO (FunPtr (Ptr GLfixed -> IO ()))
-> FunPtr (Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoord4xvOES"

-- glTexCoordFormatNV ----------------------------------------------------------

glTexCoordFormatNV
  :: MonadIO m
  => GLint -- ^ @size@.
  -> GLenum -- ^ @type@.
  -> GLsizei -- ^ @stride@.
  -> m ()
glTexCoordFormatNV :: GLint -> GLenum -> GLint -> m ()
glTexCoordFormatNV GLint
v1 GLenum
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLenum -> GLint -> IO ())
-> GLint -> GLenum -> GLint -> IO ()
dyn126 FunPtr (GLint -> GLenum -> GLint -> IO ())
ptr_glTexCoordFormatNV GLint
v1 GLenum
v2 GLint
v3

{-# NOINLINE ptr_glTexCoordFormatNV #-}
ptr_glTexCoordFormatNV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())
ptr_glTexCoordFormatNV :: FunPtr (GLint -> GLenum -> GLint -> IO ())
ptr_glTexCoordFormatNV = IO (FunPtr (GLint -> GLenum -> GLint -> IO ()))
-> FunPtr (GLint -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLenum -> GLint -> IO ()))
 -> FunPtr (GLint -> GLenum -> GLint -> IO ()))
-> IO (FunPtr (GLint -> GLenum -> GLint -> IO ()))
-> FunPtr (GLint -> GLenum -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLenum -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordFormatNV"

-- glTexCoordP1ui --------------------------------------------------------------

glTexCoordP1ui
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> GLuint -- ^ @coords@.
  -> m ()
glTexCoordP1ui :: GLenum -> GLenum -> m ()
glTexCoordP1ui GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn19 FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP1ui GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glTexCoordP1ui #-}
ptr_glTexCoordP1ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glTexCoordP1ui :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP1ui = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP1ui"

-- glTexCoordP1uiv -------------------------------------------------------------

glTexCoordP1uiv
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.
  -> m ()
glTexCoordP1uiv :: GLenum -> Ptr GLenum -> m ()
glTexCoordP1uiv GLenum
v1 Ptr GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLenum -> IO ())
-> GLenum -> Ptr GLenum -> IO ()
dyn132 FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP1uiv GLenum
v1 Ptr GLenum
v2

{-# NOINLINE ptr_glTexCoordP1uiv #-}
ptr_glTexCoordP1uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glTexCoordP1uiv :: FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP1uiv = IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP1uiv"

-- glTexCoordP2ui --------------------------------------------------------------

glTexCoordP2ui
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> GLuint -- ^ @coords@.
  -> m ()
glTexCoordP2ui :: GLenum -> GLenum -> m ()
glTexCoordP2ui GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn19 FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP2ui GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glTexCoordP2ui #-}
ptr_glTexCoordP2ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glTexCoordP2ui :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP2ui = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP2ui"

-- glTexCoordP2uiv -------------------------------------------------------------

glTexCoordP2uiv
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.
  -> m ()
glTexCoordP2uiv :: GLenum -> Ptr GLenum -> m ()
glTexCoordP2uiv GLenum
v1 Ptr GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLenum -> IO ())
-> GLenum -> Ptr GLenum -> IO ()
dyn132 FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP2uiv GLenum
v1 Ptr GLenum
v2

{-# NOINLINE ptr_glTexCoordP2uiv #-}
ptr_glTexCoordP2uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glTexCoordP2uiv :: FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP2uiv = IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP2uiv"

-- glTexCoordP3ui --------------------------------------------------------------

glTexCoordP3ui
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> GLuint -- ^ @coords@.
  -> m ()
glTexCoordP3ui :: GLenum -> GLenum -> m ()
glTexCoordP3ui GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn19 FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP3ui GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glTexCoordP3ui #-}
ptr_glTexCoordP3ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glTexCoordP3ui :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP3ui = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP3ui"

-- glTexCoordP3uiv -------------------------------------------------------------

glTexCoordP3uiv
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.
  -> m ()
glTexCoordP3uiv :: GLenum -> Ptr GLenum -> m ()
glTexCoordP3uiv GLenum
v1 Ptr GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLenum -> IO ())
-> GLenum -> Ptr GLenum -> IO ()
dyn132 FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP3uiv GLenum
v1 Ptr GLenum
v2

{-# NOINLINE ptr_glTexCoordP3uiv #-}
ptr_glTexCoordP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glTexCoordP3uiv :: FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP3uiv = IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP3uiv"

-- glTexCoordP4ui --------------------------------------------------------------

glTexCoordP4ui
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> GLuint -- ^ @coords@.
  -> m ()
glTexCoordP4ui :: GLenum -> GLenum -> m ()
glTexCoordP4ui GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn19 FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP4ui GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glTexCoordP4ui #-}
ptr_glTexCoordP4ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glTexCoordP4ui :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexCoordP4ui = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP4ui"

-- glTexCoordP4uiv -------------------------------------------------------------

glTexCoordP4uiv
  :: MonadIO m
  => GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.
  -> m ()
glTexCoordP4uiv :: GLenum -> Ptr GLenum -> m ()
glTexCoordP4uiv GLenum
v1 Ptr GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> Ptr GLenum -> IO ())
-> GLenum -> Ptr GLenum -> IO ()
dyn132 FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP4uiv GLenum
v1 Ptr GLenum
v2

{-# NOINLINE ptr_glTexCoordP4uiv #-}
ptr_glTexCoordP4uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glTexCoordP4uiv :: FunPtr (GLenum -> Ptr GLenum -> IO ())
ptr_glTexCoordP4uiv = IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordP4uiv"

-- glTexCoordPointer -----------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoordPointer.xml OpenGL 2.x>.
glTexCoordPointer
  :: MonadIO m
  => GLint -- ^ @size@.
  -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> GLsizei -- ^ @stride@.
  -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @a@.
  -> m ()
glTexCoordPointer :: GLint -> GLenum -> GLint -> Ptr a -> m ()
glTexCoordPointer GLint
v1 GLenum
v2 GLint
v3 Ptr a
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ())
-> GLint -> GLenum -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ())
-> GLint -> GLenum -> GLint -> Ptr a -> IO ()
dyn133 FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ())
forall a. FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ())
ptr_glTexCoordPointer GLint
v1 GLenum
v2 GLint
v3 Ptr a
v4

{-# NOINLINE ptr_glTexCoordPointer #-}
ptr_glTexCoordPointer :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glTexCoordPointer :: FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ())
ptr_glTexCoordPointer = IO (FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ()))
 -> FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ()))
-> IO (FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLenum -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordPointer"

-- glTexCoordPointerEXT --------------------------------------------------------

glTexCoordPointerEXT
  :: MonadIO m
  => GLint -- ^ @size@.
  -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> GLsizei -- ^ @stride@.
  -> GLsizei -- ^ @count@.
  -> Ptr a -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride,count)@ elements of type @a@.
  -> m ()
glTexCoordPointerEXT :: GLint -> GLenum -> GLint -> GLint -> Ptr a -> m ()
glTexCoordPointerEXT GLint
v1 GLenum
v2 GLint
v3 GLint
v4 Ptr a
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ())
-> GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ()
forall a.
FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ())
-> GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ()
dyn134 FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ())
forall a.
FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ())
ptr_glTexCoordPointerEXT GLint
v1 GLenum
v2 GLint
v3 GLint
v4 Ptr a
v5

{-# NOINLINE ptr_glTexCoordPointerEXT #-}
ptr_glTexCoordPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())
ptr_glTexCoordPointerEXT :: FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ())
ptr_glTexCoordPointerEXT = IO (FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ()))
 -> FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ()))
-> IO
     (FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ()))
-> FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLint -> GLenum -> GLint -> GLint -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordPointerEXT"

-- glTexCoordPointerListIBM ----------------------------------------------------

glTexCoordPointerListIBM
  :: MonadIO m
  => GLint -- ^ @size@.
  -> GLenum -- ^ @type@ of type [TexCoordPointerType](Graphics-GL-Groups.html#TexCoordPointerType).
  -> GLint -- ^ @stride@.
  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @COMPSIZE(size,type,stride)@ elements of type @Ptr a@.
  -> GLint -- ^ @ptrstride@.
  -> m ()
glTexCoordPointerListIBM :: GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> m ()
glTexCoordPointerListIBM GLint
v1 GLenum
v2 GLint
v3 Ptr (Ptr a)
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
-> GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()
forall a.
FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
-> GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()
dyn135 FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a.
FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glTexCoordPointerListIBM GLint
v1 GLenum
v2 GLint
v3 Ptr (Ptr a)
v4 GLint
v5

{-# NOINLINE ptr_glTexCoordPointerListIBM #-}
ptr_glTexCoordPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glTexCoordPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glTexCoordPointerListIBM = IO
  (FunPtr
     (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr
     (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
 -> FunPtr
      (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> IO
     (FunPtr
        (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
-> FunPtr
     (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordPointerListIBM"

-- glTexCoordPointervINTEL -----------------------------------------------------

glTexCoordPointervINTEL
  :: MonadIO m
  => GLint -- ^ @size@.
  -> GLenum -- ^ @type@ of type [VertexPointerType](Graphics-GL-Groups.html#VertexPointerType).
  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @4@ elements of type @Ptr a@.
  -> m ()
glTexCoordPointervINTEL :: GLint -> GLenum -> Ptr (Ptr a) -> m ()
glTexCoordPointervINTEL GLint
v1 GLenum
v2 Ptr (Ptr a)
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLint -> GLenum -> Ptr (Ptr a) -> IO ()
forall a.
FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
-> GLint -> GLenum -> Ptr (Ptr a) -> IO ()
dyn136 FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glTexCoordPointervINTEL GLint
v1 GLenum
v2 Ptr (Ptr a)
v3

{-# NOINLINE ptr_glTexCoordPointervINTEL #-}
ptr_glTexCoordPointervINTEL :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glTexCoordPointervINTEL :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glTexCoordPointervINTEL = IO (FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ()))
 -> FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ()))
-> IO (FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ()))
-> FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexCoordPointervINTEL"

-- glTexEnvf -------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.
glTexEnvf
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> GLfloat -- ^ @param@ of type @CheckedFloat32@.
  -> m ()
glTexEnvf :: GLenum -> GLenum -> GLfloat -> m ()
glTexEnvf GLenum
v1 GLenum
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLfloat -> IO ()
dyn168 FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexEnvf GLenum
v1 GLenum
v2 GLfloat
v3

{-# NOINLINE ptr_glTexEnvf #-}
ptr_glTexEnvf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexEnvf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexEnvf = IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnvf"

-- glTexEnvfv ------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.
glTexEnvfv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.
  -> m ()
glTexEnvfv :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glTexEnvfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexEnvfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glTexEnvfv #-}
ptr_glTexEnvfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexEnvfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexEnvfv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnvfv"

-- glTexEnvi -------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.
glTexEnvi
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> GLint -- ^ @param@ of type @CheckedInt32@.
  -> m ()
glTexEnvi :: GLenum -> GLenum -> GLint -> m ()
glTexEnvi GLenum
v1 GLenum
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexEnvi GLenum
v1 GLenum
v2 GLint
v3

{-# NOINLINE ptr_glTexEnvi #-}
ptr_glTexEnvi :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexEnvi :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexEnvi = IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnvi"

-- glTexEnviv ------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexEnv.xml OpenGL 2.x>.
glTexEnviv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.
  -> m ()
glTexEnviv :: GLenum -> GLenum -> Ptr GLint -> m ()
glTexEnviv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexEnviv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTexEnviv #-}
ptr_glTexEnviv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexEnviv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexEnviv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnviv"

-- glTexEnvx -------------------------------------------------------------------

glTexEnvx
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> GLfixed -- ^ @param@.
  -> m ()
glTexEnvx :: GLenum -> GLenum -> GLfixed -> m ()
glTexEnvx GLenum
v1 GLenum
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
-> GLenum -> GLenum -> GLfixed -> IO ()
dyn169 FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexEnvx GLenum
v1 GLenum
v2 GLfixed
v3

{-# NOINLINE ptr_glTexEnvx #-}
ptr_glTexEnvx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexEnvx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexEnvx = IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnvx"

-- glTexEnvxOES ----------------------------------------------------------------

glTexEnvxOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> GLfixed -- ^ @param@.
  -> m ()
glTexEnvxOES :: GLenum -> GLenum -> GLfixed -> m ()
glTexEnvxOES GLenum
v1 GLenum
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
-> GLenum -> GLenum -> GLfixed -> IO ()
dyn169 FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexEnvxOES GLenum
v1 GLenum
v2 GLfixed
v3

{-# NOINLINE ptr_glTexEnvxOES #-}
ptr_glTexEnvxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexEnvxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexEnvxOES = IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnvxOES"

-- glTexEnvxv ------------------------------------------------------------------

glTexEnvxv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.
  -> m ()
glTexEnvxv :: GLenum -> GLenum -> Ptr GLfixed -> m ()
glTexEnvxv GLenum
v1 GLenum
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> GLenum -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexEnvxv GLenum
v1 GLenum
v2 Ptr GLfixed
v3

{-# NOINLINE ptr_glTexEnvxv #-}
ptr_glTexEnvxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexEnvxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexEnvxv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnvxv"

-- glTexEnvxvOES ---------------------------------------------------------------

glTexEnvxvOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureEnvTarget](Graphics-GL-Groups.html#TextureEnvTarget).
  -> GLenum -- ^ @pname@ of type [TextureEnvParameter](Graphics-GL-Groups.html#TextureEnvParameter).
  -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.
  -> m ()
glTexEnvxvOES :: GLenum -> GLenum -> Ptr GLfixed -> m ()
glTexEnvxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> GLenum -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexEnvxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3

{-# NOINLINE ptr_glTexEnvxvOES #-}
ptr_glTexEnvxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexEnvxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexEnvxvOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexEnvxvOES"

-- glTexFilterFuncSGIS ---------------------------------------------------------

glTexFilterFuncSGIS
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @filter@ of type [TextureFilterSGIS](Graphics-GL-Groups.html#TextureFilterSGIS).
  -> GLsizei -- ^ @n@.
  -> Ptr GLfloat -- ^ @weights@ pointing to @n@ elements of type @GLfloat@.
  -> m ()
glTexFilterFuncSGIS :: GLenum -> GLenum -> GLint -> Ptr GLfloat -> m ()
glTexFilterFuncSGIS GLenum
v1 GLenum
v2 GLint
v3 Ptr GLfloat
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()
dyn472 FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glTexFilterFuncSGIS GLenum
v1 GLenum
v2 GLint
v3 Ptr GLfloat
v4

{-# NOINLINE ptr_glTexFilterFuncSGIS #-}
ptr_glTexFilterFuncSGIS :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glTexFilterFuncSGIS :: FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
ptr_glTexFilterFuncSGIS = IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexFilterFuncSGIS"

-- glTexGend -------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.
glTexGend
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> GLdouble -- ^ @param@.
  -> m ()
glTexGend :: GLenum -> GLenum -> GLdouble -> m ()
glTexGend GLenum
v1 GLenum
v2 GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLdouble -> IO ())
-> GLenum -> GLenum -> GLdouble -> IO ()
dyn772 FunPtr (GLenum -> GLenum -> GLdouble -> IO ())
ptr_glTexGend GLenum
v1 GLenum
v2 GLdouble
v3

{-# NOINLINE ptr_glTexGend #-}
ptr_glTexGend :: FunPtr (GLenum -> GLenum -> GLdouble -> IO ())
ptr_glTexGend :: FunPtr (GLenum -> GLenum -> GLdouble -> IO ())
ptr_glTexGend = IO (FunPtr (GLenum -> GLenum -> GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGend"

-- glTexGendv ------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.
glTexGendv
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> Ptr GLdouble -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLdouble@.
  -> m ()
glTexGendv :: GLenum -> GLenum -> Ptr GLdouble -> m ()
glTexGendv GLenum
v1 GLenum
v2 Ptr GLdouble
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
-> GLenum -> GLenum -> Ptr GLdouble -> IO ()
dyn368 FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glTexGendv GLenum
v1 GLenum
v2 Ptr GLdouble
v3

{-# NOINLINE ptr_glTexGendv #-}
ptr_glTexGendv :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glTexGendv :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
ptr_glTexGendv = IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGendv"

-- glTexGenf -------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.
glTexGenf
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> GLfloat -- ^ @param@ of type @CheckedFloat32@.
  -> m ()
glTexGenf :: GLenum -> GLenum -> GLfloat -> m ()
glTexGenf GLenum
v1 GLenum
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLfloat -> IO ()
dyn168 FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexGenf GLenum
v1 GLenum
v2 GLfloat
v3

{-# NOINLINE ptr_glTexGenf #-}
ptr_glTexGenf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexGenf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexGenf = IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGenf"

-- glTexGenfOES ----------------------------------------------------------------

glTexGenfOES
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> GLfloat -- ^ @param@.
  -> m ()
glTexGenfOES :: GLenum -> GLenum -> GLfloat -> m ()
glTexGenfOES GLenum
v1 GLenum
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLfloat -> IO ()
dyn168 FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexGenfOES GLenum
v1 GLenum
v2 GLfloat
v3

{-# NOINLINE ptr_glTexGenfOES #-}
ptr_glTexGenfOES :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexGenfOES :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexGenfOES = IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGenfOES"

-- glTexGenfv ------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.
glTexGenfv
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.
  -> m ()
glTexGenfv :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glTexGenfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexGenfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glTexGenfv #-}
ptr_glTexGenfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexGenfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexGenfv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGenfv"

-- glTexGenfvOES ---------------------------------------------------------------

glTexGenfvOES
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfloat@.
  -> m ()
glTexGenfvOES :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glTexGenfvOES GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexGenfvOES GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glTexGenfvOES #-}
ptr_glTexGenfvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexGenfvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexGenfvOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGenfvOES"

-- glTexGeni -------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.
glTexGeni
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> GLint -- ^ @param@ of type @CheckedInt32@.
  -> m ()
glTexGeni :: GLenum -> GLenum -> GLint -> m ()
glTexGeni GLenum
v1 GLenum
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexGeni GLenum
v1 GLenum
v2 GLint
v3

{-# NOINLINE ptr_glTexGeni #-}
ptr_glTexGeni :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexGeni :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexGeni = IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGeni"

-- glTexGeniOES ----------------------------------------------------------------

glTexGeniOES
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> GLint -- ^ @param@.
  -> m ()
glTexGeniOES :: GLenum -> GLenum -> GLint -> m ()
glTexGeniOES GLenum
v1 GLenum
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexGeniOES GLenum
v1 GLenum
v2 GLint
v3

{-# NOINLINE ptr_glTexGeniOES #-}
ptr_glTexGeniOES :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexGeniOES :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexGeniOES = IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGeniOES"

-- glTexGeniv ------------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexGen.xml OpenGL 2.x>.
glTexGeniv
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.
  -> m ()
glTexGeniv :: GLenum -> GLenum -> Ptr GLint -> m ()
glTexGeniv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexGeniv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTexGeniv #-}
ptr_glTexGeniv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexGeniv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexGeniv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGeniv"

-- glTexGenivOES ---------------------------------------------------------------

glTexGenivOES
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glTexGenivOES :: GLenum -> GLenum -> Ptr GLint -> m ()
glTexGenivOES GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexGenivOES GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTexGenivOES #-}
ptr_glTexGenivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexGenivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexGenivOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGenivOES"

-- glTexGenxOES ----------------------------------------------------------------

glTexGenxOES
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> GLfixed -- ^ @param@.
  -> m ()
glTexGenxOES :: GLenum -> GLenum -> GLfixed -> m ()
glTexGenxOES GLenum
v1 GLenum
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
-> GLenum -> GLenum -> GLfixed -> IO ()
dyn169 FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexGenxOES GLenum
v1 GLenum
v2 GLfixed
v3

{-# NOINLINE ptr_glTexGenxOES #-}
ptr_glTexGenxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexGenxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexGenxOES = IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGenxOES"

-- glTexGenxvOES ---------------------------------------------------------------

glTexGenxvOES
  :: MonadIO m
  => GLenum -- ^ @coord@ of type [TextureCoordName](Graphics-GL-Groups.html#TextureCoordName).
  -> GLenum -- ^ @pname@ of type [TextureGenParameter](Graphics-GL-Groups.html#TextureGenParameter).
  -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.
  -> m ()
glTexGenxvOES :: GLenum -> GLenum -> Ptr GLfixed -> m ()
glTexGenxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> GLenum -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexGenxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3

{-# NOINLINE ptr_glTexGenxvOES #-}
ptr_glTexGenxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexGenxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexGenxvOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexGenxvOES"

-- glTexImage1D ----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage1D.xhtml OpenGL 4.x>.
glTexImage1D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.
  -> m ()
glTexImage1D :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexImage1D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLenum
v6 GLenum
v7 Ptr a
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn773 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage1D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLenum
v6 GLenum
v7 Ptr a
v8

{-# NOINLINE ptr_glTexImage1D #-}
ptr_glTexImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexImage1D :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage1D = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage1D"

-- glTexImage2D ----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage2D.xhtml OpenGL 4.x>.
glTexImage2D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.
  -> m ()
glTexImage2D :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexImage2D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLenum
v8 Ptr a
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn774 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage2D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLenum
v8 Ptr a
v9

{-# NOINLINE ptr_glTexImage2D #-}
ptr_glTexImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexImage2D :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage2D = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage2D"

-- glTexImage2DMultisample -----------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage2DMultisample.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage2DMultisample.xhtml OpenGL 4.x>.
glTexImage2DMultisample
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexImage2DMultisample :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> m ()
glTexImage2DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLboolean
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn775 FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTexImage2DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLboolean
v6

{-# NOINLINE ptr_glTexImage2DMultisample #-}
ptr_glTexImage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexImage2DMultisample :: FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTexImage2DMultisample = IO
  (FunPtr
     (GLenum
      -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage2DMultisample"

-- glTexImage2DMultisampleCoverageNV -------------------------------------------

glTexImage2DMultisampleCoverageNV
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @coverageSamples@.
  -> GLsizei -- ^ @colorSamples@.
  -> GLint -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexImage2DMultisampleCoverageNV :: GLenum
-> GLint -> GLint -> GLint -> GLint -> GLint -> GLboolean -> m ()
glTexImage2DMultisampleCoverageNV GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLint -> GLint -> GLboolean -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn776 FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTexImage2DMultisampleCoverageNV GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7

{-# NOINLINE ptr_glTexImage2DMultisampleCoverageNV #-}
ptr_glTexImage2DMultisampleCoverageNV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexImage2DMultisampleCoverageNV :: FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTexImage2DMultisampleCoverageNV = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLint -> GLint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLint -> GLint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage2DMultisampleCoverageNV"

-- glTexImage3D ----------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexImage3D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage3D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage3D.xhtml OpenGL 4.x>.
glTexImage3D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTexImage3D :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexImage3D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLenum
v8 GLenum
v9 Ptr a
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn777 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage3D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLenum
v8 GLenum
v9 Ptr a
v10

{-# NOINLINE ptr_glTexImage3D #-}
ptr_glTexImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexImage3D :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage3D = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage3D"

-- glTexImage3DEXT -------------------------------------------------------------

-- | This command is an alias for 'glTexImage3D'.
glTexImage3DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTexImage3DEXT :: GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexImage3DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLenum
v8 GLenum
v9 Ptr a
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn778 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage3DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLenum
v8 GLenum
v9 Ptr a
v10

{-# NOINLINE ptr_glTexImage3DEXT #-}
ptr_glTexImage3DEXT :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexImage3DEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage3DEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage3DEXT"

-- glTexImage3DMultisample -----------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexImage3DMultisample.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexImage3DMultisample.xhtml OpenGL 4.x>.
glTexImage3DMultisample
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexImage3DMultisample :: GLenum
-> GLint -> GLenum -> GLint -> GLint -> GLint -> GLboolean -> m ()
glTexImage3DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn779 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexImage3DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7

{-# NOINLINE ptr_glTexImage3DMultisample #-}
ptr_glTexImage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexImage3DMultisample :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexImage3DMultisample = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage3DMultisample"

-- glTexImage3DMultisampleCoverageNV -------------------------------------------

glTexImage3DMultisampleCoverageNV
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @coverageSamples@.
  -> GLsizei -- ^ @colorSamples@.
  -> GLint -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexImage3DMultisampleCoverageNV :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTexImage3DMultisampleCoverageNV GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn780 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexImage3DMultisampleCoverageNV GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLboolean
v8

{-# NOINLINE ptr_glTexImage3DMultisampleCoverageNV #-}
ptr_glTexImage3DMultisampleCoverageNV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexImage3DMultisampleCoverageNV :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexImage3DMultisampleCoverageNV = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage3DMultisampleCoverageNV"

-- glTexImage3DOES -------------------------------------------------------------

glTexImage3DOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLint -- ^ @border@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTexImage3DOES :: GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexImage3DOES GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLenum
v8 GLenum
v9 Ptr a
v10 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn778 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage3DOES GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLenum
v8 GLenum
v9 Ptr a
v10

{-# NOINLINE ptr_glTexImage3DOES #-}
ptr_glTexImage3DOES :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexImage3DOES :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage3DOES = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage3DOES"

-- glTexImage4DSGIS ------------------------------------------------------------

glTexImage4DSGIS
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLsizei -- ^ @size4d@.
  -> GLint -- ^ @border@ of type @CheckedInt32@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth,size4d)@ elements of type @a@.
  -> m ()
glTexImage4DSGIS :: GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexImage4DSGIS GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn781 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage4DSGIS GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11

{-# NOINLINE ptr_glTexImage4DSGIS #-}
ptr_glTexImage4DSGIS :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexImage4DSGIS :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexImage4DSGIS = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexImage4DSGIS"

-- glTexPageCommitmentARB ------------------------------------------------------

glTexPageCommitmentARB
  :: MonadIO m
  => GLenum -- ^ @target@.
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLint -- ^ @yoffset@.
  -> GLint -- ^ @zoffset@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexPageCommitmentARB :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTexPageCommitmentARB GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn782 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexPageCommitmentARB GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9

{-# NOINLINE ptr_glTexPageCommitmentARB #-}
ptr_glTexPageCommitmentARB :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexPageCommitmentARB :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexPageCommitmentARB = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexPageCommitmentARB"

-- glTexPageCommitmentEXT ------------------------------------------------------

-- | This command is an alias for 'glTexPageCommitmentARB'.
glTexPageCommitmentEXT
  :: MonadIO m
  => GLenum -- ^ @target@.
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLint -- ^ @yoffset@.
  -> GLint -- ^ @zoffset@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @commit@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexPageCommitmentEXT :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> m ()
glTexPageCommitmentEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn782 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexPageCommitmentEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLboolean
v9

{-# NOINLINE ptr_glTexPageCommitmentEXT #-}
ptr_glTexPageCommitmentEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexPageCommitmentEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexPageCommitmentEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexPageCommitmentEXT"

-- glTexParameterIiv -----------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTexParameterIiv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glTexParameterIiv :: GLenum -> GLenum -> Ptr GLint -> m ()
glTexParameterIiv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIiv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTexParameterIiv #-}
ptr_glTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIiv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterIiv"

-- glTexParameterIivEXT --------------------------------------------------------

-- | This command is an alias for 'glTexParameterIiv'.
glTexParameterIivEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glTexParameterIivEXT :: GLenum -> GLenum -> Ptr GLint -> m ()
glTexParameterIivEXT GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIivEXT GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTexParameterIivEXT #-}
ptr_glTexParameterIivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIivEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterIivEXT"

-- glTexParameterIivOES --------------------------------------------------------

-- | This command is an alias for 'glTexParameterIiv'.
glTexParameterIivOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLint@.
  -> m ()
glTexParameterIivOES :: GLenum -> GLenum -> Ptr GLint -> m ()
glTexParameterIivOES GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIivOES GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTexParameterIivOES #-}
ptr_glTexParameterIivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIivOES :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameterIivOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterIivOES"

-- glTexParameterIuiv ----------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTexParameterIuiv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.
  -> m ()
glTexParameterIuiv :: GLenum -> GLenum -> Ptr GLenum -> m ()
glTexParameterIuiv GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn432 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glTexParameterIuiv GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glTexParameterIuiv #-}
ptr_glTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())
ptr_glTexParameterIuiv :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glTexParameterIuiv = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterIuiv"

-- glTexParameterIuivEXT -------------------------------------------------------

-- | This command is an alias for 'glTexParameterIuiv'.
glTexParameterIuivEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.
  -> m ()
glTexParameterIuivEXT :: GLenum -> GLenum -> Ptr GLenum -> m ()
glTexParameterIuivEXT GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn432 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glTexParameterIuivEXT GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glTexParameterIuivEXT #-}
ptr_glTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())
ptr_glTexParameterIuivEXT :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glTexParameterIuivEXT = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterIuivEXT"

-- glTexParameterIuivOES -------------------------------------------------------

-- | This command is an alias for 'glTexParameterIuiv'.
glTexParameterIuivOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLuint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLuint@.
  -> m ()
glTexParameterIuivOES :: GLenum -> GLenum -> Ptr GLenum -> m ()
glTexParameterIuivOES GLenum
v1 GLenum
v2 Ptr GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
-> GLenum -> GLenum -> Ptr GLenum -> IO ()
dyn432 FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glTexParameterIuivOES GLenum
v1 GLenum
v2 Ptr GLenum
v3

{-# NOINLINE ptr_glTexParameterIuivOES #-}
ptr_glTexParameterIuivOES :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ())
ptr_glTexParameterIuivOES :: FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
ptr_glTexParameterIuivOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterIuivOES"

-- glTexParameterf -------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTexParameterf
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> GLfloat -- ^ @param@ of type @CheckedFloat32@.
  -> m ()
glTexParameterf :: GLenum -> GLenum -> GLfloat -> m ()
glTexParameterf GLenum
v1 GLenum
v2 GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
-> GLenum -> GLenum -> GLfloat -> IO ()
dyn168 FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexParameterf GLenum
v1 GLenum
v2 GLfloat
v3

{-# NOINLINE ptr_glTexParameterf #-}
ptr_glTexParameterf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexParameterf :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
ptr_glTexParameterf = IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterf"

-- glTexParameterfv ------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTexParameterfv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLfloat -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedFloat32@.
  -> m ()
glTexParameterfv :: GLenum -> GLenum -> Ptr GLfloat -> m ()
glTexParameterfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
-> GLenum -> GLenum -> Ptr GLfloat -> IO ()
dyn139 FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexParameterfv GLenum
v1 GLenum
v2 Ptr GLfloat
v3

{-# NOINLINE ptr_glTexParameterfv #-}
ptr_glTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexParameterfv :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glTexParameterfv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterfv"

-- glTexParameteri -------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTexParameteri
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> GLint -- ^ @param@ of type @CheckedInt32@.
  -> m ()
glTexParameteri :: GLenum -> GLenum -> GLint -> m ()
glTexParameteri GLenum
v1 GLenum
v2 GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLint -> IO ())
-> GLenum -> GLenum -> GLint -> IO ()
dyn66 FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexParameteri GLenum
v1 GLenum
v2 GLint
v3

{-# NOINLINE ptr_glTexParameteri #-}
ptr_glTexParameteri :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexParameteri :: FunPtr (GLenum -> GLenum -> GLint -> IO ())
ptr_glTexParameteri = IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameteri"

-- glTexParameteriv ------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexParameter.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexParameter.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexParameter.xhtml OpenGL 4.x>.
glTexParameteriv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [TextureParameterName](Graphics-GL-Groups.html#TextureParameterName).
  -> Ptr GLint -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @CheckedInt32@.
  -> m ()
glTexParameteriv :: GLenum -> GLenum -> Ptr GLint -> m ()
glTexParameteriv GLenum
v1 GLenum
v2 Ptr GLint
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
-> GLenum -> GLenum -> Ptr GLint -> IO ()
dyn140 FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameteriv GLenum
v1 GLenum
v2 Ptr GLint
v3

{-# NOINLINE ptr_glTexParameteriv #-}
ptr_glTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameteriv :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glTexParameteriv = IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameteriv"

-- glTexParameterx -------------------------------------------------------------

glTexParameterx
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> GLfixed -- ^ @param@.
  -> m ()
glTexParameterx :: GLenum -> GLenum -> GLfixed -> m ()
glTexParameterx GLenum
v1 GLenum
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
-> GLenum -> GLenum -> GLfixed -> IO ()
dyn169 FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexParameterx GLenum
v1 GLenum
v2 GLfixed
v3

{-# NOINLINE ptr_glTexParameterx #-}
ptr_glTexParameterx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexParameterx :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexParameterx = IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterx"

-- glTexParameterxOES ----------------------------------------------------------

glTexParameterxOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> GLfixed -- ^ @param@.
  -> m ()
glTexParameterxOES :: GLenum -> GLenum -> GLfixed -> m ()
glTexParameterxOES GLenum
v1 GLenum
v2 GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
-> GLenum -> GLenum -> GLfixed -> IO ()
dyn169 FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexParameterxOES GLenum
v1 GLenum
v2 GLfixed
v3

{-# NOINLINE ptr_glTexParameterxOES #-}
ptr_glTexParameterxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexParameterxOES :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
ptr_glTexParameterxOES = IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterxOES"

-- glTexParameterxv ------------------------------------------------------------

glTexParameterxv
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.
  -> m ()
glTexParameterxv :: GLenum -> GLenum -> Ptr GLfixed -> m ()
glTexParameterxv GLenum
v1 GLenum
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> GLenum -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexParameterxv GLenum
v1 GLenum
v2 Ptr GLfixed
v3

{-# NOINLINE ptr_glTexParameterxv #-}
ptr_glTexParameterxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexParameterxv :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexParameterxv = IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterxv"

-- glTexParameterxvOES ---------------------------------------------------------

glTexParameterxvOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @pname@ of type [GetTextureParameter](Graphics-GL-Groups.html#GetTextureParameter).
  -> Ptr GLfixed -- ^ @params@ pointing to @COMPSIZE(pname)@ elements of type @GLfixed@.
  -> m ()
glTexParameterxvOES :: GLenum -> GLenum -> Ptr GLfixed -> m ()
glTexParameterxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
-> GLenum -> GLenum -> Ptr GLfixed -> IO ()
dyn170 FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexParameterxvOES GLenum
v1 GLenum
v2 Ptr GLfixed
v3

{-# NOINLINE ptr_glTexParameterxvOES #-}
ptr_glTexParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexParameterxvOES :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
ptr_glTexParameterxvOES = IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
 -> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
-> FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexParameterxvOES"

-- glTexRenderbufferNV ---------------------------------------------------------

glTexRenderbufferNV
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLuint -- ^ @renderbuffer@.
  -> m ()
glTexRenderbufferNV :: GLenum -> GLenum -> m ()
glTexRenderbufferNV GLenum
v1 GLenum
v2 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()
dyn19 FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexRenderbufferNV GLenum
v1 GLenum
v2

{-# NOINLINE ptr_glTexRenderbufferNV #-}
ptr_glTexRenderbufferNV :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glTexRenderbufferNV :: FunPtr (GLenum -> GLenum -> IO ())
ptr_glTexRenderbufferNV = IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexRenderbufferNV"

-- glTexStorage1D --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage1D.xhtml OpenGL 4.x>.
glTexStorage1D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> m ()
glTexStorage1D :: GLenum -> GLint -> GLenum -> GLint -> m ()
glTexStorage1D GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> IO ()
dyn783 FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
ptr_glTexStorage1D GLenum
v1 GLint
v2 GLenum
v3 GLint
v4

{-# NOINLINE ptr_glTexStorage1D #-}
ptr_glTexStorage1D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())
ptr_glTexStorage1D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
ptr_glTexStorage1D = IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage1D"

-- glTexStorage1DEXT -----------------------------------------------------------

-- | This command is an alias for 'glTexStorage1D'.
glTexStorage1DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> m ()
glTexStorage1DEXT :: GLenum -> GLint -> GLenum -> GLint -> m ()
glTexStorage1DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> IO ()
dyn783 FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
ptr_glTexStorage1DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4

{-# NOINLINE ptr_glTexStorage1DEXT #-}
ptr_glTexStorage1DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())
ptr_glTexStorage1DEXT :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
ptr_glTexStorage1DEXT = IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
-> IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage1DEXT"

-- glTexStorage2D --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2D.xhtml OpenGL 4.x>.
glTexStorage2D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> m ()
glTexStorage2D :: GLenum -> GLint -> GLenum -> GLint -> GLint -> m ()
glTexStorage2D GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
ptr_glTexStorage2D GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5

{-# NOINLINE ptr_glTexStorage2D #-}
ptr_glTexStorage2D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glTexStorage2D :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
ptr_glTexStorage2D = IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage2D"

-- glTexStorage2DEXT -----------------------------------------------------------

-- | This command is an alias for 'glTexStorage2D'.
glTexStorage2DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> m ()
glTexStorage2DEXT :: GLenum -> GLint -> GLenum -> GLint -> GLint -> m ()
glTexStorage2DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()
dyn720 FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
ptr_glTexStorage2DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5

{-# NOINLINE ptr_glTexStorage2DEXT #-}
ptr_glTexStorage2DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())
ptr_glTexStorage2DEXT :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
ptr_glTexStorage2DEXT = IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
 -> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
-> FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage2DEXT"

-- glTexStorage2DMultisample ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage2DMultisample.xhtml OpenGL 4.x>.
glTexStorage2DMultisample
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexStorage2DMultisample :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> m ()
glTexStorage2DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLboolean
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn775 FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTexStorage2DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLboolean
v6

{-# NOINLINE ptr_glTexStorage2DMultisample #-}
ptr_glTexStorage2DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexStorage2DMultisample :: FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
ptr_glTexStorage2DMultisample = IO
  (FunPtr
     (GLenum
      -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLenum -> GLint -> GLint -> GLboolean -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage2DMultisample"

-- glTexStorage3D --------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3D.xhtml OpenGL 4.x>.
glTexStorage3D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> m ()
glTexStorage3D :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> m ()
glTexStorage3D GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()
dyn784 FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
ptr_glTexStorage3D GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6

{-# NOINLINE ptr_glTexStorage3D #-}
ptr_glTexStorage3D :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glTexStorage3D :: FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
ptr_glTexStorage3D = IO
  (FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
 -> FunPtr
      (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage3D"

-- glTexStorage3DEXT -----------------------------------------------------------

-- | This command is an alias for 'glTexStorage3D'.
glTexStorage3DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> m ()
glTexStorage3DEXT :: GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> m ()
glTexStorage3DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
-> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()
dyn784 FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
ptr_glTexStorage3DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6

{-# NOINLINE ptr_glTexStorage3DEXT #-}
ptr_glTexStorage3DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())
ptr_glTexStorage3DEXT :: FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
ptr_glTexStorage3DEXT = IO
  (FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
 -> FunPtr
      (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLint -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage3DEXT"

-- glTexStorage3DMultisample ---------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexStorage3DMultisample.xhtml OpenGL 4.x>.
glTexStorage3DMultisample
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexStorage3DMultisample :: GLenum
-> GLint -> GLenum -> GLint -> GLint -> GLint -> GLboolean -> m ()
glTexStorage3DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn779 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexStorage3DMultisample GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7

{-# NOINLINE ptr_glTexStorage3DMultisample #-}
ptr_glTexStorage3DMultisample :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexStorage3DMultisample :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexStorage3DMultisample = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage3DMultisample"

-- glTexStorage3DMultisampleOES ------------------------------------------------

-- | This command is an alias for 'glTexStorage3DMultisample'.
glTexStorage3DMultisampleOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedsamplelocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> m ()
glTexStorage3DMultisampleOES :: GLenum
-> GLint -> GLenum -> GLint -> GLint -> GLint -> GLboolean -> m ()
glTexStorage3DMultisampleOES GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> IO ()
dyn779 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexStorage3DMultisampleOES GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7

{-# NOINLINE ptr_glTexStorage3DMultisampleOES #-}
ptr_glTexStorage3DMultisampleOES :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())
ptr_glTexStorage3DMultisampleOES :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> IO ())
ptr_glTexStorage3DMultisampleOES = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorage3DMultisampleOES"

-- glTexStorageMem1DEXT --------------------------------------------------------

glTexStorageMem1DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTexStorageMem1DEXT :: GLenum -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> m ()
glTexStorageMem1DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLenum
v5 GLuint64
v6 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLenum
-> GLuint64
-> IO ()
dyn785 FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ())
ptr_glTexStorageMem1DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLenum
v5 GLuint64
v6

{-# NOINLINE ptr_glTexStorageMem1DEXT #-}
ptr_glTexStorageMem1DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLuint -> GLuint64 -> IO ())
ptr_glTexStorageMem1DEXT :: FunPtr
  (GLenum -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ())
ptr_glTexStorageMem1DEXT = IO
  (FunPtr
     (GLenum
      -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ()))
-> FunPtr
     (GLenum -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLenum -> GLint -> GLenum -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorageMem1DEXT"

-- glTexStorageMem2DEXT --------------------------------------------------------

glTexStorageMem2DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTexStorageMem2DEXT :: GLenum
-> GLint -> GLenum -> GLint -> GLint -> GLenum -> GLuint64 -> m ()
glTexStorageMem2DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLenum
v6 GLuint64
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLenum
   -> GLuint64
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLenum
-> GLuint64
-> IO ()
dyn786 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem2DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLenum
v6 GLuint64
v7

{-# NOINLINE ptr_glTexStorageMem2DEXT #-}
ptr_glTexStorageMem2DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())
ptr_glTexStorageMem2DEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem2DEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLenum
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLenum
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLenum
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLenum
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLenum
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLenum
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLenum
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorageMem2DEXT"

-- glTexStorageMem2DMultisampleEXT ---------------------------------------------

glTexStorageMem2DMultisampleEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTexStorageMem2DMultisampleEXT :: GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLboolean
-> GLenum
-> GLuint64
-> m ()
glTexStorageMem2DMultisampleEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLboolean
v6 GLenum
v7 GLuint64
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLboolean
   -> GLenum
   -> GLuint64
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLboolean
-> GLenum
-> GLuint64
-> IO ()
dyn787 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLboolean
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem2DMultisampleEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLboolean
v6 GLenum
v7 GLuint64
v8

{-# NOINLINE ptr_glTexStorageMem2DMultisampleEXT #-}
ptr_glTexStorageMem2DMultisampleEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())
ptr_glTexStorageMem2DMultisampleEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLboolean
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem2DMultisampleEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLboolean
      -> GLenum
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLboolean
      -> GLenum
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLboolean
       -> GLenum
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLboolean
       -> GLenum
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLboolean
         -> GLenum
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLboolean
      -> GLenum
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLboolean
         -> GLenum
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorageMem2DMultisampleEXT"

-- glTexStorageMem3DEXT --------------------------------------------------------

glTexStorageMem3DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @levels@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTexStorageMem3DEXT :: GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLuint64
-> m ()
glTexStorageMem3DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLuint64
v8 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLuint64
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLuint64
-> IO ()
dyn788 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem3DEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLuint64
v8

{-# NOINLINE ptr_glTexStorageMem3DEXT #-}
ptr_glTexStorageMem3DEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLuint -> GLuint64 -> IO ())
ptr_glTexStorageMem3DEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem3DEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorageMem3DEXT"

-- glTexStorageMem3DMultisampleEXT ---------------------------------------------

glTexStorageMem3DMultisampleEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLsizei -- ^ @samples@.
  -> GLenum -- ^ @internalFormat@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLboolean -- ^ @fixedSampleLocations@ of type [Boolean](Graphics-GL-Groups.html#Boolean).
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTexStorageMem3DMultisampleEXT :: GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> GLenum
-> GLuint64
-> m ()
glTexStorageMem3DMultisampleEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 GLenum
v8 GLuint64
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLenum
   -> GLuint64
   -> IO ())
-> GLenum
-> GLint
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLboolean
-> GLenum
-> GLuint64
-> IO ()
dyn789 FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem3DMultisampleEXT GLenum
v1 GLint
v2 GLenum
v3 GLint
v4 GLint
v5 GLint
v6 GLboolean
v7 GLenum
v8 GLuint64
v9

{-# NOINLINE ptr_glTexStorageMem3DMultisampleEXT #-}
ptr_glTexStorageMem3DMultisampleEXT :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> GLuint -> GLuint64 -> IO ())
ptr_glTexStorageMem3DMultisampleEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLboolean
   -> GLenum
   -> GLuint64
   -> IO ())
ptr_glTexStorageMem3DMultisampleEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLenum
      -> GLuint64
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLenum
      -> GLuint64
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> GLenum
       -> GLuint64
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLboolean
       -> GLenum
       -> GLuint64
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> GLenum
         -> GLuint64
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLboolean
      -> GLenum
      -> GLuint64
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLboolean
         -> GLenum
         -> GLuint64
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorageMem3DMultisampleEXT"

-- glTexStorageSparseAMD -------------------------------------------------------

glTexStorageSparseAMD
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @internalFormat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLsizei -- ^ @layers@.
  -> GLbitfield -- ^ @flags@ of type [TextureStorageMaskAMD](Graphics-GL-Groups.html#TextureStorageMaskAMD).
  -> m ()
glTexStorageSparseAMD :: GLenum
-> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> m ()
glTexStorageSparseAMD GLenum
v1 GLenum
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ())
-> GLenum
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> IO ()
dyn790 FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ())
ptr_glTexStorageSparseAMD GLenum
v1 GLenum
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7

{-# NOINLINE ptr_glTexStorageSparseAMD #-}
ptr_glTexStorageSparseAMD :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())
ptr_glTexStorageSparseAMD :: FunPtr
  (GLenum
   -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ())
ptr_glTexStorageSparseAMD = IO
  (FunPtr
     (GLenum
      -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ()))
 -> FunPtr
      (GLenum
       -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ()))
-> FunPtr
     (GLenum
      -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexStorageSparseAMD"

-- glTexSubImage1D -------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexSubImage1D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage1D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage1D.xhtml OpenGL 4.x>.
glTexSubImage1D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.
  -> m ()
glTexSubImage1D :: GLenum
-> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> m ()
glTexSubImage1D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLenum
v5 GLenum
v6 Ptr a
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn791 FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage1D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLenum
v5 GLenum
v6 Ptr a
v7

{-# NOINLINE ptr_glTexSubImage1D #-}
ptr_glTexSubImage1D :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage1D :: FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage1D = IO
  (FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage1D"

-- glTexSubImage1DEXT ----------------------------------------------------------

-- | This command is an alias for 'glTexSubImage1D'.
glTexSubImage1DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width)@ elements of type @a@.
  -> m ()
glTexSubImage1DEXT :: GLenum
-> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> m ()
glTexSubImage1DEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLenum
v5 GLenum
v6 Ptr a
v7 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn791 FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage1DEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLenum
v5 GLenum
v6 Ptr a
v7

{-# NOINLINE ptr_glTexSubImage1DEXT #-}
ptr_glTexSubImage1DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage1DEXT :: FunPtr
  (GLenum
   -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage1DEXT = IO
  (FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
-> FunPtr
     (GLenum
      -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint -> GLint -> GLint -> GLenum -> GLenum -> Ptr a -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage1DEXT"

-- glTexSubImage2D -------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexSubImage2D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage2D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage2D.xhtml OpenGL 4.x>.
glTexSubImage2D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @yoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.
  -> m ()
glTexSubImage2D :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexSubImage2D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLenum
v8 Ptr a
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn792 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage2D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLenum
v8 Ptr a
v9

{-# NOINLINE ptr_glTexSubImage2D #-}
ptr_glTexSubImage2D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage2D :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage2D = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage2D"

-- glTexSubImage2DEXT ----------------------------------------------------------

-- | This command is an alias for 'glTexSubImage2D'.
glTexSubImage2DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @yoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height)@ elements of type @a@.
  -> m ()
glTexSubImage2DEXT :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexSubImage2DEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLenum
v8 Ptr a
v9 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn792 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage2DEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLenum
v7 GLenum
v8 Ptr a
v9

{-# NOINLINE ptr_glTexSubImage2DEXT #-}
ptr_glTexSubImage2DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage2DEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage2DEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage2DEXT"

-- glTexSubImage3D -------------------------------------------------------------

-- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexSubImage3D.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glTexSubImage3D.xml OpenGL 3.x> or <https://www.opengl.org/sdk/docs/man4/html/glTexSubImage3D.xhtml OpenGL 4.x>.
glTexSubImage3D
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @yoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @zoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTexSubImage3D :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexSubImage3D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn283 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage3D GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11

{-# NOINLINE ptr_glTexSubImage3D #-}
ptr_glTexSubImage3D :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage3D :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage3D = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage3D"

-- glTexSubImage3DEXT ----------------------------------------------------------

-- | This command is an alias for 'glTexSubImage3D'.
glTexSubImage3DEXT
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @yoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @zoffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTexSubImage3DEXT :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexSubImage3DEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn283 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage3DEXT GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11

{-# NOINLINE ptr_glTexSubImage3DEXT #-}
ptr_glTexSubImage3DEXT :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage3DEXT :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage3DEXT = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage3DEXT"

-- glTexSubImage3DOES ----------------------------------------------------------

glTexSubImage3DOES
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@.
  -> GLint -- ^ @xoffset@.
  -> GLint -- ^ @yoffset@.
  -> GLint -- ^ @zoffset@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth)@ elements of type @a@.
  -> m ()
glTexSubImage3DOES :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexSubImage3DOES GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn283 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage3DOES GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLenum
v9 GLenum
v10 Ptr a
v11

{-# NOINLINE ptr_glTexSubImage3DOES #-}
ptr_glTexSubImage3DOES :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage3DOES :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage3DOES = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage3DOES"

-- glTexSubImage4DSGIS ---------------------------------------------------------

glTexSubImage4DSGIS
  :: MonadIO m
  => GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLint -- ^ @level@ of type @CheckedInt32@.
  -> GLint -- ^ @xoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @yoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @zoffset@ of type @CheckedInt32@.
  -> GLint -- ^ @woffset@ of type @CheckedInt32@.
  -> GLsizei -- ^ @width@.
  -> GLsizei -- ^ @height@.
  -> GLsizei -- ^ @depth@.
  -> GLsizei -- ^ @size4d@.
  -> GLenum -- ^ @format@ of type [PixelFormat](Graphics-GL-Groups.html#PixelFormat).
  -> GLenum -- ^ @type@ of type [PixelType](Graphics-GL-Groups.html#PixelType).
  -> Ptr a -- ^ @pixels@ pointing to @COMPSIZE(format,type,width,height,depth,size4d)@ elements of type @a@.
  -> m ()
glTexSubImage4DSGIS :: GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> m ()
glTexSubImage4DSGIS GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 GLint
v10 GLenum
v11 GLenum
v12 Ptr a
v13 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
-> GLenum
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLenum
-> GLenum
-> Ptr a
-> IO ()
dyn793 FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
forall a.
FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage4DSGIS GLenum
v1 GLint
v2 GLint
v3 GLint
v4 GLint
v5 GLint
v6 GLint
v7 GLint
v8 GLint
v9 GLint
v10 GLenum
v11 GLenum
v12 Ptr a
v13

{-# NOINLINE ptr_glTexSubImage4DSGIS #-}
ptr_glTexSubImage4DSGIS :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr a -> IO ())
ptr_glTexSubImage4DSGIS :: FunPtr
  (GLenum
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLint
   -> GLenum
   -> GLenum
   -> Ptr a
   -> IO ())
ptr_glTexSubImage4DSGIS = IO
  (FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
 -> FunPtr
      (GLenum
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLint
       -> GLenum
       -> GLenum
       -> Ptr a
       -> IO ()))
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
-> FunPtr
     (GLenum
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLint
      -> GLenum
      -> GLenum
      -> Ptr a
      -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLint
         -> GLenum
         -> GLenum
         -> Ptr a
         -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTexSubImage4DSGIS"

-- glTextureAttachMemoryNV -----------------------------------------------------

glTextureAttachMemoryNV
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLuint -- ^ @memory@.
  -> GLuint64 -- ^ @offset@.
  -> m ()
glTextureAttachMemoryNV :: GLenum -> GLenum -> GLuint64 -> m ()
glTextureAttachMemoryNV GLenum
v1 GLenum
v2 GLuint64
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLuint64 -> IO ())
-> GLenum -> GLenum -> GLuint64 -> IO ()
dyn607 FunPtr (GLenum -> GLenum -> GLuint64 -> IO ())
ptr_glTextureAttachMemoryNV GLenum
v1 GLenum
v2 GLuint64
v3

{-# NOINLINE ptr_glTextureAttachMemoryNV #-}
ptr_glTextureAttachMemoryNV :: FunPtr (GLuint -> GLuint -> GLuint64 -> IO ())
ptr_glTextureAttachMemoryNV :: FunPtr (GLenum -> GLenum -> GLuint64 -> IO ())
ptr_glTextureAttachMemoryNV = IO (FunPtr (GLenum -> GLenum -> GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLuint64 -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLuint64 -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLuint64 -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLuint64 -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLuint64 -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLuint64 -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureAttachMemoryNV"

-- glTextureBarrier ------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTextureBarrier.xhtml OpenGL 4.x>.
glTextureBarrier
  :: MonadIO m
  => m ()
glTextureBarrier :: m ()
glTextureBarrier = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glTextureBarrier

{-# NOINLINE ptr_glTextureBarrier #-}
ptr_glTextureBarrier :: FunPtr (IO ())
ptr_glTextureBarrier :: FunPtr (IO ())
ptr_glTextureBarrier = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureBarrier"

-- glTextureBarrierNV ----------------------------------------------------------

glTextureBarrierNV
  :: MonadIO m
  => m ()
glTextureBarrierNV :: m ()
glTextureBarrierNV = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (IO ()) -> IO ()
dyn11 FunPtr (IO ())
ptr_glTextureBarrierNV

{-# NOINLINE ptr_glTextureBarrierNV #-}
ptr_glTextureBarrierNV :: FunPtr (IO ())
ptr_glTextureBarrierNV :: FunPtr (IO ())
ptr_glTextureBarrierNV = IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (IO ())) -> FunPtr (IO ()))
-> IO (FunPtr (IO ())) -> FunPtr (IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureBarrierNV"

-- glTextureBuffer -------------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexBuffer.xhtml OpenGL 4.x>.
glTextureBuffer
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLuint -- ^ @buffer@.
  -> m ()
glTextureBuffer :: GLenum -> GLenum -> GLenum -> m ()
glTextureBuffer GLenum
v1 GLenum
v2 GLenum
v3 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> IO ()
dyn755 FunPtr (GLenum -> GLenum -> GLenum -> IO ())
ptr_glTextureBuffer GLenum
v1 GLenum
v2 GLenum
v3

{-# NOINLINE ptr_glTextureBuffer #-}
ptr_glTextureBuffer :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())
ptr_glTextureBuffer :: FunPtr (GLenum -> GLenum -> GLenum -> IO ())
ptr_glTextureBuffer = IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String -> IO (FunPtr (GLenum -> GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureBuffer"

-- glTextureBufferEXT ----------------------------------------------------------

glTextureBufferEXT
  :: MonadIO m
  => GLuint -- ^ @texture@ of type @Texture@.
  -> GLenum -- ^ @target@ of type [TextureTarget](Graphics-GL-Groups.html#TextureTarget).
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLuint -- ^ @buffer@.
  -> m ()
glTextureBufferEXT :: GLenum -> GLenum -> GLenum -> GLenum -> m ()
glTextureBufferEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
-> GLenum -> GLenum -> GLenum -> GLenum -> IO ()
dyn613 FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glTextureBufferEXT GLenum
v1 GLenum
v2 GLenum
v3 GLenum
v4

{-# NOINLINE ptr_glTextureBufferEXT #-}
ptr_glTextureBufferEXT :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())
ptr_glTextureBufferEXT :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
ptr_glTextureBufferEXT = IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a. IO a -> a
unsafePerformIO (IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
 -> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
-> FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO (FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureBufferEXT"

-- glTextureBufferRange --------------------------------------------------------

-- | Manual page for <https://www.opengl.org/sdk/docs/man4/html/glTexBufferRange.xhtml OpenGL 4.x>.
glTextureBufferRange
  :: MonadIO m
  => GLuint -- ^ @texture@.
  -> GLenum -- ^ @internalformat@ of type [InternalFormat](Graphics-GL-Groups.html#InternalFormat).
  -> GLuint -- ^ @buffer@.
  -> GLintptr -- ^ @offset@.
  -> GLsizeiptr -- ^ @size@ of type @BufferSize@.
  -> m ()
glTextureBufferRange :: GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> m ()
glTextureBufferRange GLenum
v1 GLenum
v2 GLenum
v3 GLintptr
v4 GLintptr
v5 = IO () -> m ()
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ FunPtr
  (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
-> GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()
dyn794 FunPtr
  (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glTextureBufferRange GLenum
v1 GLenum
v2 GLenum
v3 GLintptr
v4 GLintptr
v5

{-# NOINLINE ptr_glTextureBufferRange #-}
ptr_glTextureBufferRange :: FunPtr (GLuint -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())
ptr_glTextureBufferRange :: FunPtr
  (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
ptr_glTextureBufferRange = IO
  (FunPtr
     (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
forall a. IO a -> a
unsafePerformIO (IO
   (FunPtr
      (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()))
 -> FunPtr
      (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()))
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()))
-> FunPtr
     (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ())
forall a b. (a -> b) -> a -> b
$ String
-> IO
     (FunPtr
        (GLenum -> GLenum -> GLenum -> GLintptr -> GLintptr -> IO ()))
forall a. String -> IO (FunPtr a)
getCommand String
"glTextureBufferRange"