The SVGFonts package

[ Tags: bsd3, graphics, library ] [ Propose Tags ]

SVG-Font is a very easy to parse format and was therefore chosen for a font library completely written in Haskell

To use this library with your own font, the font has to be converted with Features

Some speed issues are left to be solved (xml) and rasterization is not finnished

Speed issues can be solved by trimming the svg file to only those characters that are used

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Versions 0.1, 0.2, 0.3, 0.4, 1.0, 1.1, 1.1.1, 1.1.2, 1.2, 1.2.1, 1.3,,, 1.4,,,,,,,,
Dependencies array, base (==4.*), bytestring (==0.9.1.*), collada-output (>=0.5), collada-types (>=0.2), containers (==0.4.*), directory (==1.1.*), GLUT (>=, haskell98, OpenGL (>=, parsec (==3.1.*), split (==0.1.*), SVGPath (==1.0.*), tga, triangulation (>=0.2), tuple, xml (==1.3.*) [details]
License BSD3
Author Tillmann Vogt
Category Graphics
Uploaded Tue Jun 7 15:44:15 UTC 2011 by TillmannVogt
Distributions LTSHaskell:, NixOS:, Tumbleweed:
Executables Fonts
Downloads 9518 total (478 in the last 30 days)
Rating 0.0 (0 ratings) [clear rating]
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Status Docs not available [build log]
All reported builds failed as of 2016-12-27 [all 7 reports]
Hackage Matrix CI


  • Graphics
    • SVGFonts
      • Graphics.SVGFonts.RasterFont
      • Graphics.SVGFonts.ReadFont


Maintainer's Corner

For package maintainers and hackage trustees

Readme for SVGFonts-0.4

[back to package description]

This library parses the SVG-Fonts format which is in XML, so it is easy to manipulate by hand (See

  - Complete implementation of the SVG-Font format
  - Outline generation with elimination of holes for easy extrusion
  - Kerning (i.e. the two characters in "VA" have a shorter distance than in "VV")
  - Rasterization with with antialiasing (subsampling with 256 grey values) (soon)
  - Font-Cache

  You can convert your favourite font (i.e.  .ttf) into a .svg file with fontforge (the menu item under
  "Save All"). If a font converted on your own doesn't work, try the repair options, and if this still
  doens't work edit the file by hand or even cooler: help me with a patch to make this library more robust.
  Remember that a lot of fonts are not allowed to be distributed freely.

  src/Test/Font.hs generates a Collada file that can be read with tools like blender.
  The data that is passed to genCollada is represented with a data type that I use for all my libraries to allow easy combination.

  The main function to generate a visual representation of a string is:

  displayString :: String -> (Int,Int) -> Props -> Transf -> Mode -> Spacing -> O -> V -> V -> P -> TexMap -> [Geometry]

  The list [AObj] can contain various data:
  - Textures that can be used directly by OpenGL (TextureObject)
  - Names of texture files in the fontcache (collada-output needs this)
  - Extruded or non extruded outlines