{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DuplicateRecordFields #-}
{-# LANGUAGE NamedFieldPuns #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
{-# OPTIONS_GHC -fno-warn-unused-matches #-}

-- Derived from AWS service descriptions, licensed under Apache 2.0.

-- |
-- Module      : Amazonka.LexV2Models.Types.SlotPriority
-- Copyright   : (c) 2013-2023 Brendan Hay
-- License     : Mozilla Public License, v. 2.0.
-- Maintainer  : Brendan Hay
-- Stability   : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.LexV2Models.Types.SlotPriority where

import qualified Amazonka.Core as Core
import qualified Amazonka.Core.Lens.Internal as Lens
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude

-- | Sets the priority that Amazon Lex should use when eliciting slot values
-- from a user.
--
-- /See:/ 'newSlotPriority' smart constructor.
data SlotPriority = SlotPriority'
  { -- | The priority that a slot should be elicited.
    SlotPriority -> Natural
priority :: Prelude.Natural,
    -- | The unique identifier of the slot.
    SlotPriority -> Text
slotId :: Prelude.Text
  }
  deriving (SlotPriority -> SlotPriority -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: SlotPriority -> SlotPriority -> Bool
$c/= :: SlotPriority -> SlotPriority -> Bool
== :: SlotPriority -> SlotPriority -> Bool
$c== :: SlotPriority -> SlotPriority -> Bool
Prelude.Eq, ReadPrec [SlotPriority]
ReadPrec SlotPriority
Int -> ReadS SlotPriority
ReadS [SlotPriority]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [SlotPriority]
$creadListPrec :: ReadPrec [SlotPriority]
readPrec :: ReadPrec SlotPriority
$creadPrec :: ReadPrec SlotPriority
readList :: ReadS [SlotPriority]
$creadList :: ReadS [SlotPriority]
readsPrec :: Int -> ReadS SlotPriority
$creadsPrec :: Int -> ReadS SlotPriority
Prelude.Read, Int -> SlotPriority -> ShowS
[SlotPriority] -> ShowS
SlotPriority -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [SlotPriority] -> ShowS
$cshowList :: [SlotPriority] -> ShowS
show :: SlotPriority -> String
$cshow :: SlotPriority -> String
showsPrec :: Int -> SlotPriority -> ShowS
$cshowsPrec :: Int -> SlotPriority -> ShowS
Prelude.Show, forall x. Rep SlotPriority x -> SlotPriority
forall x. SlotPriority -> Rep SlotPriority x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep SlotPriority x -> SlotPriority
$cfrom :: forall x. SlotPriority -> Rep SlotPriority x
Prelude.Generic)

-- |
-- Create a value of 'SlotPriority' with all optional fields omitted.
--
-- Use <https://hackage.haskell.org/package/generic-lens generic-lens> or <https://hackage.haskell.org/package/optics optics> to modify other optional fields.
--
-- The following record fields are available, with the corresponding lenses provided
-- for backwards compatibility:
--
-- 'priority', 'slotPriority_priority' - The priority that a slot should be elicited.
--
-- 'slotId', 'slotPriority_slotId' - The unique identifier of the slot.
newSlotPriority ::
  -- | 'priority'
  Prelude.Natural ->
  -- | 'slotId'
  Prelude.Text ->
  SlotPriority
newSlotPriority :: Natural -> Text -> SlotPriority
newSlotPriority Natural
pPriority_ Text
pSlotId_ =
  SlotPriority'
    { $sel:priority:SlotPriority' :: Natural
priority = Natural
pPriority_,
      $sel:slotId:SlotPriority' :: Text
slotId = Text
pSlotId_
    }

-- | The priority that a slot should be elicited.
slotPriority_priority :: Lens.Lens' SlotPriority Prelude.Natural
slotPriority_priority :: Lens' SlotPriority Natural
slotPriority_priority = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\SlotPriority' {Natural
priority :: Natural
$sel:priority:SlotPriority' :: SlotPriority -> Natural
priority} -> Natural
priority) (\s :: SlotPriority
s@SlotPriority' {} Natural
a -> SlotPriority
s {$sel:priority:SlotPriority' :: Natural
priority = Natural
a} :: SlotPriority)

-- | The unique identifier of the slot.
slotPriority_slotId :: Lens.Lens' SlotPriority Prelude.Text
slotPriority_slotId :: Lens' SlotPriority Text
slotPriority_slotId = forall s a b t. (s -> a) -> (s -> b -> t) -> Lens s t a b
Lens.lens (\SlotPriority' {Text
slotId :: Text
$sel:slotId:SlotPriority' :: SlotPriority -> Text
slotId} -> Text
slotId) (\s :: SlotPriority
s@SlotPriority' {} Text
a -> SlotPriority
s {$sel:slotId:SlotPriority' :: Text
slotId = Text
a} :: SlotPriority)

instance Data.FromJSON SlotPriority where
  parseJSON :: Value -> Parser SlotPriority
parseJSON =
    forall a. String -> (Object -> Parser a) -> Value -> Parser a
Data.withObject
      String
"SlotPriority"
      ( \Object
x ->
          Natural -> Text -> SlotPriority
SlotPriority'
            forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
Prelude.<$> (Object
x forall a. FromJSON a => Object -> Key -> Parser a
Data..: Key
"priority")
            forall (f :: * -> *) a b. Applicative f => f (a -> b) -> f a -> f b
Prelude.<*> (Object
x forall a. FromJSON a => Object -> Key -> Parser a
Data..: Key
"slotId")
      )

instance Prelude.Hashable SlotPriority where
  hashWithSalt :: Int -> SlotPriority -> Int
hashWithSalt Int
_salt SlotPriority' {Natural
Text
slotId :: Text
priority :: Natural
$sel:slotId:SlotPriority' :: SlotPriority -> Text
$sel:priority:SlotPriority' :: SlotPriority -> Natural
..} =
    Int
_salt
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Natural
priority
      forall a. Hashable a => Int -> a -> Int
`Prelude.hashWithSalt` Text
slotId

instance Prelude.NFData SlotPriority where
  rnf :: SlotPriority -> ()
rnf SlotPriority' {Natural
Text
slotId :: Text
priority :: Natural
$sel:slotId:SlotPriority' :: SlotPriority -> Text
$sel:priority:SlotPriority' :: SlotPriority -> Natural
..} =
    forall a. NFData a => a -> ()
Prelude.rnf Natural
priority
      seq :: forall a b. a -> b -> b
`Prelude.seq` forall a. NFData a => a -> ()
Prelude.rnf Text
slotId

instance Data.ToJSON SlotPriority where
  toJSON :: SlotPriority -> Value
toJSON SlotPriority' {Natural
Text
slotId :: Text
priority :: Natural
$sel:slotId:SlotPriority' :: SlotPriority -> Text
$sel:priority:SlotPriority' :: SlotPriority -> Natural
..} =
    [Pair] -> Value
Data.object
      ( forall a. [Maybe a] -> [a]
Prelude.catMaybes
          [ forall a. a -> Maybe a
Prelude.Just (Key
"priority" forall kv v. (KeyValue kv, ToJSON v) => Key -> v -> kv
Data..= Natural
priority),
            forall a. a -> Maybe a
Prelude.Just (Key
"slotId" forall kv v. (KeyValue kv, ToJSON v) => Key -> v -> kv
Data..= Text
slotId)
          ]
      )