{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DerivingStrategies #-}
{-# LANGUAGE GeneralizedNewtypeDeriving #-}
{-# LANGUAGE LambdaCase #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE NoImplicitPrelude #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}

-- Derived from AWS service descriptions, licensed under Apache 2.0.

-- |
-- Module      : Amazonka.MediaConvert.Types.DolbyVisionMapping
-- Copyright   : (c) 2013-2023 Brendan Hay
-- License     : Mozilla Public License, v. 2.0.
-- Maintainer  : Brendan Hay
-- Stability   : auto-generated
-- Portability : non-portable (GHC extensions)
module Amazonka.MediaConvert.Types.DolbyVisionMapping
  ( DolbyVisionMapping
      ( ..,
        DolbyVisionMapping_HDR10_1000,
        DolbyVisionMapping_HDR10_NOMAP
      ),
  )
where

import qualified Amazonka.Core as Core
import qualified Amazonka.Data as Data
import qualified Amazonka.Prelude as Prelude

-- | Required when you set Dolby Vision Profile to Profile 8.1. When you set
-- Content mapping to None, content mapping is not applied to the
-- HDR10-compatible signal. Depending on the source peak nit level,
-- clipping might occur on HDR devices without Dolby Vision. When you set
-- Content mapping to HDR10 1000, the transcoder creates a 1,000 nits peak
-- HDR10-compatible signal by applying static content mapping to the
-- source. This mode is speed-optimized for PQ10 sources with metadata that
-- is created from analysis. For graded Dolby Vision content, be aware that
-- creative intent might not be guaranteed with extreme 1,000 nits trims.
newtype DolbyVisionMapping = DolbyVisionMapping'
  { DolbyVisionMapping -> Text
fromDolbyVisionMapping ::
      Data.Text
  }
  deriving stock
    ( Int -> DolbyVisionMapping -> ShowS
[DolbyVisionMapping] -> ShowS
DolbyVisionMapping -> String
forall a.
(Int -> a -> ShowS) -> (a -> String) -> ([a] -> ShowS) -> Show a
showList :: [DolbyVisionMapping] -> ShowS
$cshowList :: [DolbyVisionMapping] -> ShowS
show :: DolbyVisionMapping -> String
$cshow :: DolbyVisionMapping -> String
showsPrec :: Int -> DolbyVisionMapping -> ShowS
$cshowsPrec :: Int -> DolbyVisionMapping -> ShowS
Prelude.Show,
      ReadPrec [DolbyVisionMapping]
ReadPrec DolbyVisionMapping
Int -> ReadS DolbyVisionMapping
ReadS [DolbyVisionMapping]
forall a.
(Int -> ReadS a)
-> ReadS [a] -> ReadPrec a -> ReadPrec [a] -> Read a
readListPrec :: ReadPrec [DolbyVisionMapping]
$creadListPrec :: ReadPrec [DolbyVisionMapping]
readPrec :: ReadPrec DolbyVisionMapping
$creadPrec :: ReadPrec DolbyVisionMapping
readList :: ReadS [DolbyVisionMapping]
$creadList :: ReadS [DolbyVisionMapping]
readsPrec :: Int -> ReadS DolbyVisionMapping
$creadsPrec :: Int -> ReadS DolbyVisionMapping
Prelude.Read,
      DolbyVisionMapping -> DolbyVisionMapping -> Bool
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
/= :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
$c/= :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
== :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
$c== :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
Prelude.Eq,
      Eq DolbyVisionMapping
DolbyVisionMapping -> DolbyVisionMapping -> Bool
DolbyVisionMapping -> DolbyVisionMapping -> Ordering
DolbyVisionMapping -> DolbyVisionMapping -> DolbyVisionMapping
forall a.
Eq a
-> (a -> a -> Ordering)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> Bool)
-> (a -> a -> a)
-> (a -> a -> a)
-> Ord a
min :: DolbyVisionMapping -> DolbyVisionMapping -> DolbyVisionMapping
$cmin :: DolbyVisionMapping -> DolbyVisionMapping -> DolbyVisionMapping
max :: DolbyVisionMapping -> DolbyVisionMapping -> DolbyVisionMapping
$cmax :: DolbyVisionMapping -> DolbyVisionMapping -> DolbyVisionMapping
>= :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
$c>= :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
> :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
$c> :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
<= :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
$c<= :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
< :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
$c< :: DolbyVisionMapping -> DolbyVisionMapping -> Bool
compare :: DolbyVisionMapping -> DolbyVisionMapping -> Ordering
$ccompare :: DolbyVisionMapping -> DolbyVisionMapping -> Ordering
Prelude.Ord,
      forall x. Rep DolbyVisionMapping x -> DolbyVisionMapping
forall x. DolbyVisionMapping -> Rep DolbyVisionMapping x
forall a.
(forall x. a -> Rep a x) -> (forall x. Rep a x -> a) -> Generic a
$cto :: forall x. Rep DolbyVisionMapping x -> DolbyVisionMapping
$cfrom :: forall x. DolbyVisionMapping -> Rep DolbyVisionMapping x
Prelude.Generic
    )
  deriving newtype
    ( Eq DolbyVisionMapping
Int -> DolbyVisionMapping -> Int
DolbyVisionMapping -> Int
forall a. Eq a -> (Int -> a -> Int) -> (a -> Int) -> Hashable a
hash :: DolbyVisionMapping -> Int
$chash :: DolbyVisionMapping -> Int
hashWithSalt :: Int -> DolbyVisionMapping -> Int
$chashWithSalt :: Int -> DolbyVisionMapping -> Int
Prelude.Hashable,
      DolbyVisionMapping -> ()
forall a. (a -> ()) -> NFData a
rnf :: DolbyVisionMapping -> ()
$crnf :: DolbyVisionMapping -> ()
Prelude.NFData,
      Text -> Either String DolbyVisionMapping
forall a. (Text -> Either String a) -> FromText a
fromText :: Text -> Either String DolbyVisionMapping
$cfromText :: Text -> Either String DolbyVisionMapping
Data.FromText,
      DolbyVisionMapping -> Text
forall a. (a -> Text) -> ToText a
toText :: DolbyVisionMapping -> Text
$ctoText :: DolbyVisionMapping -> Text
Data.ToText,
      DolbyVisionMapping -> ByteString
forall a. (a -> ByteString) -> ToByteString a
toBS :: DolbyVisionMapping -> ByteString
$ctoBS :: DolbyVisionMapping -> ByteString
Data.ToByteString,
      DolbyVisionMapping -> ByteStringBuilder
forall a. (a -> ByteStringBuilder) -> ToLog a
build :: DolbyVisionMapping -> ByteStringBuilder
$cbuild :: DolbyVisionMapping -> ByteStringBuilder
Data.ToLog,
      HeaderName -> DolbyVisionMapping -> [Header]
forall a. (HeaderName -> a -> [Header]) -> ToHeader a
toHeader :: HeaderName -> DolbyVisionMapping -> [Header]
$ctoHeader :: HeaderName -> DolbyVisionMapping -> [Header]
Data.ToHeader,
      DolbyVisionMapping -> QueryString
forall a. (a -> QueryString) -> ToQuery a
toQuery :: DolbyVisionMapping -> QueryString
$ctoQuery :: DolbyVisionMapping -> QueryString
Data.ToQuery,
      Value -> Parser [DolbyVisionMapping]
Value -> Parser DolbyVisionMapping
forall a.
(Value -> Parser a) -> (Value -> Parser [a]) -> FromJSON a
parseJSONList :: Value -> Parser [DolbyVisionMapping]
$cparseJSONList :: Value -> Parser [DolbyVisionMapping]
parseJSON :: Value -> Parser DolbyVisionMapping
$cparseJSON :: Value -> Parser DolbyVisionMapping
Data.FromJSON,
      FromJSONKeyFunction [DolbyVisionMapping]
FromJSONKeyFunction DolbyVisionMapping
forall a.
FromJSONKeyFunction a -> FromJSONKeyFunction [a] -> FromJSONKey a
fromJSONKeyList :: FromJSONKeyFunction [DolbyVisionMapping]
$cfromJSONKeyList :: FromJSONKeyFunction [DolbyVisionMapping]
fromJSONKey :: FromJSONKeyFunction DolbyVisionMapping
$cfromJSONKey :: FromJSONKeyFunction DolbyVisionMapping
Data.FromJSONKey,
      [DolbyVisionMapping] -> Encoding
[DolbyVisionMapping] -> Value
DolbyVisionMapping -> Encoding
DolbyVisionMapping -> Value
forall a.
(a -> Value)
-> (a -> Encoding)
-> ([a] -> Value)
-> ([a] -> Encoding)
-> ToJSON a
toEncodingList :: [DolbyVisionMapping] -> Encoding
$ctoEncodingList :: [DolbyVisionMapping] -> Encoding
toJSONList :: [DolbyVisionMapping] -> Value
$ctoJSONList :: [DolbyVisionMapping] -> Value
toEncoding :: DolbyVisionMapping -> Encoding
$ctoEncoding :: DolbyVisionMapping -> Encoding
toJSON :: DolbyVisionMapping -> Value
$ctoJSON :: DolbyVisionMapping -> Value
Data.ToJSON,
      ToJSONKeyFunction [DolbyVisionMapping]
ToJSONKeyFunction DolbyVisionMapping
forall a.
ToJSONKeyFunction a -> ToJSONKeyFunction [a] -> ToJSONKey a
toJSONKeyList :: ToJSONKeyFunction [DolbyVisionMapping]
$ctoJSONKeyList :: ToJSONKeyFunction [DolbyVisionMapping]
toJSONKey :: ToJSONKeyFunction DolbyVisionMapping
$ctoJSONKey :: ToJSONKeyFunction DolbyVisionMapping
Data.ToJSONKey,
      [Node] -> Either String DolbyVisionMapping
forall a. ([Node] -> Either String a) -> FromXML a
parseXML :: [Node] -> Either String DolbyVisionMapping
$cparseXML :: [Node] -> Either String DolbyVisionMapping
Data.FromXML,
      DolbyVisionMapping -> XML
forall a. (a -> XML) -> ToXML a
toXML :: DolbyVisionMapping -> XML
$ctoXML :: DolbyVisionMapping -> XML
Data.ToXML
    )

pattern DolbyVisionMapping_HDR10_1000 :: DolbyVisionMapping
pattern $bDolbyVisionMapping_HDR10_1000 :: DolbyVisionMapping
$mDolbyVisionMapping_HDR10_1000 :: forall {r}. DolbyVisionMapping -> ((# #) -> r) -> ((# #) -> r) -> r
DolbyVisionMapping_HDR10_1000 = DolbyVisionMapping' "HDR10_1000"

pattern DolbyVisionMapping_HDR10_NOMAP :: DolbyVisionMapping
pattern $bDolbyVisionMapping_HDR10_NOMAP :: DolbyVisionMapping
$mDolbyVisionMapping_HDR10_NOMAP :: forall {r}. DolbyVisionMapping -> ((# #) -> r) -> ((# #) -> r) -> r
DolbyVisionMapping_HDR10_NOMAP = DolbyVisionMapping' "HDR10_NOMAP"

{-# COMPLETE
  DolbyVisionMapping_HDR10_1000,
  DolbyVisionMapping_HDR10_NOMAP,
  DolbyVisionMapping'
  #-}