cal3d-0.1: Haskell binding to the Cal3D animation library.ContentsIndex
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AnimationId
1 (Type/Class)
2 (Data Constructor)
attachMesh
blendCycle
CalIndex
checkError
checkErrorValue
clearCycle
CLoader
CoreModel
createCoreMaterialThread
deleteCoreModel
deleteMixer
deleteModel
deleteRenderer
executeAction
Fallible
getFaceCount
getFaces
getMeshCount
getMixer
getNormals
getRenderer
getShininess
getSubmeshCount
getVertexCount
getVertices
IOFallible
loadCoreAnimation
loadCoreMaterial
loadCoreMesh
loadCoreSkeleton
Loader
LoadResult
MaterialId
1 (Type/Class)
2 (Data Constructor)
MaterialSetId
1 (Type/Class)
2 (Data Constructor)
MaterialThreadId
1 (Type/Class)
2 (Data Constructor)
MeshId
1 (Type/Class)
2 (Data Constructor)
Mixer
Model
newCoreModel
newMixer
newModel
newRenderer
renderAnimation
Renderer
selectMeshSubmesh
setCoreMaterialId
setLodLevel
setMaterialSet
update
withAmbientColorPtr
withDiffuseColorPtr
withSpecularColorPtr