AnimationId |
1 (Type/Class) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
2 (Data Constructor) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
attachMesh | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
blendCycle | Graphics.Animation.Cal3D.Mixer, Graphics.Animation.Cal3D |
CalIndex | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
checkError | Graphics.Animation.Cal3D.Error, Graphics.Animation.Cal3D |
checkErrorValue | Graphics.Animation.Cal3D.Error, Graphics.Animation.Cal3D |
clearCycle | Graphics.Animation.Cal3D.Mixer, Graphics.Animation.Cal3D |
CLoader | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
CoreModel | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
createCoreMaterialThread | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
deleteCoreModel | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
deleteMixer | Graphics.Animation.Cal3D.Mixer, Graphics.Animation.Cal3D |
deleteModel | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
deleteRenderer | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
executeAction | Graphics.Animation.Cal3D.Mixer, Graphics.Animation.Cal3D |
Fallible | Graphics.Animation.Cal3D.Error, Graphics.Animation.Cal3D |
getFaceCount | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
getFaces | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
getMeshCount | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
getMixer | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
getNormals | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
getRenderer | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
getShininess | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
getSubmeshCount | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
getVertexCount | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
getVertices | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
IOFallible | Graphics.Animation.Cal3D.Error, Graphics.Animation.Cal3D |
loadCoreAnimation | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
loadCoreMaterial | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
loadCoreMesh | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
loadCoreSkeleton | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
Loader | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
LoadResult | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
MaterialId |
1 (Type/Class) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
2 (Data Constructor) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
MaterialSetId |
1 (Type/Class) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
2 (Data Constructor) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
MaterialThreadId |
1 (Type/Class) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
2 (Data Constructor) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
MeshId |
1 (Type/Class) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
2 (Data Constructor) | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
Mixer | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
Model | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
newCoreModel | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
newMixer | Graphics.Animation.Cal3D.Mixer, Graphics.Animation.Cal3D |
newModel | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
newRenderer | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
renderAnimation | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
Renderer | Graphics.Animation.Cal3D.Types, Graphics.Animation.Cal3D |
selectMeshSubmesh | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
setCoreMaterialId | Graphics.Animation.Cal3D.CoreModel, Graphics.Animation.Cal3D |
setLodLevel | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
setMaterialSet | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
update | Graphics.Animation.Cal3D.Model, Graphics.Animation.Cal3D |
withAmbientColorPtr | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
withDiffuseColorPtr | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |
withSpecularColorPtr | Graphics.Animation.Cal3D.Renderer, Graphics.Animation.Cal3D |