Standard arrowheads and tails. Each arrowhead or tail is designed to be drawn filled, with a line width of 0, and is normalized to fit inside a circle of diameter 1.
- tri :: ArrowHT
- dart :: ArrowHT
- spike :: ArrowHT
- thorn :: ArrowHT
- missile :: ArrowHT
- noHead :: ArrowHT
- arrowheadTriangle :: Angle a => a -> ArrowHT
- arrowheadDart :: Angle a => a -> ArrowHT
- arrowheadSpike :: Angle a => a -> ArrowHT
- arrowheadThorn :: Angle a => a -> Double -> ArrowHT
- arrowheadMissile :: Angle a => a -> ArrowHT
- tri' :: ArrowHT
- dart' :: ArrowHT
- spike' :: ArrowHT
- thorn' :: ArrowHT
- missile' :: ArrowHT
- noTail :: ArrowHT
- quill :: ArrowHT
- block :: ArrowHT
- arrowtailQuill :: Angle a => a -> ArrowHT
- arrowtailBlock :: Angle a => a -> ArrowHT
- type ArrowHT = Double -> Double -> (Path R2, Path R2)
Creates arrowheads of the same shape as the standard heads but where the angle parameter is used to specify the angle to the top left point of the arrowhead.
Isoceles triangle style. The above example specifies an angle of `2/5 Turn`.
Isoceles triangle with linear concave base. Inkscape type 1 - dart like.
Isoceles triangle with curved concave base. Inkscape type 2.
Curved sides, linear concave base. Illustrator CS5 #3
Standard arrow tails
Configurable arrow tails
The angle is where the top left corner intersects the circle.