Copyright | (c) 2011 diagrams-lib team (see LICENSE) |
---|---|

License | BSD-style (see LICENSE) |

Maintainer | diagrams-discuss@googlegroups.com |

Safe Haskell | None |

Language | Haskell2010 |

An animation is a time-varying diagram, together with start and end
times. Most of the tools for working with animations can actually
be found in the `active`

package, which defines the `Active`

type.

XXX more documentation and examples should go here

- type QAnimation b v n m = Active (QDiagram b v n m)
- type Animation b v n = QAnimation b v n Any
- animEnvelope :: (OrderedField n, Metric v, Monoid' m) => QAnimation b v n m -> QAnimation b v n m
- animEnvelope' :: (OrderedField n, Metric v, Monoid' m) => Rational -> QAnimation b v n m -> QAnimation b v n m
- animRect :: (InSpace V2 n t, Monoid' m, TrailLike t, Enveloped t, Transformable t, Monoid t) => QAnimation b V2 n m -> t
- animRect' :: (InSpace V2 n t, Monoid' m, TrailLike t, Enveloped t, Transformable t, Monoid t) => Rational -> QAnimation b V2 n m -> t

# Types for animations

type QAnimation b v n m = Active (QDiagram b v n m) Source #

A value of type `QAnimation b v m`

is an animation (a
time-varying diagram with start and end times) that can be
rendered by backend `b`

, with vector space `v`

and monoidal
annotations of type `m`

.

type Animation b v n = QAnimation b v n Any Source #

A value of type `Animation b v`

is an animation (a time-varying
diagram with start and end times) in vector space `v`

that can be
rendered by backspace `b`

.

Note that `Animation`

is actually a synonym for `QAnimation`

where the type of the monoidal annotations has been fixed to
`Any`

(the default).

# Animation combinators and tools

Most combinators for working with animations are to be found in the
`active`

package, which defines the `Active`

type. This module
defines just a few combinators specifically for working with
animated diagrams.

animEnvelope :: (OrderedField n, Metric v, Monoid' m) => QAnimation b v n m -> QAnimation b v n m Source #

Automatically assign fixed a envelope to the entirety of an animation by sampling the envelope at a number of points in time and taking the union of all the sampled envelopes to form the "hull". This hull is then used uniformly throughout the animation.

This is useful when you have an animation that grows and shrinks
in size or shape over time, but you want it to take up a fixed
amount of space, *e.g.* so that the final rendered movie does not
zoom in and out, or so that it occupies a fixed location with
respect to another animation, when combining animations with
something like `|||`

.

By default, 30 samples per time unit are used; to adjust this
number see `animEnvelope'`

.

See also `animRect`

for help constructing a background to go
behind an animation.

animEnvelope' :: (OrderedField n, Metric v, Monoid' m) => Rational -> QAnimation b v n m -> QAnimation b v n m Source #

Like `animEnvelope`

, but with an adjustible sample rate. The first
parameter is the number of samples per time unit to use. Lower
rates will be faster but less accurate; higher rates are more
accurate but slower.

animRect :: (InSpace V2 n t, Monoid' m, TrailLike t, Enveloped t, Transformable t, Monoid t) => QAnimation b V2 n m -> t Source #

`animRect`

works similarly to `animEnvelope`

for 2D diagrams, but
instead of adjusting the envelope, simply returns the smallest
bounding rectangle which encloses the entire animation. Useful
for *e.g.* creating a background to go behind an animation.

Uses 30 samples per time unit by default; to adjust this number
see `animRect'`

.

animRect' :: (InSpace V2 n t, Monoid' m, TrailLike t, Enveloped t, Transformable t, Monoid t) => Rational -> QAnimation b V2 n m -> t Source #

Like `animRect`

, but with an adjustible sample rate. The first
parameter is the number of samples per time unit to use. Lower
rates will be faster but less accurate; higher rates are more
accurate but slower.