The engine-io package

[Tags: bsd3, library]

This library provides a Haskell implementation of Engine.IO, a library for real-time client-server communication on the web. Engine.IO works with old browsers via XHR long-polling, and seamlessy upgrades to web sockets. This implementation supports the majority of the Engine.IO protocol, including text and binary packets and the upgrading protocol.

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Versions1.0.0, 1.0.1, 1.0.2, 1.1.0, 1.1.1, 1.1.2, 1.2.0, 1.2.1, 1.2.2, 1.2.3, 1.2.4, 1.2.5, 1.2.6, 1.2.7, 1.2.8, 1.2.9, 1.2.10 (info)
Change logChangelog.md
Dependenciesaeson (>=0.7 && <0.10), async (==2.0.*), attoparsec (>=0.11 && <0.14), base (>=4.6 && <4.9), base64-bytestring (==1.0.*), bytestring (>=0.10.2.0 && <0.11), either (>=3.4 && <4.5), free (>=4.9 && <5.0), monad-loops (==0.4.*), mwc-random (==0.13.*), stm (==2.4.*), stm-delay (>=0.1.1 && <0.2), text (>=0.11 && <1.3), transformers (>=0.2 && <0.5), unordered-containers (==0.2.*), vector (>=0.10 && <0.12), websockets (>=0.8 && <0.10) [details]
LicenseBSD3
AuthorOliver Charles
Maintainerollie@ocharles.org.uk
CategoryWeb
Home pagehttp://github.com/ocharles/engine.io
UploadedWed Jul 15 14:28:38 UTC 2015 by OliverCharles
DistributionsLTSHaskell:1.2.10, NixOS:1.2.10, Stackage:1.2.10
Downloads1965 total (233 in last 30 days)
Votes
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StatusDocs available [build log]
Last success reported on 2015-07-15 [all 1 reports]

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