event-monad-0.0.1.0: Event-graph simulation monad transformerSource codeContentsIndex
Control.Monad.EventT
Synopsis
data EventT t m a
runEventT :: Monad m => EventT t m a -> EventT_RState t m -> EventT_RWState t m -> m (a, EventT_RWState t m)
runEventGraph :: (Monad m, MonadEvent (EventT t m) e, Ord t, Num t, Show t) => e -> m (EventT_RState t m, EventT_RWState t m)
runEventGraphWithState :: (Monad m, Ord t, Show t) => EventT_RState t m -> EventT_RWState t m -> m (EventT_RWState t m)
newEventT_RState :: EventT_RState t m
newEventT_RWState :: (Monad m, Ord t) => t -> EventT_RWState t m
onClockChanged :: HandlerAccessor t m (t, t) ()
onEventDispatch :: HandlerAccessor t m (EventDescriptor (EventT t m) t) ()
onEventComplete :: HandlerAccessor t m (EventDescriptor (EventT t m) t) ()
onEventSchedule :: HandlerAccessor t m (EventDescriptor (EventT t m) t) ()
onEventCancel :: HandlerAccessor t m (Either EventID (EventDescriptor (EventT t m) t)) ()
addHandler :: Monad m => HandlerAccessor t m a b -> (a -> EventT t m b) -> EventT t m HandlerID
removeHandler :: Monad m => HandlerAccessor t m a b -> HandlerID -> EventT t m (Maybe (a -> EventT t m b))
Documentation
data EventT t m a Source

A monad transformer which adds an event queue and related operations to an underlying monad. The "t" parameter specifies the type of the simulation time.

Several hooks are provided to allow special handling of various events, such as the progression of time, the scheduling or canceling or dispatch of an event, etc.

show/hide Instances
runEventT :: Monad m => EventT t m a -> EventT_RState t m -> EventT_RWState t m -> m (a, EventT_RWState t m)Source
Run an EventT wrapped action. This is a "raw" action - there is no interaction with the state (including event graph) except whatever the action itself does.
runEventGraph :: (Monad m, MonadEvent (EventT t m) e, Ord t, Num t, Show t) => e -> m (EventT_RState t m, EventT_RWState t m)Source
Initialize the event queue and other stuff, enqueue the provided "start event", and run the queue until it's empty or until the simulation is paused.
runEventGraphWithState :: (Monad m, Ord t, Show t) => EventT_RState t m -> EventT_RWState t m -> m (EventT_RWState t m)Source
Repeatedly pull and run the next event in the queue until it's empty or until the simulation is paused using pauseSimulation or something equivalent.
newEventT_RState :: EventT_RState t mSource
A new instance of the read-only portion of the EventT internal state.
newEventT_RWState :: (Monad m, Ord t) => t -> EventT_RWState t mSource
A new instance of the read/write portion of the EventT internal state. The parameter is the initial time value.
onClockChanged :: HandlerAccessor t m (t, t) ()Source
Fires whenever the clock changes, and is passed a tuple containing (old time, new time)
onEventDispatch :: HandlerAccessor t m (EventDescriptor (EventT t m) t) ()Source
Fires just before an event is dispatched. Is passed an EventDescriptor describing the event about to be run.
onEventComplete :: HandlerAccessor t m (EventDescriptor (EventT t m) t) ()Source
Fires after an event returns. Is passed an EventDescriptor for the event that just finished.
onEventSchedule :: HandlerAccessor t m (EventDescriptor (EventT t m) t) ()Source
Fires after an event is scheduled. Is passed an EventDescriptor for the event.
onEventCancel :: HandlerAccessor t m (Either EventID (EventDescriptor (EventT t m) t)) ()Source
Fires after an event is canceled. Is passed either an EventID (if the cancellation failed) or an EventDescriptor for the event that was canceled.
addHandler :: Monad m => HandlerAccessor t m a b -> (a -> EventT t m b) -> EventT t m HandlerIDSource
Add an event handler to be called when the specified event happens.
removeHandler :: Monad m => HandlerAccessor t m a b -> HandlerID -> EventT t m (Maybe (a -> EventT t m b))Source
Remove an event handler given its ID, and return it if it was in the set.
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