Index
coerceToFloat | Data.Bits.Floating |
coerceToWord | Data.Bits.Floating |
double2WordBitwise | Data.Bits.Floating.Prim |
double2WordBitwise# | Data.Bits.Floating.Prim |
doubleNextUlp | Data.Bits.Floating.Ulp |
doublePrevUlp | Data.Bits.Floating.Ulp |
doubleUlp | Data.Bits.Floating.Ulp |
float2WordBitwise | Data.Bits.Floating.Prim |
float2WordBitwise# | Data.Bits.Floating.Prim |
FloatingBits | Data.Bits.Floating |
floatNextUlp | Data.Bits.Floating.Ulp |
floatPrevUlp | Data.Bits.Floating.Ulp |
floatUlp | Data.Bits.Floating.Ulp |
fromCDouble | Data.Bits.Floating |
fromCFloat | Data.Bits.Floating |
nextDown | Data.Bits.Floating |
nextUp | Data.Bits.Floating |
ShowFloat | Data.Bits.Floating |
showFloat | Data.Bits.Floating |
showsFloat | Data.Bits.Floating |
ulp | Data.Bits.Floating |
word2DoubleBitwise | Data.Bits.Floating.Prim |
word2DoubleBitwise# | Data.Bits.Floating.Prim |
word2FloatBitwise | Data.Bits.Floating.Prim |
word2FloatBitwise# | Data.Bits.Floating.Prim |