{-# LANGUAGE TypeApplications #-}
#if (MIN_VERSION_haskell_gi_overloading(1,0,0) && !defined(__HADDOCK_VERSION__))
#define ENABLE_OVERLOADING
#endif
module GI.Clutter.Objects.ScrollActor
(
ScrollActor(..) ,
IsScrollActor ,
toScrollActor ,
#if defined(ENABLE_OVERLOADING)
ResolveScrollActorMethod ,
#endif
#if defined(ENABLE_OVERLOADING)
ScrollActorGetScrollModeMethodInfo ,
#endif
scrollActorGetScrollMode ,
scrollActorNew ,
#if defined(ENABLE_OVERLOADING)
ScrollActorScrollToPointMethodInfo ,
#endif
scrollActorScrollToPoint ,
#if defined(ENABLE_OVERLOADING)
ScrollActorScrollToRectMethodInfo ,
#endif
scrollActorScrollToRect ,
#if defined(ENABLE_OVERLOADING)
ScrollActorSetScrollModeMethodInfo ,
#endif
scrollActorSetScrollMode ,
#if defined(ENABLE_OVERLOADING)
ScrollActorScrollModePropertyInfo ,
#endif
constructScrollActorScrollMode ,
getScrollActorScrollMode ,
#if defined(ENABLE_OVERLOADING)
scrollActorScrollMode ,
#endif
setScrollActorScrollMode ,
) where
import Data.GI.Base.ShortPrelude
import qualified Data.GI.Base.ShortPrelude as SP
import qualified Data.GI.Base.Overloading as O
import qualified Prelude as P
import qualified Data.GI.Base.Attributes as GI.Attributes
import qualified Data.GI.Base.BasicTypes as B.Types
import qualified Data.GI.Base.ManagedPtr as B.ManagedPtr
import qualified Data.GI.Base.GArray as B.GArray
import qualified Data.GI.Base.GClosure as B.GClosure
import qualified Data.GI.Base.GError as B.GError
import qualified Data.GI.Base.GHashTable as B.GHT
import qualified Data.GI.Base.GVariant as B.GVariant
import qualified Data.GI.Base.GValue as B.GValue
import qualified Data.GI.Base.GParamSpec as B.GParamSpec
import qualified Data.GI.Base.CallStack as B.CallStack
import qualified Data.GI.Base.Properties as B.Properties
import qualified Data.GI.Base.Signals as B.Signals
import qualified Control.Monad.IO.Class as MIO
import qualified Data.Coerce as Coerce
import qualified Data.Text as T
import qualified Data.Kind as DK
import qualified Data.ByteString.Char8 as B
import qualified Data.Map as Map
import qualified Foreign.Ptr as FP
import qualified GHC.OverloadedLabels as OL
import qualified GHC.Records as R
import qualified GI.Atk.Interfaces.ImplementorIface as Atk.ImplementorIface
import {-# SOURCE #-} qualified GI.Clutter.Flags as Clutter.Flags
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Animatable as Clutter.Animatable
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Container as Clutter.Container
import {-# SOURCE #-} qualified GI.Clutter.Interfaces.Scriptable as Clutter.Scriptable
import {-# SOURCE #-} qualified GI.Clutter.Objects.Actor as Clutter.Actor
import {-# SOURCE #-} qualified GI.Clutter.Structs.Point as Clutter.Point
import {-# SOURCE #-} qualified GI.Clutter.Structs.Rect as Clutter.Rect
import qualified GI.GObject.Objects.Object as GObject.Object
newtype ScrollActor = ScrollActor (SP.ManagedPtr ScrollActor)
deriving (ScrollActor -> ScrollActor -> Bool
(ScrollActor -> ScrollActor -> Bool)
-> (ScrollActor -> ScrollActor -> Bool) -> Eq ScrollActor
forall a. (a -> a -> Bool) -> (a -> a -> Bool) -> Eq a
$c== :: ScrollActor -> ScrollActor -> Bool
== :: ScrollActor -> ScrollActor -> Bool
$c/= :: ScrollActor -> ScrollActor -> Bool
/= :: ScrollActor -> ScrollActor -> Bool
Eq)
instance SP.ManagedPtrNewtype ScrollActor where
toManagedPtr :: ScrollActor -> ManagedPtr ScrollActor
toManagedPtr (ScrollActor ManagedPtr ScrollActor
p) = ManagedPtr ScrollActor
p
foreign import ccall "clutter_scroll_actor_get_type"
c_clutter_scroll_actor_get_type :: IO B.Types.GType
instance B.Types.TypedObject ScrollActor where
glibType :: IO GType
glibType = IO GType
c_clutter_scroll_actor_get_type
instance B.Types.GObject ScrollActor
class (SP.GObject o, O.IsDescendantOf ScrollActor o) => IsScrollActor o
instance (SP.GObject o, O.IsDescendantOf ScrollActor o) => IsScrollActor o
instance O.HasParentTypes ScrollActor
type instance O.ParentTypes ScrollActor = '[Clutter.Actor.Actor, GObject.Object.Object, Atk.ImplementorIface.ImplementorIface, Clutter.Animatable.Animatable, Clutter.Container.Container, Clutter.Scriptable.Scriptable]
toScrollActor :: (MIO.MonadIO m, IsScrollActor o) => o -> m ScrollActor
toScrollActor :: forall (m :: * -> *) o.
(MonadIO m, IsScrollActor o) =>
o -> m ScrollActor
toScrollActor = IO ScrollActor -> m ScrollActor
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO ScrollActor -> m ScrollActor)
-> (o -> IO ScrollActor) -> o -> m ScrollActor
forall b c a. (b -> c) -> (a -> b) -> a -> c
. (ManagedPtr ScrollActor -> ScrollActor) -> o -> IO ScrollActor
forall o o'.
(HasCallStack, ManagedPtrNewtype o, TypedObject o,
ManagedPtrNewtype o', TypedObject o') =>
(ManagedPtr o' -> o') -> o -> IO o'
B.ManagedPtr.unsafeCastTo ManagedPtr ScrollActor -> ScrollActor
ScrollActor
instance B.GValue.IsGValue (Maybe ScrollActor) where
gvalueGType_ :: IO GType
gvalueGType_ = IO GType
c_clutter_scroll_actor_get_type
gvalueSet_ :: Ptr GValue -> Maybe ScrollActor -> IO ()
gvalueSet_ Ptr GValue
gv Maybe ScrollActor
P.Nothing = Ptr GValue -> Ptr ScrollActor -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv (Ptr ScrollActor
forall a. Ptr a
FP.nullPtr :: FP.Ptr ScrollActor)
gvalueSet_ Ptr GValue
gv (P.Just ScrollActor
obj) = ScrollActor -> (Ptr ScrollActor -> IO ()) -> IO ()
forall a c.
(HasCallStack, ManagedPtrNewtype a) =>
a -> (Ptr a -> IO c) -> IO c
B.ManagedPtr.withManagedPtr ScrollActor
obj (Ptr GValue -> Ptr ScrollActor -> IO ()
forall a. GObject a => Ptr GValue -> Ptr a -> IO ()
B.GValue.set_object Ptr GValue
gv)
gvalueGet_ :: Ptr GValue -> IO (Maybe ScrollActor)
gvalueGet_ Ptr GValue
gv = do
Ptr ScrollActor
ptr <- Ptr GValue -> IO (Ptr ScrollActor)
forall a. GObject a => Ptr GValue -> IO (Ptr a)
B.GValue.get_object Ptr GValue
gv :: IO (FP.Ptr ScrollActor)
if Ptr ScrollActor
ptr Ptr ScrollActor -> Ptr ScrollActor -> Bool
forall a. Eq a => a -> a -> Bool
/= Ptr ScrollActor
forall a. Ptr a
FP.nullPtr
then ScrollActor -> Maybe ScrollActor
forall a. a -> Maybe a
P.Just (ScrollActor -> Maybe ScrollActor)
-> IO ScrollActor -> IO (Maybe ScrollActor)
forall (f :: * -> *) a b. Functor f => (a -> b) -> f a -> f b
<$> (ManagedPtr ScrollActor -> ScrollActor)
-> Ptr ScrollActor -> IO ScrollActor
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
B.ManagedPtr.newObject ManagedPtr ScrollActor -> ScrollActor
ScrollActor Ptr ScrollActor
ptr
else Maybe ScrollActor -> IO (Maybe ScrollActor)
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return Maybe ScrollActor
forall a. Maybe a
P.Nothing
#if defined(ENABLE_OVERLOADING)
type family ResolveScrollActorMethod (t :: Symbol) (o :: DK.Type) :: DK.Type where
ResolveScrollActorMethod "addAction" o = Clutter.Actor.ActorAddActionMethodInfo
ResolveScrollActorMethod "addActionWithName" o = Clutter.Actor.ActorAddActionWithNameMethodInfo
ResolveScrollActorMethod "addActor" o = Clutter.Container.ContainerAddActorMethodInfo
ResolveScrollActorMethod "addChild" o = Clutter.Actor.ActorAddChildMethodInfo
ResolveScrollActorMethod "addConstraint" o = Clutter.Actor.ActorAddConstraintMethodInfo
ResolveScrollActorMethod "addConstraintWithName" o = Clutter.Actor.ActorAddConstraintWithNameMethodInfo
ResolveScrollActorMethod "addEffect" o = Clutter.Actor.ActorAddEffectMethodInfo
ResolveScrollActorMethod "addEffectWithName" o = Clutter.Actor.ActorAddEffectWithNameMethodInfo
ResolveScrollActorMethod "addTransition" o = Clutter.Actor.ActorAddTransitionMethodInfo
ResolveScrollActorMethod "allocate" o = Clutter.Actor.ActorAllocateMethodInfo
ResolveScrollActorMethod "allocateAlignFill" o = Clutter.Actor.ActorAllocateAlignFillMethodInfo
ResolveScrollActorMethod "allocateAvailableSize" o = Clutter.Actor.ActorAllocateAvailableSizeMethodInfo
ResolveScrollActorMethod "allocatePreferredSize" o = Clutter.Actor.ActorAllocatePreferredSizeMethodInfo
ResolveScrollActorMethod "animateProperty" o = Clutter.Animatable.AnimatableAnimatePropertyMethodInfo
ResolveScrollActorMethod "animateWithAlphav" o = Clutter.Actor.ActorAnimateWithAlphavMethodInfo
ResolveScrollActorMethod "animateWithTimelinev" o = Clutter.Actor.ActorAnimateWithTimelinevMethodInfo
ResolveScrollActorMethod "animatev" o = Clutter.Actor.ActorAnimatevMethodInfo
ResolveScrollActorMethod "applyRelativeTransformToPoint" o = Clutter.Actor.ActorApplyRelativeTransformToPointMethodInfo
ResolveScrollActorMethod "applyTransformToPoint" o = Clutter.Actor.ActorApplyTransformToPointMethodInfo
ResolveScrollActorMethod "bindModel" o = Clutter.Actor.ActorBindModelMethodInfo
ResolveScrollActorMethod "bindProperty" o = GObject.Object.ObjectBindPropertyMethodInfo
ResolveScrollActorMethod "bindPropertyFull" o = GObject.Object.ObjectBindPropertyFullMethodInfo
ResolveScrollActorMethod "childGetProperty" o = Clutter.Container.ContainerChildGetPropertyMethodInfo
ResolveScrollActorMethod "childNotify" o = Clutter.Container.ContainerChildNotifyMethodInfo
ResolveScrollActorMethod "childSetProperty" o = Clutter.Container.ContainerChildSetPropertyMethodInfo
ResolveScrollActorMethod "clearActions" o = Clutter.Actor.ActorClearActionsMethodInfo
ResolveScrollActorMethod "clearConstraints" o = Clutter.Actor.ActorClearConstraintsMethodInfo
ResolveScrollActorMethod "clearEffects" o = Clutter.Actor.ActorClearEffectsMethodInfo
ResolveScrollActorMethod "contains" o = Clutter.Actor.ActorContainsMethodInfo
ResolveScrollActorMethod "continuePaint" o = Clutter.Actor.ActorContinuePaintMethodInfo
ResolveScrollActorMethod "createChildMeta" o = Clutter.Container.ContainerCreateChildMetaMethodInfo
ResolveScrollActorMethod "createPangoContext" o = Clutter.Actor.ActorCreatePangoContextMethodInfo
ResolveScrollActorMethod "createPangoLayout" o = Clutter.Actor.ActorCreatePangoLayoutMethodInfo
ResolveScrollActorMethod "destroy" o = Clutter.Actor.ActorDestroyMethodInfo
ResolveScrollActorMethod "destroyAllChildren" o = Clutter.Actor.ActorDestroyAllChildrenMethodInfo
ResolveScrollActorMethod "destroyChildMeta" o = Clutter.Container.ContainerDestroyChildMetaMethodInfo
ResolveScrollActorMethod "detachAnimation" o = Clutter.Actor.ActorDetachAnimationMethodInfo
ResolveScrollActorMethod "event" o = Clutter.Actor.ActorEventMethodInfo
ResolveScrollActorMethod "findChildByName" o = Clutter.Container.ContainerFindChildByNameMethodInfo
ResolveScrollActorMethod "findProperty" o = Clutter.Animatable.AnimatableFindPropertyMethodInfo
ResolveScrollActorMethod "forceFloating" o = GObject.Object.ObjectForceFloatingMethodInfo
ResolveScrollActorMethod "foreach" o = Clutter.Container.ContainerForeachMethodInfo
ResolveScrollActorMethod "foreachWithInternals" o = Clutter.Container.ContainerForeachWithInternalsMethodInfo
ResolveScrollActorMethod "freezeNotify" o = GObject.Object.ObjectFreezeNotifyMethodInfo
ResolveScrollActorMethod "getv" o = GObject.Object.ObjectGetvMethodInfo
ResolveScrollActorMethod "grabKeyFocus" o = Clutter.Actor.ActorGrabKeyFocusMethodInfo
ResolveScrollActorMethod "hasActions" o = Clutter.Actor.ActorHasActionsMethodInfo
ResolveScrollActorMethod "hasAllocation" o = Clutter.Actor.ActorHasAllocationMethodInfo
ResolveScrollActorMethod "hasClip" o = Clutter.Actor.ActorHasClipMethodInfo
ResolveScrollActorMethod "hasConstraints" o = Clutter.Actor.ActorHasConstraintsMethodInfo
ResolveScrollActorMethod "hasEffects" o = Clutter.Actor.ActorHasEffectsMethodInfo
ResolveScrollActorMethod "hasKeyFocus" o = Clutter.Actor.ActorHasKeyFocusMethodInfo
ResolveScrollActorMethod "hasOverlaps" o = Clutter.Actor.ActorHasOverlapsMethodInfo
ResolveScrollActorMethod "hasPointer" o = Clutter.Actor.ActorHasPointerMethodInfo
ResolveScrollActorMethod "hide" o = Clutter.Actor.ActorHideMethodInfo
ResolveScrollActorMethod "hideAll" o = Clutter.Actor.ActorHideAllMethodInfo
ResolveScrollActorMethod "insertChildAbove" o = Clutter.Actor.ActorInsertChildAboveMethodInfo
ResolveScrollActorMethod "insertChildAtIndex" o = Clutter.Actor.ActorInsertChildAtIndexMethodInfo
ResolveScrollActorMethod "insertChildBelow" o = Clutter.Actor.ActorInsertChildBelowMethodInfo
ResolveScrollActorMethod "interpolateValue" o = Clutter.Animatable.AnimatableInterpolateValueMethodInfo
ResolveScrollActorMethod "isFloating" o = GObject.Object.ObjectIsFloatingMethodInfo
ResolveScrollActorMethod "isInClonePaint" o = Clutter.Actor.ActorIsInClonePaintMethodInfo
ResolveScrollActorMethod "isMapped" o = Clutter.Actor.ActorIsMappedMethodInfo
ResolveScrollActorMethod "isRealized" o = Clutter.Actor.ActorIsRealizedMethodInfo
ResolveScrollActorMethod "isRotated" o = Clutter.Actor.ActorIsRotatedMethodInfo
ResolveScrollActorMethod "isScaled" o = Clutter.Actor.ActorIsScaledMethodInfo
ResolveScrollActorMethod "isVisible" o = Clutter.Actor.ActorIsVisibleMethodInfo
ResolveScrollActorMethod "lower" o = Clutter.Actor.ActorLowerMethodInfo
ResolveScrollActorMethod "lowerBottom" o = Clutter.Actor.ActorLowerBottomMethodInfo
ResolveScrollActorMethod "lowerChild" o = Clutter.Container.ContainerLowerChildMethodInfo
ResolveScrollActorMethod "map" o = Clutter.Actor.ActorMapMethodInfo
ResolveScrollActorMethod "moveAnchorPoint" o = Clutter.Actor.ActorMoveAnchorPointMethodInfo
ResolveScrollActorMethod "moveAnchorPointFromGravity" o = Clutter.Actor.ActorMoveAnchorPointFromGravityMethodInfo
ResolveScrollActorMethod "moveBy" o = Clutter.Actor.ActorMoveByMethodInfo
ResolveScrollActorMethod "needsExpand" o = Clutter.Actor.ActorNeedsExpandMethodInfo
ResolveScrollActorMethod "notify" o = GObject.Object.ObjectNotifyMethodInfo
ResolveScrollActorMethod "notifyByPspec" o = GObject.Object.ObjectNotifyByPspecMethodInfo
ResolveScrollActorMethod "paint" o = Clutter.Actor.ActorPaintMethodInfo
ResolveScrollActorMethod "parseCustomNode" o = Clutter.Scriptable.ScriptableParseCustomNodeMethodInfo
ResolveScrollActorMethod "popInternal" o = Clutter.Actor.ActorPopInternalMethodInfo
ResolveScrollActorMethod "pushInternal" o = Clutter.Actor.ActorPushInternalMethodInfo
ResolveScrollActorMethod "queueRedraw" o = Clutter.Actor.ActorQueueRedrawMethodInfo
ResolveScrollActorMethod "queueRedrawWithClip" o = Clutter.Actor.ActorQueueRedrawWithClipMethodInfo
ResolveScrollActorMethod "queueRelayout" o = Clutter.Actor.ActorQueueRelayoutMethodInfo
ResolveScrollActorMethod "raise" o = Clutter.Actor.ActorRaiseMethodInfo
ResolveScrollActorMethod "raiseChild" o = Clutter.Container.ContainerRaiseChildMethodInfo
ResolveScrollActorMethod "raiseTop" o = Clutter.Actor.ActorRaiseTopMethodInfo
ResolveScrollActorMethod "realize" o = Clutter.Actor.ActorRealizeMethodInfo
ResolveScrollActorMethod "ref" o = GObject.Object.ObjectRefMethodInfo
ResolveScrollActorMethod "refSink" o = GObject.Object.ObjectRefSinkMethodInfo
ResolveScrollActorMethod "removeAction" o = Clutter.Actor.ActorRemoveActionMethodInfo
ResolveScrollActorMethod "removeActionByName" o = Clutter.Actor.ActorRemoveActionByNameMethodInfo
ResolveScrollActorMethod "removeActor" o = Clutter.Container.ContainerRemoveActorMethodInfo
ResolveScrollActorMethod "removeAllChildren" o = Clutter.Actor.ActorRemoveAllChildrenMethodInfo
ResolveScrollActorMethod "removeAllTransitions" o = Clutter.Actor.ActorRemoveAllTransitionsMethodInfo
ResolveScrollActorMethod "removeChild" o = Clutter.Actor.ActorRemoveChildMethodInfo
ResolveScrollActorMethod "removeClip" o = Clutter.Actor.ActorRemoveClipMethodInfo
ResolveScrollActorMethod "removeConstraint" o = Clutter.Actor.ActorRemoveConstraintMethodInfo
ResolveScrollActorMethod "removeConstraintByName" o = Clutter.Actor.ActorRemoveConstraintByNameMethodInfo
ResolveScrollActorMethod "removeEffect" o = Clutter.Actor.ActorRemoveEffectMethodInfo
ResolveScrollActorMethod "removeEffectByName" o = Clutter.Actor.ActorRemoveEffectByNameMethodInfo
ResolveScrollActorMethod "removeTransition" o = Clutter.Actor.ActorRemoveTransitionMethodInfo
ResolveScrollActorMethod "reparent" o = Clutter.Actor.ActorReparentMethodInfo
ResolveScrollActorMethod "replaceChild" o = Clutter.Actor.ActorReplaceChildMethodInfo
ResolveScrollActorMethod "restoreEasingState" o = Clutter.Actor.ActorRestoreEasingStateMethodInfo
ResolveScrollActorMethod "runDispose" o = GObject.Object.ObjectRunDisposeMethodInfo
ResolveScrollActorMethod "saveEasingState" o = Clutter.Actor.ActorSaveEasingStateMethodInfo
ResolveScrollActorMethod "scrollToPoint" o = ScrollActorScrollToPointMethodInfo
ResolveScrollActorMethod "scrollToRect" o = ScrollActorScrollToRectMethodInfo
ResolveScrollActorMethod "shouldPickPaint" o = Clutter.Actor.ActorShouldPickPaintMethodInfo
ResolveScrollActorMethod "show" o = Clutter.Actor.ActorShowMethodInfo
ResolveScrollActorMethod "showAll" o = Clutter.Actor.ActorShowAllMethodInfo
ResolveScrollActorMethod "sortDepthOrder" o = Clutter.Container.ContainerSortDepthOrderMethodInfo
ResolveScrollActorMethod "stealData" o = GObject.Object.ObjectStealDataMethodInfo
ResolveScrollActorMethod "stealQdata" o = GObject.Object.ObjectStealQdataMethodInfo
ResolveScrollActorMethod "thawNotify" o = GObject.Object.ObjectThawNotifyMethodInfo
ResolveScrollActorMethod "transformStagePoint" o = Clutter.Actor.ActorTransformStagePointMethodInfo
ResolveScrollActorMethod "unmap" o = Clutter.Actor.ActorUnmapMethodInfo
ResolveScrollActorMethod "unparent" o = Clutter.Actor.ActorUnparentMethodInfo
ResolveScrollActorMethod "unrealize" o = Clutter.Actor.ActorUnrealizeMethodInfo
ResolveScrollActorMethod "unref" o = GObject.Object.ObjectUnrefMethodInfo
ResolveScrollActorMethod "unsetFlags" o = Clutter.Actor.ActorUnsetFlagsMethodInfo
ResolveScrollActorMethod "watchClosure" o = GObject.Object.ObjectWatchClosureMethodInfo
ResolveScrollActorMethod "getAbsAllocationVertices" o = Clutter.Actor.ActorGetAbsAllocationVerticesMethodInfo
ResolveScrollActorMethod "getAccessible" o = Clutter.Actor.ActorGetAccessibleMethodInfo
ResolveScrollActorMethod "getAction" o = Clutter.Actor.ActorGetActionMethodInfo
ResolveScrollActorMethod "getActions" o = Clutter.Actor.ActorGetActionsMethodInfo
ResolveScrollActorMethod "getAllocationBox" o = Clutter.Actor.ActorGetAllocationBoxMethodInfo
ResolveScrollActorMethod "getAllocationGeometry" o = Clutter.Actor.ActorGetAllocationGeometryMethodInfo
ResolveScrollActorMethod "getAllocationVertices" o = Clutter.Actor.ActorGetAllocationVerticesMethodInfo
ResolveScrollActorMethod "getAnchorPoint" o = Clutter.Actor.ActorGetAnchorPointMethodInfo
ResolveScrollActorMethod "getAnchorPointGravity" o = Clutter.Actor.ActorGetAnchorPointGravityMethodInfo
ResolveScrollActorMethod "getAnimation" o = Clutter.Actor.ActorGetAnimationMethodInfo
ResolveScrollActorMethod "getBackgroundColor" o = Clutter.Actor.ActorGetBackgroundColorMethodInfo
ResolveScrollActorMethod "getChildAtIndex" o = Clutter.Actor.ActorGetChildAtIndexMethodInfo
ResolveScrollActorMethod "getChildMeta" o = Clutter.Container.ContainerGetChildMetaMethodInfo
ResolveScrollActorMethod "getChildTransform" o = Clutter.Actor.ActorGetChildTransformMethodInfo
ResolveScrollActorMethod "getChildren" o = Clutter.Actor.ActorGetChildrenMethodInfo
ResolveScrollActorMethod "getClip" o = Clutter.Actor.ActorGetClipMethodInfo
ResolveScrollActorMethod "getClipToAllocation" o = Clutter.Actor.ActorGetClipToAllocationMethodInfo
ResolveScrollActorMethod "getConstraint" o = Clutter.Actor.ActorGetConstraintMethodInfo
ResolveScrollActorMethod "getConstraints" o = Clutter.Actor.ActorGetConstraintsMethodInfo
ResolveScrollActorMethod "getContent" o = Clutter.Actor.ActorGetContentMethodInfo
ResolveScrollActorMethod "getContentBox" o = Clutter.Actor.ActorGetContentBoxMethodInfo
ResolveScrollActorMethod "getContentGravity" o = Clutter.Actor.ActorGetContentGravityMethodInfo
ResolveScrollActorMethod "getContentRepeat" o = Clutter.Actor.ActorGetContentRepeatMethodInfo
ResolveScrollActorMethod "getContentScalingFilters" o = Clutter.Actor.ActorGetContentScalingFiltersMethodInfo
ResolveScrollActorMethod "getData" o = GObject.Object.ObjectGetDataMethodInfo
ResolveScrollActorMethod "getDefaultPaintVolume" o = Clutter.Actor.ActorGetDefaultPaintVolumeMethodInfo
ResolveScrollActorMethod "getDepth" o = Clutter.Actor.ActorGetDepthMethodInfo
ResolveScrollActorMethod "getEasingDelay" o = Clutter.Actor.ActorGetEasingDelayMethodInfo
ResolveScrollActorMethod "getEasingDuration" o = Clutter.Actor.ActorGetEasingDurationMethodInfo
ResolveScrollActorMethod "getEasingMode" o = Clutter.Actor.ActorGetEasingModeMethodInfo
ResolveScrollActorMethod "getEffect" o = Clutter.Actor.ActorGetEffectMethodInfo
ResolveScrollActorMethod "getEffects" o = Clutter.Actor.ActorGetEffectsMethodInfo
ResolveScrollActorMethod "getFirstChild" o = Clutter.Actor.ActorGetFirstChildMethodInfo
ResolveScrollActorMethod "getFixedPositionSet" o = Clutter.Actor.ActorGetFixedPositionSetMethodInfo
ResolveScrollActorMethod "getFlags" o = Clutter.Actor.ActorGetFlagsMethodInfo
ResolveScrollActorMethod "getGeometry" o = Clutter.Actor.ActorGetGeometryMethodInfo
ResolveScrollActorMethod "getGid" o = Clutter.Actor.ActorGetGidMethodInfo
ResolveScrollActorMethod "getHeight" o = Clutter.Actor.ActorGetHeightMethodInfo
ResolveScrollActorMethod "getId" o = Clutter.Scriptable.ScriptableGetIdMethodInfo
ResolveScrollActorMethod "getInitialState" o = Clutter.Animatable.AnimatableGetInitialStateMethodInfo
ResolveScrollActorMethod "getLastChild" o = Clutter.Actor.ActorGetLastChildMethodInfo
ResolveScrollActorMethod "getLayoutManager" o = Clutter.Actor.ActorGetLayoutManagerMethodInfo
ResolveScrollActorMethod "getMargin" o = Clutter.Actor.ActorGetMarginMethodInfo
ResolveScrollActorMethod "getMarginBottom" o = Clutter.Actor.ActorGetMarginBottomMethodInfo
ResolveScrollActorMethod "getMarginLeft" o = Clutter.Actor.ActorGetMarginLeftMethodInfo
ResolveScrollActorMethod "getMarginRight" o = Clutter.Actor.ActorGetMarginRightMethodInfo
ResolveScrollActorMethod "getMarginTop" o = Clutter.Actor.ActorGetMarginTopMethodInfo
ResolveScrollActorMethod "getNChildren" o = Clutter.Actor.ActorGetNChildrenMethodInfo
ResolveScrollActorMethod "getName" o = Clutter.Actor.ActorGetNameMethodInfo
ResolveScrollActorMethod "getNextSibling" o = Clutter.Actor.ActorGetNextSiblingMethodInfo
ResolveScrollActorMethod "getOffscreenRedirect" o = Clutter.Actor.ActorGetOffscreenRedirectMethodInfo
ResolveScrollActorMethod "getOpacity" o = Clutter.Actor.ActorGetOpacityMethodInfo
ResolveScrollActorMethod "getPaintBox" o = Clutter.Actor.ActorGetPaintBoxMethodInfo
ResolveScrollActorMethod "getPaintOpacity" o = Clutter.Actor.ActorGetPaintOpacityMethodInfo
ResolveScrollActorMethod "getPaintVisibility" o = Clutter.Actor.ActorGetPaintVisibilityMethodInfo
ResolveScrollActorMethod "getPaintVolume" o = Clutter.Actor.ActorGetPaintVolumeMethodInfo
ResolveScrollActorMethod "getPangoContext" o = Clutter.Actor.ActorGetPangoContextMethodInfo
ResolveScrollActorMethod "getParent" o = Clutter.Actor.ActorGetParentMethodInfo
ResolveScrollActorMethod "getPivotPoint" o = Clutter.Actor.ActorGetPivotPointMethodInfo
ResolveScrollActorMethod "getPivotPointZ" o = Clutter.Actor.ActorGetPivotPointZMethodInfo
ResolveScrollActorMethod "getPosition" o = Clutter.Actor.ActorGetPositionMethodInfo
ResolveScrollActorMethod "getPreferredHeight" o = Clutter.Actor.ActorGetPreferredHeightMethodInfo
ResolveScrollActorMethod "getPreferredSize" o = Clutter.Actor.ActorGetPreferredSizeMethodInfo
ResolveScrollActorMethod "getPreferredWidth" o = Clutter.Actor.ActorGetPreferredWidthMethodInfo
ResolveScrollActorMethod "getPreviousSibling" o = Clutter.Actor.ActorGetPreviousSiblingMethodInfo
ResolveScrollActorMethod "getProperty" o = GObject.Object.ObjectGetPropertyMethodInfo
ResolveScrollActorMethod "getQdata" o = GObject.Object.ObjectGetQdataMethodInfo
ResolveScrollActorMethod "getReactive" o = Clutter.Actor.ActorGetReactiveMethodInfo
ResolveScrollActorMethod "getRequestMode" o = Clutter.Actor.ActorGetRequestModeMethodInfo
ResolveScrollActorMethod "getRotation" o = Clutter.Actor.ActorGetRotationMethodInfo
ResolveScrollActorMethod "getRotationAngle" o = Clutter.Actor.ActorGetRotationAngleMethodInfo
ResolveScrollActorMethod "getScale" o = Clutter.Actor.ActorGetScaleMethodInfo
ResolveScrollActorMethod "getScaleCenter" o = Clutter.Actor.ActorGetScaleCenterMethodInfo
ResolveScrollActorMethod "getScaleGravity" o = Clutter.Actor.ActorGetScaleGravityMethodInfo
ResolveScrollActorMethod "getScaleZ" o = Clutter.Actor.ActorGetScaleZMethodInfo
ResolveScrollActorMethod "getScrollMode" o = ScrollActorGetScrollModeMethodInfo
ResolveScrollActorMethod "getShader" o = Clutter.Actor.ActorGetShaderMethodInfo
ResolveScrollActorMethod "getSize" o = Clutter.Actor.ActorGetSizeMethodInfo
ResolveScrollActorMethod "getStage" o = Clutter.Actor.ActorGetStageMethodInfo
ResolveScrollActorMethod "getTextDirection" o = Clutter.Actor.ActorGetTextDirectionMethodInfo
ResolveScrollActorMethod "getTransform" o = Clutter.Actor.ActorGetTransformMethodInfo
ResolveScrollActorMethod "getTransformationMatrix" o = Clutter.Actor.ActorGetTransformationMatrixMethodInfo
ResolveScrollActorMethod "getTransformedPaintVolume" o = Clutter.Actor.ActorGetTransformedPaintVolumeMethodInfo
ResolveScrollActorMethod "getTransformedPosition" o = Clutter.Actor.ActorGetTransformedPositionMethodInfo
ResolveScrollActorMethod "getTransformedSize" o = Clutter.Actor.ActorGetTransformedSizeMethodInfo
ResolveScrollActorMethod "getTransition" o = Clutter.Actor.ActorGetTransitionMethodInfo
ResolveScrollActorMethod "getTranslation" o = Clutter.Actor.ActorGetTranslationMethodInfo
ResolveScrollActorMethod "getWidth" o = Clutter.Actor.ActorGetWidthMethodInfo
ResolveScrollActorMethod "getX" o = Clutter.Actor.ActorGetXMethodInfo
ResolveScrollActorMethod "getXAlign" o = Clutter.Actor.ActorGetXAlignMethodInfo
ResolveScrollActorMethod "getXExpand" o = Clutter.Actor.ActorGetXExpandMethodInfo
ResolveScrollActorMethod "getY" o = Clutter.Actor.ActorGetYMethodInfo
ResolveScrollActorMethod "getYAlign" o = Clutter.Actor.ActorGetYAlignMethodInfo
ResolveScrollActorMethod "getYExpand" o = Clutter.Actor.ActorGetYExpandMethodInfo
ResolveScrollActorMethod "getZPosition" o = Clutter.Actor.ActorGetZPositionMethodInfo
ResolveScrollActorMethod "getZRotationGravity" o = Clutter.Actor.ActorGetZRotationGravityMethodInfo
ResolveScrollActorMethod "setAllocation" o = Clutter.Actor.ActorSetAllocationMethodInfo
ResolveScrollActorMethod "setAnchorPoint" o = Clutter.Actor.ActorSetAnchorPointMethodInfo
ResolveScrollActorMethod "setAnchorPointFromGravity" o = Clutter.Actor.ActorSetAnchorPointFromGravityMethodInfo
ResolveScrollActorMethod "setBackgroundColor" o = Clutter.Actor.ActorSetBackgroundColorMethodInfo
ResolveScrollActorMethod "setChildAboveSibling" o = Clutter.Actor.ActorSetChildAboveSiblingMethodInfo
ResolveScrollActorMethod "setChildAtIndex" o = Clutter.Actor.ActorSetChildAtIndexMethodInfo
ResolveScrollActorMethod "setChildBelowSibling" o = Clutter.Actor.ActorSetChildBelowSiblingMethodInfo
ResolveScrollActorMethod "setChildTransform" o = Clutter.Actor.ActorSetChildTransformMethodInfo
ResolveScrollActorMethod "setClip" o = Clutter.Actor.ActorSetClipMethodInfo
ResolveScrollActorMethod "setClipToAllocation" o = Clutter.Actor.ActorSetClipToAllocationMethodInfo
ResolveScrollActorMethod "setContent" o = Clutter.Actor.ActorSetContentMethodInfo
ResolveScrollActorMethod "setContentGravity" o = Clutter.Actor.ActorSetContentGravityMethodInfo
ResolveScrollActorMethod "setContentRepeat" o = Clutter.Actor.ActorSetContentRepeatMethodInfo
ResolveScrollActorMethod "setContentScalingFilters" o = Clutter.Actor.ActorSetContentScalingFiltersMethodInfo
ResolveScrollActorMethod "setCustomProperty" o = Clutter.Scriptable.ScriptableSetCustomPropertyMethodInfo
ResolveScrollActorMethod "setData" o = GObject.Object.ObjectSetDataMethodInfo
ResolveScrollActorMethod "setDataFull" o = GObject.Object.ObjectSetDataFullMethodInfo
ResolveScrollActorMethod "setDepth" o = Clutter.Actor.ActorSetDepthMethodInfo
ResolveScrollActorMethod "setEasingDelay" o = Clutter.Actor.ActorSetEasingDelayMethodInfo
ResolveScrollActorMethod "setEasingDuration" o = Clutter.Actor.ActorSetEasingDurationMethodInfo
ResolveScrollActorMethod "setEasingMode" o = Clutter.Actor.ActorSetEasingModeMethodInfo
ResolveScrollActorMethod "setFinalState" o = Clutter.Animatable.AnimatableSetFinalStateMethodInfo
ResolveScrollActorMethod "setFixedPositionSet" o = Clutter.Actor.ActorSetFixedPositionSetMethodInfo
ResolveScrollActorMethod "setFlags" o = Clutter.Actor.ActorSetFlagsMethodInfo
ResolveScrollActorMethod "setGeometry" o = Clutter.Actor.ActorSetGeometryMethodInfo
ResolveScrollActorMethod "setHeight" o = Clutter.Actor.ActorSetHeightMethodInfo
ResolveScrollActorMethod "setId" o = Clutter.Scriptable.ScriptableSetIdMethodInfo
ResolveScrollActorMethod "setLayoutManager" o = Clutter.Actor.ActorSetLayoutManagerMethodInfo
ResolveScrollActorMethod "setMargin" o = Clutter.Actor.ActorSetMarginMethodInfo
ResolveScrollActorMethod "setMarginBottom" o = Clutter.Actor.ActorSetMarginBottomMethodInfo
ResolveScrollActorMethod "setMarginLeft" o = Clutter.Actor.ActorSetMarginLeftMethodInfo
ResolveScrollActorMethod "setMarginRight" o = Clutter.Actor.ActorSetMarginRightMethodInfo
ResolveScrollActorMethod "setMarginTop" o = Clutter.Actor.ActorSetMarginTopMethodInfo
ResolveScrollActorMethod "setName" o = Clutter.Actor.ActorSetNameMethodInfo
ResolveScrollActorMethod "setOffscreenRedirect" o = Clutter.Actor.ActorSetOffscreenRedirectMethodInfo
ResolveScrollActorMethod "setOpacity" o = Clutter.Actor.ActorSetOpacityMethodInfo
ResolveScrollActorMethod "setParent" o = Clutter.Actor.ActorSetParentMethodInfo
ResolveScrollActorMethod "setPivotPoint" o = Clutter.Actor.ActorSetPivotPointMethodInfo
ResolveScrollActorMethod "setPivotPointZ" o = Clutter.Actor.ActorSetPivotPointZMethodInfo
ResolveScrollActorMethod "setPosition" o = Clutter.Actor.ActorSetPositionMethodInfo
ResolveScrollActorMethod "setProperty" o = GObject.Object.ObjectSetPropertyMethodInfo
ResolveScrollActorMethod "setReactive" o = Clutter.Actor.ActorSetReactiveMethodInfo
ResolveScrollActorMethod "setRequestMode" o = Clutter.Actor.ActorSetRequestModeMethodInfo
ResolveScrollActorMethod "setRotation" o = Clutter.Actor.ActorSetRotationMethodInfo
ResolveScrollActorMethod "setRotationAngle" o = Clutter.Actor.ActorSetRotationAngleMethodInfo
ResolveScrollActorMethod "setScale" o = Clutter.Actor.ActorSetScaleMethodInfo
ResolveScrollActorMethod "setScaleFull" o = Clutter.Actor.ActorSetScaleFullMethodInfo
ResolveScrollActorMethod "setScaleWithGravity" o = Clutter.Actor.ActorSetScaleWithGravityMethodInfo
ResolveScrollActorMethod "setScaleZ" o = Clutter.Actor.ActorSetScaleZMethodInfo
ResolveScrollActorMethod "setScrollMode" o = ScrollActorSetScrollModeMethodInfo
ResolveScrollActorMethod "setShader" o = Clutter.Actor.ActorSetShaderMethodInfo
ResolveScrollActorMethod "setShaderParam" o = Clutter.Actor.ActorSetShaderParamMethodInfo
ResolveScrollActorMethod "setShaderParamFloat" o = Clutter.Actor.ActorSetShaderParamFloatMethodInfo
ResolveScrollActorMethod "setShaderParamInt" o = Clutter.Actor.ActorSetShaderParamIntMethodInfo
ResolveScrollActorMethod "setSize" o = Clutter.Actor.ActorSetSizeMethodInfo
ResolveScrollActorMethod "setTextDirection" o = Clutter.Actor.ActorSetTextDirectionMethodInfo
ResolveScrollActorMethod "setTransform" o = Clutter.Actor.ActorSetTransformMethodInfo
ResolveScrollActorMethod "setTranslation" o = Clutter.Actor.ActorSetTranslationMethodInfo
ResolveScrollActorMethod "setWidth" o = Clutter.Actor.ActorSetWidthMethodInfo
ResolveScrollActorMethod "setX" o = Clutter.Actor.ActorSetXMethodInfo
ResolveScrollActorMethod "setXAlign" o = Clutter.Actor.ActorSetXAlignMethodInfo
ResolveScrollActorMethod "setXExpand" o = Clutter.Actor.ActorSetXExpandMethodInfo
ResolveScrollActorMethod "setY" o = Clutter.Actor.ActorSetYMethodInfo
ResolveScrollActorMethod "setYAlign" o = Clutter.Actor.ActorSetYAlignMethodInfo
ResolveScrollActorMethod "setYExpand" o = Clutter.Actor.ActorSetYExpandMethodInfo
ResolveScrollActorMethod "setZPosition" o = Clutter.Actor.ActorSetZPositionMethodInfo
ResolveScrollActorMethod "setZRotationFromGravity" o = Clutter.Actor.ActorSetZRotationFromGravityMethodInfo
ResolveScrollActorMethod l o = O.MethodResolutionFailed l o
instance (info ~ ResolveScrollActorMethod t ScrollActor, O.OverloadedMethod info ScrollActor p) => OL.IsLabel t (ScrollActor -> p) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.overloadedMethod @info
#else
fromLabel _ = O.overloadedMethod @info
#endif
#if MIN_VERSION_base(4,13,0)
instance (info ~ ResolveScrollActorMethod t ScrollActor, O.OverloadedMethod info ScrollActor p, R.HasField t ScrollActor p) => R.HasField t ScrollActor p where
getField = O.overloadedMethod @info
#endif
instance (info ~ ResolveScrollActorMethod t ScrollActor, O.OverloadedMethodInfo info ScrollActor) => OL.IsLabel t (O.MethodProxy info ScrollActor) where
#if MIN_VERSION_base(4,10,0)
fromLabel = O.MethodProxy
#else
fromLabel _ = O.MethodProxy
#endif
#endif
getScrollActorScrollMode :: (MonadIO m, IsScrollActor o) => o -> m [Clutter.Flags.ScrollMode]
getScrollActorScrollMode :: forall (m :: * -> *) o.
(MonadIO m, IsScrollActor o) =>
o -> m [ScrollMode]
getScrollActorScrollMode o
obj = IO [ScrollMode] -> m [ScrollMode]
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO [ScrollMode] -> m [ScrollMode])
-> IO [ScrollMode] -> m [ScrollMode]
forall a b. (a -> b) -> a -> b
$ o -> String -> IO [ScrollMode]
forall a b.
(GObject a, IsGFlag b, BoxedFlags b) =>
a -> String -> IO [b]
B.Properties.getObjectPropertyFlags o
obj String
"scroll-mode"
setScrollActorScrollMode :: (MonadIO m, IsScrollActor o) => o -> [Clutter.Flags.ScrollMode] -> m ()
setScrollActorScrollMode :: forall (m :: * -> *) o.
(MonadIO m, IsScrollActor o) =>
o -> [ScrollMode] -> m ()
setScrollActorScrollMode o
obj [ScrollMode]
val = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
o -> String -> [ScrollMode] -> IO ()
forall a b.
(IsGFlag b, BoxedFlags b, GObject a) =>
a -> String -> [b] -> IO ()
B.Properties.setObjectPropertyFlags o
obj String
"scroll-mode" [ScrollMode]
val
constructScrollActorScrollMode :: (IsScrollActor o, MIO.MonadIO m) => [Clutter.Flags.ScrollMode] -> m (GValueConstruct o)
constructScrollActorScrollMode :: forall o (m :: * -> *).
(IsScrollActor o, MonadIO m) =>
[ScrollMode] -> m (GValueConstruct o)
constructScrollActorScrollMode [ScrollMode]
val = IO (GValueConstruct o) -> m (GValueConstruct o)
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> m (GValueConstruct o))
-> IO (GValueConstruct o) -> m (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ do
IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a. IO a -> IO a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
MIO.liftIO (IO (GValueConstruct o) -> IO (GValueConstruct o))
-> IO (GValueConstruct o) -> IO (GValueConstruct o)
forall a b. (a -> b) -> a -> b
$ String -> [ScrollMode] -> IO (GValueConstruct o)
forall a o.
(IsGFlag a, BoxedFlags a) =>
String -> [a] -> IO (GValueConstruct o)
B.Properties.constructObjectPropertyFlags String
"scroll-mode" [ScrollMode]
val
#if defined(ENABLE_OVERLOADING)
data ScrollActorScrollModePropertyInfo
instance AttrInfo ScrollActorScrollModePropertyInfo where
type AttrAllowedOps ScrollActorScrollModePropertyInfo = '[ 'AttrSet, 'AttrConstruct, 'AttrGet]
type AttrBaseTypeConstraint ScrollActorScrollModePropertyInfo = IsScrollActor
type AttrSetTypeConstraint ScrollActorScrollModePropertyInfo = (~) [Clutter.Flags.ScrollMode]
type AttrTransferTypeConstraint ScrollActorScrollModePropertyInfo = (~) [Clutter.Flags.ScrollMode]
type AttrTransferType ScrollActorScrollModePropertyInfo = [Clutter.Flags.ScrollMode]
type AttrGetType ScrollActorScrollModePropertyInfo = [Clutter.Flags.ScrollMode]
type AttrLabel ScrollActorScrollModePropertyInfo = "scroll-mode"
type AttrOrigin ScrollActorScrollModePropertyInfo = ScrollActor
attrGet = getScrollActorScrollMode
attrSet = setScrollActorScrollMode
attrTransfer _ v = do
return v
attrConstruct = constructScrollActorScrollMode
attrClear = undefined
dbgAttrInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.ScrollActor.scrollMode"
, O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.5/docs/GI-Clutter-Objects-ScrollActor.html#g:attr:scrollMode"
})
#endif
#if defined(ENABLE_OVERLOADING)
instance O.HasAttributeList ScrollActor
type instance O.AttributeList ScrollActor = ScrollActorAttributeList
type ScrollActorAttributeList = ('[ '("actions", Clutter.Actor.ActorActionsPropertyInfo), '("allocation", Clutter.Actor.ActorAllocationPropertyInfo), '("anchorGravity", Clutter.Actor.ActorAnchorGravityPropertyInfo), '("anchorX", Clutter.Actor.ActorAnchorXPropertyInfo), '("anchorY", Clutter.Actor.ActorAnchorYPropertyInfo), '("backgroundColor", Clutter.Actor.ActorBackgroundColorPropertyInfo), '("backgroundColorSet", Clutter.Actor.ActorBackgroundColorSetPropertyInfo), '("childTransform", Clutter.Actor.ActorChildTransformPropertyInfo), '("childTransformSet", Clutter.Actor.ActorChildTransformSetPropertyInfo), '("clip", Clutter.Actor.ActorClipPropertyInfo), '("clipRect", Clutter.Actor.ActorClipRectPropertyInfo), '("clipToAllocation", Clutter.Actor.ActorClipToAllocationPropertyInfo), '("constraints", Clutter.Actor.ActorConstraintsPropertyInfo), '("content", Clutter.Actor.ActorContentPropertyInfo), '("contentBox", Clutter.Actor.ActorContentBoxPropertyInfo), '("contentGravity", Clutter.Actor.ActorContentGravityPropertyInfo), '("contentRepeat", Clutter.Actor.ActorContentRepeatPropertyInfo), '("depth", Clutter.Actor.ActorDepthPropertyInfo), '("effect", Clutter.Actor.ActorEffectPropertyInfo), '("firstChild", Clutter.Actor.ActorFirstChildPropertyInfo), '("fixedPositionSet", Clutter.Actor.ActorFixedPositionSetPropertyInfo), '("fixedX", Clutter.Actor.ActorFixedXPropertyInfo), '("fixedY", Clutter.Actor.ActorFixedYPropertyInfo), '("hasClip", Clutter.Actor.ActorHasClipPropertyInfo), '("hasPointer", Clutter.Actor.ActorHasPointerPropertyInfo), '("height", Clutter.Actor.ActorHeightPropertyInfo), '("lastChild", Clutter.Actor.ActorLastChildPropertyInfo), '("layoutManager", Clutter.Actor.ActorLayoutManagerPropertyInfo), '("magnificationFilter", Clutter.Actor.ActorMagnificationFilterPropertyInfo), '("mapped", Clutter.Actor.ActorMappedPropertyInfo), '("marginBottom", Clutter.Actor.ActorMarginBottomPropertyInfo), '("marginLeft", Clutter.Actor.ActorMarginLeftPropertyInfo), '("marginRight", Clutter.Actor.ActorMarginRightPropertyInfo), '("marginTop", Clutter.Actor.ActorMarginTopPropertyInfo), '("minHeight", Clutter.Actor.ActorMinHeightPropertyInfo), '("minHeightSet", Clutter.Actor.ActorMinHeightSetPropertyInfo), '("minWidth", Clutter.Actor.ActorMinWidthPropertyInfo), '("minWidthSet", Clutter.Actor.ActorMinWidthSetPropertyInfo), '("minificationFilter", Clutter.Actor.ActorMinificationFilterPropertyInfo), '("name", Clutter.Actor.ActorNamePropertyInfo), '("naturalHeight", Clutter.Actor.ActorNaturalHeightPropertyInfo), '("naturalHeightSet", Clutter.Actor.ActorNaturalHeightSetPropertyInfo), '("naturalWidth", Clutter.Actor.ActorNaturalWidthPropertyInfo), '("naturalWidthSet", Clutter.Actor.ActorNaturalWidthSetPropertyInfo), '("offscreenRedirect", Clutter.Actor.ActorOffscreenRedirectPropertyInfo), '("opacity", Clutter.Actor.ActorOpacityPropertyInfo), '("pivotPoint", Clutter.Actor.ActorPivotPointPropertyInfo), '("pivotPointZ", Clutter.Actor.ActorPivotPointZPropertyInfo), '("position", Clutter.Actor.ActorPositionPropertyInfo), '("reactive", Clutter.Actor.ActorReactivePropertyInfo), '("realized", Clutter.Actor.ActorRealizedPropertyInfo), '("requestMode", Clutter.Actor.ActorRequestModePropertyInfo), '("rotationAngleX", Clutter.Actor.ActorRotationAngleXPropertyInfo), '("rotationAngleY", Clutter.Actor.ActorRotationAngleYPropertyInfo), '("rotationAngleZ", Clutter.Actor.ActorRotationAngleZPropertyInfo), '("rotationCenterX", Clutter.Actor.ActorRotationCenterXPropertyInfo), '("rotationCenterY", Clutter.Actor.ActorRotationCenterYPropertyInfo), '("rotationCenterZ", Clutter.Actor.ActorRotationCenterZPropertyInfo), '("rotationCenterZGravity", Clutter.Actor.ActorRotationCenterZGravityPropertyInfo), '("scaleCenterX", Clutter.Actor.ActorScaleCenterXPropertyInfo), '("scaleCenterY", Clutter.Actor.ActorScaleCenterYPropertyInfo), '("scaleGravity", Clutter.Actor.ActorScaleGravityPropertyInfo), '("scaleX", Clutter.Actor.ActorScaleXPropertyInfo), '("scaleY", Clutter.Actor.ActorScaleYPropertyInfo), '("scaleZ", Clutter.Actor.ActorScaleZPropertyInfo), '("scrollMode", ScrollActorScrollModePropertyInfo), '("showOnSetParent", Clutter.Actor.ActorShowOnSetParentPropertyInfo), '("size", Clutter.Actor.ActorSizePropertyInfo), '("textDirection", Clutter.Actor.ActorTextDirectionPropertyInfo), '("transform", Clutter.Actor.ActorTransformPropertyInfo), '("transformSet", Clutter.Actor.ActorTransformSetPropertyInfo), '("translationX", Clutter.Actor.ActorTranslationXPropertyInfo), '("translationY", Clutter.Actor.ActorTranslationYPropertyInfo), '("translationZ", Clutter.Actor.ActorTranslationZPropertyInfo), '("visible", Clutter.Actor.ActorVisiblePropertyInfo), '("width", Clutter.Actor.ActorWidthPropertyInfo), '("x", Clutter.Actor.ActorXPropertyInfo), '("xAlign", Clutter.Actor.ActorXAlignPropertyInfo), '("xExpand", Clutter.Actor.ActorXExpandPropertyInfo), '("y", Clutter.Actor.ActorYPropertyInfo), '("yAlign", Clutter.Actor.ActorYAlignPropertyInfo), '("yExpand", Clutter.Actor.ActorYExpandPropertyInfo), '("zPosition", Clutter.Actor.ActorZPositionPropertyInfo)] :: [(Symbol, DK.Type)])
#endif
#if defined(ENABLE_OVERLOADING)
scrollActorScrollMode :: AttrLabelProxy "scrollMode"
scrollActorScrollMode = AttrLabelProxy
#endif
#if defined(ENABLE_OVERLOADING)
type instance O.SignalList ScrollActor = ScrollActorSignalList
type ScrollActorSignalList = ('[ '("actorAdded", Clutter.Container.ContainerActorAddedSignalInfo), '("actorRemoved", Clutter.Container.ContainerActorRemovedSignalInfo), '("allocationChanged", Clutter.Actor.ActorAllocationChangedSignalInfo), '("buttonPressEvent", Clutter.Actor.ActorButtonPressEventSignalInfo), '("buttonReleaseEvent", Clutter.Actor.ActorButtonReleaseEventSignalInfo), '("capturedEvent", Clutter.Actor.ActorCapturedEventSignalInfo), '("childNotify", Clutter.Container.ContainerChildNotifySignalInfo), '("destroy", Clutter.Actor.ActorDestroySignalInfo), '("enterEvent", Clutter.Actor.ActorEnterEventSignalInfo), '("event", Clutter.Actor.ActorEventSignalInfo), '("hide", Clutter.Actor.ActorHideSignalInfo), '("keyFocusIn", Clutter.Actor.ActorKeyFocusInSignalInfo), '("keyFocusOut", Clutter.Actor.ActorKeyFocusOutSignalInfo), '("keyPressEvent", Clutter.Actor.ActorKeyPressEventSignalInfo), '("keyReleaseEvent", Clutter.Actor.ActorKeyReleaseEventSignalInfo), '("leaveEvent", Clutter.Actor.ActorLeaveEventSignalInfo), '("motionEvent", Clutter.Actor.ActorMotionEventSignalInfo), '("notify", GObject.Object.ObjectNotifySignalInfo), '("paint", Clutter.Actor.ActorPaintSignalInfo), '("parentSet", Clutter.Actor.ActorParentSetSignalInfo), '("pick", Clutter.Actor.ActorPickSignalInfo), '("queueRedraw", Clutter.Actor.ActorQueueRedrawSignalInfo), '("queueRelayout", Clutter.Actor.ActorQueueRelayoutSignalInfo), '("realize", Clutter.Actor.ActorRealizeSignalInfo), '("scrollEvent", Clutter.Actor.ActorScrollEventSignalInfo), '("show", Clutter.Actor.ActorShowSignalInfo), '("touchEvent", Clutter.Actor.ActorTouchEventSignalInfo), '("transitionStopped", Clutter.Actor.ActorTransitionStoppedSignalInfo), '("transitionsCompleted", Clutter.Actor.ActorTransitionsCompletedSignalInfo), '("unrealize", Clutter.Actor.ActorUnrealizeSignalInfo)] :: [(Symbol, DK.Type)])
#endif
foreign import ccall "clutter_scroll_actor_new" clutter_scroll_actor_new ::
IO (Ptr ScrollActor)
scrollActorNew ::
(B.CallStack.HasCallStack, MonadIO m) =>
m ScrollActor
scrollActorNew :: forall (m :: * -> *). (HasCallStack, MonadIO m) => m ScrollActor
scrollActorNew = IO ScrollActor -> m ScrollActor
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO ScrollActor -> m ScrollActor)
-> IO ScrollActor -> m ScrollActor
forall a b. (a -> b) -> a -> b
$ do
Ptr ScrollActor
result <- IO (Ptr ScrollActor)
clutter_scroll_actor_new
Text -> Ptr ScrollActor -> IO ()
forall a. HasCallStack => Text -> Ptr a -> IO ()
checkUnexpectedReturnNULL Text
"scrollActorNew" Ptr ScrollActor
result
ScrollActor
result' <- ((ManagedPtr ScrollActor -> ScrollActor)
-> Ptr ScrollActor -> IO ScrollActor
forall a b.
(HasCallStack, GObject a, GObject b) =>
(ManagedPtr a -> a) -> Ptr b -> IO a
newObject ManagedPtr ScrollActor -> ScrollActor
ScrollActor) Ptr ScrollActor
result
ScrollActor -> IO ScrollActor
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ScrollActor
result'
#if defined(ENABLE_OVERLOADING)
#endif
foreign import ccall "clutter_scroll_actor_get_scroll_mode" clutter_scroll_actor_get_scroll_mode ::
Ptr ScrollActor ->
IO CUInt
scrollActorGetScrollMode ::
(B.CallStack.HasCallStack, MonadIO m, IsScrollActor a) =>
a
-> m [Clutter.Flags.ScrollMode]
scrollActorGetScrollMode :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsScrollActor a) =>
a -> m [ScrollMode]
scrollActorGetScrollMode a
actor = IO [ScrollMode] -> m [ScrollMode]
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO [ScrollMode] -> m [ScrollMode])
-> IO [ScrollMode] -> m [ScrollMode]
forall a b. (a -> b) -> a -> b
$ do
Ptr ScrollActor
actor' <- a -> IO (Ptr ScrollActor)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
actor
CUInt
result <- Ptr ScrollActor -> IO CUInt
clutter_scroll_actor_get_scroll_mode Ptr ScrollActor
actor'
let result' :: [ScrollMode]
result' = CUInt -> [ScrollMode]
forall a b. (Storable a, Integral a, Bits a, IsGFlag b) => a -> [b]
wordToGFlags CUInt
result
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
actor
[ScrollMode] -> IO [ScrollMode]
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return [ScrollMode]
result'
#if defined(ENABLE_OVERLOADING)
data ScrollActorGetScrollModeMethodInfo
instance (signature ~ (m [Clutter.Flags.ScrollMode]), MonadIO m, IsScrollActor a) => O.OverloadedMethod ScrollActorGetScrollModeMethodInfo a signature where
overloadedMethod = scrollActorGetScrollMode
instance O.OverloadedMethodInfo ScrollActorGetScrollModeMethodInfo a where
overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.ScrollActor.scrollActorGetScrollMode",
O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.5/docs/GI-Clutter-Objects-ScrollActor.html#v:scrollActorGetScrollMode"
})
#endif
foreign import ccall "clutter_scroll_actor_scroll_to_point" clutter_scroll_actor_scroll_to_point ::
Ptr ScrollActor ->
Ptr Clutter.Point.Point ->
IO ()
scrollActorScrollToPoint ::
(B.CallStack.HasCallStack, MonadIO m, IsScrollActor a) =>
a
-> Clutter.Point.Point
-> m ()
scrollActorScrollToPoint :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsScrollActor a) =>
a -> Point -> m ()
scrollActorScrollToPoint a
actor Point
point = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr ScrollActor
actor' <- a -> IO (Ptr ScrollActor)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
actor
Ptr Point
point' <- Point -> IO (Ptr Point)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr Point
point
Ptr ScrollActor -> Ptr Point -> IO ()
clutter_scroll_actor_scroll_to_point Ptr ScrollActor
actor' Ptr Point
point'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
actor
Point -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr Point
point
() -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data ScrollActorScrollToPointMethodInfo
instance (signature ~ (Clutter.Point.Point -> m ()), MonadIO m, IsScrollActor a) => O.OverloadedMethod ScrollActorScrollToPointMethodInfo a signature where
overloadedMethod = scrollActorScrollToPoint
instance O.OverloadedMethodInfo ScrollActorScrollToPointMethodInfo a where
overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.ScrollActor.scrollActorScrollToPoint",
O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.5/docs/GI-Clutter-Objects-ScrollActor.html#v:scrollActorScrollToPoint"
})
#endif
foreign import ccall "clutter_scroll_actor_scroll_to_rect" clutter_scroll_actor_scroll_to_rect ::
Ptr ScrollActor ->
Ptr Clutter.Rect.Rect ->
IO ()
scrollActorScrollToRect ::
(B.CallStack.HasCallStack, MonadIO m, IsScrollActor a) =>
a
-> Clutter.Rect.Rect
-> m ()
scrollActorScrollToRect :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsScrollActor a) =>
a -> Rect -> m ()
scrollActorScrollToRect a
actor Rect
rect = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr ScrollActor
actor' <- a -> IO (Ptr ScrollActor)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
actor
Ptr Rect
rect' <- Rect -> IO (Ptr Rect)
forall a. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr a)
unsafeManagedPtrGetPtr Rect
rect
Ptr ScrollActor -> Ptr Rect -> IO ()
clutter_scroll_actor_scroll_to_rect Ptr ScrollActor
actor' Ptr Rect
rect'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
actor
Rect -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr Rect
rect
() -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data ScrollActorScrollToRectMethodInfo
instance (signature ~ (Clutter.Rect.Rect -> m ()), MonadIO m, IsScrollActor a) => O.OverloadedMethod ScrollActorScrollToRectMethodInfo a signature where
overloadedMethod = scrollActorScrollToRect
instance O.OverloadedMethodInfo ScrollActorScrollToRectMethodInfo a where
overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.ScrollActor.scrollActorScrollToRect",
O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.5/docs/GI-Clutter-Objects-ScrollActor.html#v:scrollActorScrollToRect"
})
#endif
foreign import ccall "clutter_scroll_actor_set_scroll_mode" clutter_scroll_actor_set_scroll_mode ::
Ptr ScrollActor ->
CUInt ->
IO ()
scrollActorSetScrollMode ::
(B.CallStack.HasCallStack, MonadIO m, IsScrollActor a) =>
a
-> [Clutter.Flags.ScrollMode]
-> m ()
scrollActorSetScrollMode :: forall (m :: * -> *) a.
(HasCallStack, MonadIO m, IsScrollActor a) =>
a -> [ScrollMode] -> m ()
scrollActorSetScrollMode a
actor [ScrollMode]
mode = IO () -> m ()
forall a. IO a -> m a
forall (m :: * -> *) a. MonadIO m => IO a -> m a
liftIO (IO () -> m ()) -> IO () -> m ()
forall a b. (a -> b) -> a -> b
$ do
Ptr ScrollActor
actor' <- a -> IO (Ptr ScrollActor)
forall a b. (HasCallStack, ManagedPtrNewtype a) => a -> IO (Ptr b)
unsafeManagedPtrCastPtr a
actor
let mode' :: CUInt
mode' = [ScrollMode] -> CUInt
forall b a. (Num b, IsGFlag a) => [a] -> b
gflagsToWord [ScrollMode]
mode
Ptr ScrollActor -> CUInt -> IO ()
clutter_scroll_actor_set_scroll_mode Ptr ScrollActor
actor' CUInt
mode'
a -> IO ()
forall a. ManagedPtrNewtype a => a -> IO ()
touchManagedPtr a
actor
() -> IO ()
forall a. a -> IO a
forall (m :: * -> *) a. Monad m => a -> m a
return ()
#if defined(ENABLE_OVERLOADING)
data ScrollActorSetScrollModeMethodInfo
instance (signature ~ ([Clutter.Flags.ScrollMode] -> m ()), MonadIO m, IsScrollActor a) => O.OverloadedMethod ScrollActorSetScrollModeMethodInfo a signature where
overloadedMethod = scrollActorSetScrollMode
instance O.OverloadedMethodInfo ScrollActorSetScrollModeMethodInfo a where
overloadedMethodInfo = P.Just (O.ResolvedSymbolInfo {
O.resolvedSymbolName = "GI.Clutter.Objects.ScrollActor.scrollActorSetScrollMode",
O.resolvedSymbolURL = "https://hackage.haskell.org/package/gi-clutter-1.0.5/docs/GI-Clutter-Objects-ScrollActor.html#v:scrollActorSetScrollMode"
})
#endif